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Tis the season for the Steam Winter Sale to take all your money

It’s here! The Steam Winter Sale is underway now and runs through January 2. That leaves you plenty of time to internally debate whether you really need to buy yet more games and ultimately convince yourself that yes, in fact, you do.
Several notable titles from the Summer Sale are once again seeing similar discounts this season. Baldur’s Gate 3 is 20 percent off and you can buy it for $48. At $27, Cyberpunk 2077 is half off and Elden Ring is $36, which is 40 percent off.

If you’ve already had your fill of Elden Ring, you can save 40 percent on a different Souls-like. Lies of P takes the familiar gameplay in a dark retelling of the Pinocchio fairy tale and you can grab it for $36. There’s also a 60 percent discount on No Man’s Sky, which is still getting regular content patches; soar into infinite space for $24. Another great deal is for the original Cities: Skylines, which is a calmer and more stable experience than the game’s troubled sequel has been. The simulator is 70 percent off, costing just $9.
Steam sales are always a great time to fill up on indie hits. We here at Engadget are bonkers for Balatro, which you can save a dollar on at only ten percent off, but there are many steeper sales to explore. Feline-focused Stray is $18, or you can play a more sinister critter in Cult of the Lamb for under $13. For $14, you can fish and roll sushi to your heart’s content in the quirky Dave the Diver. Slay the Spire is just over $6 and the perennial favorite Stardew Valley is down to $8.
A bunch of classic titles are up to 90 percent off. Stellar first-person shooter Titanfall 2 is a mere $3. Go nuclear in Fallout 4 for $8. The trio of games in the Mass Effect Legendary Edition can all be yours for $5. Divinity Original Sin, the sprawling RPG that helped prove Larian Studios was the right team to make Baldur’s Gate 3, is $4.
That’s just scratching the surface of what’s included in this season’s Steam sale. Take a look over your wishlist and see what else you might want to buy. Happy holidays!This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/tis-the-season-for-the-steam-winter-sale-to-take-all-your-money-202852825.html?src=rss

It’s here! The Steam Winter Sale is underway now and runs through January 2. That leaves you plenty of time to internally debate whether you really need to buy yet more games and ultimately convince yourself that yes, in fact, you do.

Several notable titles from the Summer Sale are once again seeing similar discounts this season. Baldur’s Gate 3 is 20 percent off and you can buy it for $48. At $27, Cyberpunk 2077 is half off and Elden Ring is $36, which is 40 percent off.

If you’ve already had your fill of Elden Ring, you can save 40 percent on a different Souls-like. Lies of P takes the familiar gameplay in a dark retelling of the Pinocchio fairy tale and you can grab it for $36. There’s also a 60 percent discount on No Man’s Sky, which is still getting regular content patches; soar into infinite space for $24. Another great deal is for the original Cities: Skylines, which is a calmer and more stable experience than the game’s troubled sequel has been. The simulator is 70 percent off, costing just $9.

Steam sales are always a great time to fill up on indie hits. We here at Engadget are bonkers for Balatro, which you can save a dollar on at only ten percent off, but there are many steeper sales to explore. Feline-focused Stray is $18, or you can play a more sinister critter in Cult of the Lamb for under $13. