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Severance season two teaser trailer shows the world’s worst return-to-office policy in action
After a lengthy break due in part to last year’s Hollywood strikes, the hit Apple TV+ sci-fi/thriller series Severance is returning for its second season on January 17. The streaming service has released a teaser trailer that doesn’t give much away, but has just enough in the way of intrigue and confusion to keep fans on their toes.
(Light spoilers for season one are ahead.)
Severance, you may recall, focuses on a group of people who undertook a brain procedure to entirely separate their work and non-work memories. Four workers at Lumon Industries (with their office selves known as “innies”) eventually carry out an escape plan of sorts. They find a way to blur the lines between the two sets of memories, with three of them learning some world-shattering revelations about their “outie” lives in the first season finale.
Apple says that, in the second season, “Mark and his friends learn the dire consequences of trifling with the severance barrier, leading them further down a path of woe.” The teaser shows a panicked Mark S. (Adam Scott) back at Lumon Industries, running through the building’s oppressive corridors. In similar fashion to the previous teaser, sound bites from the first season are included alongside some eyebrow-raising visuals, including a troubling watermelon version of Irving’s (John Turturro) head.
Mark halts in his tracks when he reaches an office area and encounters three new co-workers instead of his regular cohorts. A moment later, supervisor Milchick (Tramell Tillman) arrives to welcome the formerly displaced worker back while carrying a bunch of balloons with Mark’s face on them. You might think of it as the planet’s most terrifying return-to-work policy being enacted.
The teaser works well as a first proper look at the new season. While the first season’s excellent finale gave the innies and the audience some much-needed and truly shocking answers, the clip raises some major new questions. It’s likely that we’ll need to endure plenty of tension in the 10-episode second season before getting more clarity as to what’s going on at this bizarro workplace.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/severance-season-two-teaser-trailer-shows-the-worlds-worst-return-to-office-policy-in-action-142930296.html?src=rss
After a lengthy break due in part to last year’s Hollywood strikes, the hit Apple TV+ sci-fi/thriller series Severance is returning for its second season on January 17. The streaming service has released a teaser trailer that doesn’t give much away, but has just enough in the way of intrigue and confusion to keep fans on their toes.
(Light spoilers for season one are ahead.)
Severance, you may recall, focuses on a group of people who undertook a brain procedure to entirely separate their work and non-work memories. Four workers at Lumon Industries (with their office selves known as “innies”) eventually carry out an escape plan of sorts. They find a way to blur the lines between the two sets of memories, with three of them learning some world-shattering revelations about their “outie” lives in the first season finale.
Apple says that, in the second season, “Mark and his friends learn the dire consequences of trifling with the severance barrier, leading them further down a path of woe.” The teaser shows a panicked Mark S. (Adam Scott) back at Lumon Industries, running through the building’s oppressive corridors. In similar fashion to the previous teaser, sound bites from the first season are included alongside some eyebrow-raising visuals, including a troubling watermelon version of Irving’s (John Turturro) head.
Mark halts in his tracks when he reaches an office area and encounters three new co-workers instead of his regular cohorts. A moment later, supervisor Milchick (Tramell Tillman) arrives to welcome the formerly displaced worker back while carrying a bunch of balloons with Mark’s face on them. You might think of it as the planet’s most terrifying return-to-work policy being enacted.
The teaser works well as a first proper look at the new season. While the first season’s excellent finale gave the innies and the audience some much-needed and truly shocking answers, the clip raises some major new questions. It’s likely that we’ll need to endure plenty of tension in the 10-episode second season before getting more clarity as to what’s going on at this bizarro workplace.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/severance-season-two-teaser-trailer-shows-the-worlds-worst-return-to-office-policy-in-action-142930296.html?src=rss
Adobe Fresco’s previously paywalled features are now free for everyone
Adobe Fresco is Adobe’s painting app, designed to compete with apps like Clip Studio Paint and Procreate. It launched almost five years ago for $10 a year, which was reasonable, but Procreate’s one-time $13 purchase came with many powerful features, which made it the go-to option for artists who wanted to draw on iPad. But now, Adobe is making Fresco completely free to use, letting everyone use functions that used to be locked behind a paywall.
By looking at this Adobe Fresco FAQs page, we can see what the paid plans back then offered. Fresco did have a free plan from the beginning, but those who didn’t pay are missing out on more than a thousand brushes, premium shapes and the ability to import custom brushes. Now, all of these features are free to use for all users.
For the uninitiated, Adobe Fresco is available on iPhone, iPad, Windows PCs and Windows tablets. Not every model will run the app, but you can check this list to see if your device is compatible. Most recent devices should be able to use it, though — support goes all the way back to iPhones and iPads Apple released nearly 10 years ago, including the iPhone 6 and every iPad Pro.
By making Fresco completely free, Adobe may be attempting to fight against the competition now that those apps cost more money. Fresco has unique functions like motion presets to instantly animate drawings and artwork mirroring, as mentioned by The Verge. Now that you can download it for free, those interested can grab it from the Apple App Store or the Adobe website.This article originally appeared on Engadget at https://www.engadget.com/apps/adobe-frescos-previously-paywalled-features-are-now-free-for-everyone-141956420.html?src=rss
Adobe Fresco is Adobe’s painting app, designed to compete with apps like Clip Studio Paint and Procreate. It launched almost five years ago for $10 a year, which was reasonable, but Procreate’s one-time $13 purchase came with many powerful features, which made it the go-to option for artists who wanted to draw on iPad. But now, Adobe is making Fresco completely free to use, letting everyone use functions that used to be locked behind a paywall.
By looking at this Adobe Fresco FAQs page, we can see what the paid plans back then offered. Fresco did have a free plan from the beginning, but those who didn’t pay are missing out on more than a thousand brushes, premium shapes and the ability to import custom brushes. Now, all of these features are free to use for all users.
For the uninitiated, Adobe Fresco is available on iPhone, iPad, Windows PCs and Windows tablets. Not every model will run the app, but you can check this list to see if your device is compatible. Most recent devices should be able to use it, though — support goes all the way back to iPhones and iPads Apple released nearly 10 years ago, including the iPhone 6 and every iPad Pro.
By making Fresco completely free, Adobe may be attempting to fight against the competition now that those apps cost more money. Fresco has unique functions like motion presets to instantly animate drawings and artwork mirroring, as mentioned by The Verge. Now that you can download it for free, those interested can grab it from the Apple App Store or the Adobe website.
This article originally appeared on Engadget at https://www.engadget.com/apps/adobe-frescos-previously-paywalled-features-are-now-free-for-everyone-141956420.html?src=rss
Eero launches a weatherproof extender for outdoor Wi-Fi
Some folks have properties too vast to be covered by the fanciest of mesh Wi-Fi sets, especially if they’ve got vast tracts of land. It’s an issue Eero is looking to tackle with the Outdoor 7, an add-on to its Eero 7 series of mesh Wi-Fi nodes that’s built to live outdoors. The hardware is IP66 rated and the company says it’ll keep working in temperatures ranging from -40F to 130F, no matter the weather.
With a range of 15,000 square feet, Eero says the Outdoor 7 should suit everyone from cafe owners with patios to land owners looking to keep their security cameras connected. Each unit supports Wi-Fi 7 with speeds up to 2.1Gbps, works with Thread, Zigbee and Matter devices, and has a 2.5Gb ethernet port with support for Power Over Ethernet. You’ll also get a mounting kit that’ll help you screw it into stucco, vinyl, wood or fiber cement walls.
The Eero Outdoor 7 will be available to buy in the US on November 13 for $350, or for $400 when bundled with the company’s 30W outdoor Power Over Ethernet adapter.
This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/eero-launches-a-weatherproof-extender-for-outdoor-wi-fi-140010463.html?src=rss
Some folks have properties too vast to be covered by the fanciest of mesh Wi-Fi sets, especially if they’ve got vast tracts of land. It’s an issue Eero is looking to tackle with the Outdoor 7, an add-on to its Eero 7 series of mesh Wi-Fi nodes that’s built to live outdoors. The hardware is IP66 rated and the company says it’ll keep working in temperatures ranging from -40F to 130F, no matter the weather.
With a range of 15,000 square feet, Eero says the Outdoor 7 should suit everyone from cafe owners with patios to land owners looking to keep their security cameras connected. Each unit supports Wi-Fi 7 with speeds up to 2.1Gbps, works with Thread, Zigbee and Matter devices, and has a 2.5Gb ethernet port with support for Power Over Ethernet. You’ll also get a mounting kit that’ll help you screw it into stucco, vinyl, wood or fiber cement walls.
The Eero Outdoor 7 will be available to buy in the US on November 13 for $350, or for $400 when bundled with the company’s 30W outdoor Power Over Ethernet adapter.
This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/eero-launches-a-weatherproof-extender-for-outdoor-wi-fi-140010463.html?src=rss
Amazon’s God of War series hires Ronald D. Moore as showrunner
A few days ago, Deadline reported that several key personnel behind Amazon’s upcoming live-action God of War adaptation have left the project. But the series’ production will still push through, and according to the publication, Ronald D. Moore will now serve as its showrunner, as well as one of its writers and executive producers. He’s replacing original showrunner Rafe Judkins (Wheel of Time) and EPs Mark Fergus and Hawk Otsby (Children of Men and Iron Man). It’ll be Moore’s first project with Sony TV after returning to the studio with a multi-year deal in June.
Moore is known for developing and producing the Battlestar Galactica reboot and for writing dozens of Star Trek: The Next Generation and Deep Space Nine episodes. His writing credits also include several Star Trek movies, Mission Impossible II, and Philip K. Dick’s Electric Dreams for Amazon. He worked with the studio for a decade, developing shows that include Outlander for Starz and For All Mankind for Apple TV+, before departing in 2020.
Judkins, Ferus and Otsby had already written multiple scripts for the show, but Amazon reportedly wanted to move in a different creative direction. Deadline previously reported that in addition to hiring someone new to lead the production, Amazon was also looking to put a new writers’ room together. Several EPs from Santa Monica Studio (the game’s developer) and PlayStation Production who had been involved from the start are still with the project.
The God of War series will be based on 2018 game that’s inspired by Norse mythology. It will focus on Kratos, as he embarks on a journey with his son to spread the ashes of his late wife from the highest peak. They battled gods, monsters and other entities before they reached their destination, and they unearthed secrets about each other and the realm they live in along the way. This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/amazons-god-of-war-series-hires-ronald-d-moore-as-showrunner-133004763.html?src=rss
A few days ago, Deadline reported that several key personnel behind Amazon’s upcoming live-action God of War adaptation have left the project. But the series’ production will still push through, and according to the publication, Ronald D. Moore will now serve as its showrunner, as well as one of its writers and executive producers. He’s replacing original showrunner Rafe Judkins (Wheel of Time) and EPs Mark Fergus and Hawk Otsby (Children of Men and Iron Man). It’ll be Moore’s first project with Sony TV after returning to the studio with a multi-year deal in June.
Moore is known for developing and producing the Battlestar Galactica reboot and for writing dozens of Star Trek: The Next Generation and Deep Space Nine episodes. His writing credits also include several Star Trek movies, Mission Impossible II, and Philip K. Dick’s Electric Dreams for Amazon. He worked with the studio for a decade, developing shows that include Outlander for Starz and For All Mankind for Apple TV+, before departing in 2020.
Judkins, Ferus and Otsby had already written multiple scripts for the show, but Amazon reportedly wanted to move in a different creative direction. Deadline previously reported that in addition to hiring someone new to lead the production, Amazon was also looking to put a new writers’ room together. Several EPs from Santa Monica Studio (the game’s developer) and PlayStation Production who had been involved from the start are still with the project.
The God of War series will be based on 2018 game that’s inspired by Norse mythology. It will focus on Kratos, as he embarks on a journey with his son to spread the ashes of his late wife from the highest peak. They battled gods, monsters and other entities before they reached their destination, and they unearthed secrets about each other and the realm they live in along the way.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/amazons-god-of-war-series-hires-ronald-d-moore-as-showrunner-133004763.html?src=rss
Google’s Pixel Tablet is cheaper than ever right now
Tablets might be a cheaper alternative to laptops but they can still cost a good chunk of money. Sales make all the difference and, right now, the 128GB Google Pixel Tablet is available for $275, down from $399. The 31 percent discount brings this tablet to a new all-time low price. The sale is only available if you get the tablet in Porcelain and doesn’t come with the speaker dock (though that combo is 11 percent off).
Google released this Pixel Tablet in summer 2023 and gave us things we really liked and others we weren’t wowed with. We gave it an 84 in our review thanks, in large part, to its smart home features. Our reviewer, Cherlynn Low, already had a Nest Mini in her room, but was impressed with how much better the tablet worked. The sound is great — though that was thanks to the Speaker Dock — and its Hub Mode is very useful. It shows you all the devices throughout your home, including camera feeds and switch lamps.
If you want this device for entertainment and ease then it could be great. However, there were a few aspects that we weren’t as keen on. Some of the movements aren’t very intuitive and we didn’t use it much without the stand. But, it has great battery if you do get it without a dock, lasting 21 and a half hours with 50 percent brightness on our test.
Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/googles-pixel-tablet-is-cheaper-than-ever-right-now-132239944.html?src=rss
Tablets might be a cheaper alternative to laptops but they can still cost a good chunk of money. Sales make all the difference and, right now, the 128GB Google Pixel Tablet is available for $275, down from $399. The 31 percent discount brings this tablet to a new all-time low price. The sale is only available if you get the tablet in Porcelain and doesn’t come with the speaker dock (though that combo is 11 percent off).
Google released this Pixel Tablet in summer 2023 and gave us things we really liked and others we weren’t wowed with. We gave it an 84 in our review thanks, in large part, to its smart home features. Our reviewer, Cherlynn Low, already had a Nest Mini in her room, but was impressed with how much better the tablet worked. The sound is great — though that was thanks to the Speaker Dock — and its Hub Mode is very useful. It shows you all the devices throughout your home, including camera feeds and switch lamps.
If you want this device for entertainment and ease then it could be great. However, there were a few aspects that we weren’t as keen on. Some of the movements aren’t very intuitive and we didn’t use it much without the stand. But, it has great battery if you do get it without a dock, lasting 21 and a half hours with 50 percent brightness on our test.
Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.
This article originally appeared on Engadget at https://www.engadget.com/deals/googles-pixel-tablet-is-cheaper-than-ever-right-now-132239944.html?src=rss
No Man’s Sky just got a creepy Lovecraftian update in time for Halloween
There is no greater advertisement for the virtues of patience than No Man’s Sky. The game was an underwhelming fart when it first released back in 2016. Now it’s one of the best titles around, thanks to continuing support by developer Hello Games. The company just dropped a surprise Halloween-themed update and it’s pretty darned cool.
The latest release is called The Cursed and it’s filled to the brim with creepy stuff to experience. There’s a whole new “twilight universe” where “players will fight to keep a grip on reality while haunted by visions and voices from another dimension.” Time can shift unexpectedly and players could encounter “spectral anomalies.” There’s also no FTL in this twisted realm, forcing players to strategically use the ancient portal network.
This kind of reality-bending nonsense seems plucked straight out of the Gamecube classic Eternal Darkness or, more recently, the horror fishing sim Dredge. I’m very much here for it.
To navigate this cursed space, there’s a new ship to pilot. The Boundary Herald Starship is a legitimate flying saucer, made from a “Giger-esque coil of tubes, pipeworks and engines.” It’s a real beauty and the developer’s first attempt at designing a retro-style spaceship. The update also includes bioluminescent pets and a new exosuit.
Hello Games
This is a limited-time event, as players will only have around three weeks to explore this twilight universe. However, the glow-in-the-dark pets, updated exosuit and, thankfully, the flying saucer are here to stay.
This is just the latest gameplay update for No Man’s Sky. So far, there have been over 35 major named updates and many more medium-sized patches and the like. In recent months, the developers added the ability to fish and integrated new weather systems.This article originally appeared on Engadget at https://www.engadget.com/gaming/no-mans-sky-just-got-a-creepy-lovecraftian-update-in-time-for-halloween-130020444.html?src=rss
There is no greater advertisement for the virtues of patience than No Man’s Sky. The game was an underwhelming fart when it first released back in 2016. Now it’s one of the best titles around, thanks to continuing support by developer Hello Games. The company just dropped a surprise Halloween-themed update and it’s pretty darned cool.
The latest release is called The Cursed and it’s filled to the brim with creepy stuff to experience. There’s a whole new “twilight universe” where “players will fight to keep a grip on reality while haunted by visions and voices from another dimension.” Time can shift unexpectedly and players could encounter “spectral anomalies.” There’s also no FTL in this twisted realm, forcing players to strategically use the ancient portal network.
This kind of reality-bending nonsense seems plucked straight out of the Gamecube classic Eternal Darkness or, more recently, the horror fishing sim Dredge. I’m very much here for it.
To navigate this cursed space, there’s a new ship to pilot. The Boundary Herald Starship is a legitimate flying saucer, made from a “Giger-esque coil of tubes, pipeworks and engines.” It’s a real beauty and the developer’s first attempt at designing a retro-style spaceship. The update also includes bioluminescent pets and a new exosuit.
This is a limited-time event, as players will only have around three weeks to explore this twilight universe. However, the glow-in-the-dark pets, updated exosuit and, thankfully, the flying saucer are here to stay.
This is just the latest gameplay update for No Man’s Sky. So far, there have been over 35 major named updates and many more medium-sized patches and the like. In recent months, the developers added the ability to fish and integrated new weather systems.
This article originally appeared on Engadget at https://www.engadget.com/gaming/no-mans-sky-just-got-a-creepy-lovecraftian-update-in-time-for-halloween-130020444.html?src=rss
TSMC has reportedly cut off a company that sent its chips to Huawei
Chipmaking giant Taiwan Semiconductor Manufacturing Co. (TSMC) halted semiconductor shipments to a client that may have illegally sent the chips on to Huawei, according to Bloomberg. That follows reports that TSMC had informed the US government that its chips appeared in one of Huawei’s AI accelerators. There’s no confirmation on whether the company was acting on Huawei’s behalf or where it’s based.
TSMC cut off shipments to the entity in mid-October after it noticed that the same chips had appeared in Huawei products. It notified the US and Taiwanese governments of this latest development and is further probing the matter, Bloomberg’s sources said. They asked not to be identified given the sensitive nature of the matter.
Yesterday, Bloomberg and The Financial Times reported that Canadian research firm TechInsights had spotted TSMC chips in a Huawei AI accelerator, a clear violation of US sanctions. That brought into question how Huawei had obtained those chips, with a third-party company being a strong possibility.
In 2020, the US Commerce Department implemented trade restrictions against Huawei that barred the company from obtaining chips made by foreign firms. Earlier this year, the US government further tightened restrictions by revoking its licenses with Intel and Qualcomm to produce chips for its devices.
In a previous statement provided to the Commerce Department, TSMC denied any working relationship with Huawei since mid-September of 2020. TSMC also told Bloomberg that it hasn’t produced any chips for Huawei due to the amended restrictions. For its part, Huawei said in a statement yesterday that it hasn’t used any chips sourced from TSMC since the 2020 restrictions were enacted.
Rather than using TSMC, Huawei was supposedly obtaining chips from a local partner, China’s Semiconductor Manufacturing International Corp. (SMIC) — including a 7-nanometer processor for Huawei smartphones. However, US officials doubted that SMIC could build such chips at sufficient scale to meet market demand. This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/tsmc-has-reportedly-cut-off-a-company-that-sent-its-chips-to-huawei-124900342.html?src=rss
Chipmaking giant Taiwan Semiconductor Manufacturing Co. (TSMC) halted semiconductor shipments to a client that may have illegally sent the chips on to Huawei, according to Bloomberg. That follows reports that TSMC had informed the US government that its chips appeared in one of Huawei’s AI accelerators. There’s no confirmation on whether the company was acting on Huawei’s behalf or where it’s based.
TSMC cut off shipments to the entity in mid-October after it noticed that the same chips had appeared in Huawei products. It notified the US and Taiwanese governments of this latest development and is further probing the matter, Bloomberg‘s sources said. They asked not to be identified given the sensitive nature of the matter.
Yesterday, Bloomberg and The Financial Times reported that Canadian research firm TechInsights had spotted TSMC chips in a Huawei AI accelerator, a clear violation of US sanctions. That brought into question how Huawei had obtained those chips, with a third-party company being a strong possibility.
In 2020, the US Commerce Department implemented trade restrictions against Huawei that barred the company from obtaining chips made by foreign firms. Earlier this year, the US government further tightened restrictions by revoking its licenses with Intel and Qualcomm to produce chips for its devices.
In a previous statement provided to the Commerce Department, TSMC denied any working relationship with Huawei since mid-September of 2020. TSMC also told Bloomberg that it hasn’t produced any chips for Huawei due to the amended restrictions. For its part, Huawei said in a statement yesterday that it hasn’t used any chips sourced from TSMC since the 2020 restrictions were enacted.
Rather than using TSMC, Huawei was supposedly obtaining chips from a local partner, China’s Semiconductor Manufacturing International Corp. (SMIC) — including a 7-nanometer processor for Huawei smartphones. However, US officials doubted that SMIC could build such chips at sufficient scale to meet market demand.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/tsmc-has-reportedly-cut-off-a-company-that-sent-its-chips-to-huawei-124900342.html?src=rss
Vimeo brings spatial videos to the Apple Vision Pro
The Apple Vision Pro has experienced a few new perks since its February release, and the latest comes via Vimeo. The video platform has launched an app for Apple’s Vision Pro that allows users to view, create and share spatial videos. “The launch of our Apple Vision Pro app marks a significant milestone in our ongoing mission to push the boundaries of video experiences,” said Vimeo CEO Philip Moyer. “This kind of spatial content is the future of storytelling, and we’re proud to be at the forefront of this revolution.” Content can be sent privately or shared publicly from the iOS and visionOS apps or Vimeo’s website.
Users can also capture spatial videos with Vimeo on the iPhone 16 series, iPhone 15 Pro and iPhone 15 Pro Max. Apple is also planning to introduce a Final Cut Pro update by the end of 2024 that lets users edit spatial videos on their Macs.
We had very mixed feelings when Apple released the Vision Pro. We gave it a 74 in our original review as its immersive video and and micro-OLED screens were very impressive, but its weight and lack of native apps, among other issues, led to us calling it, “a beta product aimed at developers.” Two months and a few updates later and we were more impressed thanks to features like Spatial Personas, which makes it feel like avatars are right in your home. Plus, it offers some 3D films for Apple TV+ subscribers and more games. This article originally appeared on Engadget at https://www.engadget.com/ar-vr/vimeo-brings-spatial-videos-to-the-apple-vision-pro-123046749.html?src=rss
The Apple Vision Pro has experienced a few new perks since its February release, and the latest comes via Vimeo. The video platform has launched an app for Apple’s Vision Pro that allows users to view, create and share spatial videos. “The launch of our Apple Vision Pro app marks a significant milestone in our ongoing mission to push the boundaries of video experiences,” said Vimeo CEO Philip Moyer. “This kind of spatial content is the future of storytelling, and we’re proud to be at the forefront of this revolution.” Content can be sent privately or shared publicly from the iOS and visionOS apps or Vimeo’s website.
Users can also capture spatial videos with Vimeo on the iPhone 16 series, iPhone 15 Pro and iPhone 15 Pro Max. Apple is also planning to introduce a Final Cut Pro update by the end of 2024 that lets users edit spatial videos on their Macs.
We had very mixed feelings when Apple released the Vision Pro. We gave it a 74 in our original review as its immersive video and and micro-OLED screens were very impressive, but its weight and lack of native apps, among other issues, led to us calling it, “a beta product aimed at developers.” Two months and a few updates later and we were more impressed thanks to features like Spatial Personas, which makes it feel like avatars are right in your home. Plus, it offers some 3D films for Apple TV+ subscribers and more games.
This article originally appeared on Engadget at https://www.engadget.com/ar-vr/vimeo-brings-spatial-videos-to-the-apple-vision-pro-123046749.html?src=rss
Arm cancels Qualcomm’s license to use its chip design standards
Arm has taken its feud with Qualcomm to the next level, two years after filing a lawsuit against its former close partner. According to Bloomberg, the British semiconductor company has canceled the architecture license allowing Qualcomm to use its intellectual property and standards for chip design. As the news organization notes, Qualcomm, like many other chipmakers, uses Arm’s computer code that chips need to run software, such as operating systems. Arm has reportedly sent Qualcomm a 60-day notice of cancelation — if they don’t get to an agreement by then, it could have a huge impact on both companies’ finances and on Qualcomm’s operations.
The SoftBank-backed chipmaker sued Qualcomm in 2022 after the latter purchased a company called Nuvia, which is one of its other licensees. Arm argued that the US company didn’t obtain the necessary permits to transfer Nuvia’s licenses. As such, Nuvia breached their contract and it had terminated its licenses, Arm explained in its lawsuit. Qualcomm has been using Nuvia-developed technology in the chips designed for AI PCs, such as those from Microsoft and HP. But Arm wants the company to stop using Nuvia-developed tech and to destroy any Arm-based technology developed prior to the acquisition.
Qualcomm will have to stop selling most of the chips that account for its $39 billion in revenue, Bloomberg says, if the companies don’t resolve the issue within the next 60 days. It seems the US chipmaker believes this is a tactic by Arm to threaten its business and to get higher royalties, because its spokesperson told Bloomberg and the Financial Times: “This is more of the same from Arm — more unfounded threats designed to strong-arm a longtime partner, interfere with our performance-leading CPUs, and increase royalty rates regardless of the broad rights under our architecture license.” Qualcomm also accused Arm of attempting to disrupt the legal process, called its grounds for licensing termination “completely baseless” and said that it’s confident its “rights under its agreement with Arm will be affirmed.”This article originally appeared on Engadget at https://www.engadget.com/big-tech/arm-cancels-qualcomms-license-to-use-its-chip-design-standards-123031968.html?src=rss
Arm has taken its feud with Qualcomm to the next level, two years after filing a lawsuit against its former close partner. According to Bloomberg, the British semiconductor company has canceled the architecture license allowing Qualcomm to use its intellectual property and standards for chip design. As the news organization notes, Qualcomm, like many other chipmakers, uses Arm’s computer code that chips need to run software, such as operating systems. Arm has reportedly sent Qualcomm a 60-day notice of cancelation — if they don’t get to an agreement by then, it could have a huge impact on both companies’ finances and on Qualcomm’s operations.
The SoftBank-backed chipmaker sued Qualcomm in 2022 after the latter purchased a company called Nuvia, which is one of its other licensees. Arm argued that the US company didn’t obtain the necessary permits to transfer Nuvia’s licenses. As such, Nuvia breached their contract and it had terminated its licenses, Arm explained in its lawsuit. Qualcomm has been using Nuvia-developed technology in the chips designed for AI PCs, such as those from Microsoft and HP. But Arm wants the company to stop using Nuvia-developed tech and to destroy any Arm-based technology developed prior to the acquisition.
Qualcomm will have to stop selling most of the chips that account for its $39 billion in revenue, Bloomberg says, if the companies don’t resolve the issue within the next 60 days. It seems the US chipmaker believes this is a tactic by Arm to threaten its business and to get higher royalties, because its spokesperson told Bloomberg and the Financial Times: “This is more of the same from Arm — more unfounded threats designed to strong-arm a longtime partner, interfere with our performance-leading CPUs, and increase royalty rates regardless of the broad rights under our architecture license.” Qualcomm also accused Arm of attempting to disrupt the legal process, called its grounds for licensing termination “completely baseless” and said that it’s confident its “rights under its agreement with Arm will be affirmed.”
This article originally appeared on Engadget at https://www.engadget.com/big-tech/arm-cancels-qualcomms-license-to-use-its-chip-design-standards-123031968.html?src=rss
Intelsat’s Boeing-made satellite explodes and breaks up in orbit
An Intelsat communication satellite built by Boeing has exploded and broken up in geostationary orbit. Intelsat confirmed the news in a press release, declaring the satellite a “total loss.” The US Space Force said it is tracking around 20 associated pieces but “has observed no immediate threats” to other satellites so far (Roscosmos said it was tracking 80 fragments). The cause of the explosion is not yet known, but the news is another blow for Boeing following Starliner’s failed crew test flight, problems with the 737 Max and delays to the 777x.
Intelsat said it’s working to move customers to its other satellites or third party spacecraft. “A Failure Review Board has convened to complete a comprehensive analysis of the cause,” the company wrote. The satellite was uninsured, a spokesperson told SpaceNews.
The explosion fragments could still pose a risk to other satellites. “The problem is that there is a lot of uncertainty regarding the orbits of these fragments at the moment,” said a spokesperson for Spaceflux, a UK company that tracks objects in orbit. “They can be potentially dangerous for other satellites but we do not know that yet.”
Intelsat 33e is one of six “EpicNG” satellites built by Boeing, and uses the latter’s 720MP satellite platform equipped with 16 hydrazine-powered engines built by Aerojet Rocketdyne. The type is widely used for telephone, internet and satellite TV/radio broadcast services.
It entered service three months late due to an issue with its primary thruster, and another propulsion issue reduced its service life by 3.5 years. The first EpicNG satellite, Intelsat 29e, was declared a total loss in 2019 after just three years in service, reportedly due to a meteoroid impact or wiring flaw. This article originally appeared on Engadget at https://www.engadget.com/science/space/intelsats-boeing-made-satellite-explodes-and-breaks-up-in-orbit-120036468.html?src=rss
An Intelsat communication satellite built by Boeing has exploded and broken up in geostationary orbit. Intelsat confirmed the news in a press release, declaring the satellite a “total loss.” The US Space Force said it is tracking around 20 associated pieces but “has observed no immediate threats” to other satellites so far (Roscosmos said it was tracking 80 fragments). The cause of the explosion is not yet known, but the news is another blow for Boeing following Starliner’s failed crew test flight, problems with the 737 Max and delays to the 777x.
Intelsat said it’s working to move customers to its other satellites or third party spacecraft. “A Failure Review Board has convened to complete a comprehensive analysis of the cause,” the company wrote. The satellite was uninsured, a spokesperson told SpaceNews.
The explosion fragments could still pose a risk to other satellites. “The problem is that there is a lot of uncertainty regarding the orbits of these fragments at the moment,” said a spokesperson for Spaceflux, a UK company that tracks objects in orbit. “They can be potentially dangerous for other satellites but we do not know that yet.”
Intelsat 33e is one of six “EpicNG” satellites built by Boeing, and uses the latter’s 720MP satellite platform equipped with 16 hydrazine-powered engines built by Aerojet Rocketdyne. The type is widely used for telephone, internet and satellite TV/radio broadcast services.
It entered service three months late due to an issue with its primary thruster, and another propulsion issue reduced its service life by 3.5 years. The first EpicNG satellite, Intelsat 29e, was declared a total loss in 2019 after just three years in service, reportedly due to a meteoroid impact or wiring flaw.
This article originally appeared on Engadget at https://www.engadget.com/science/space/intelsats-boeing-made-satellite-explodes-and-breaks-up-in-orbit-120036468.html?src=rss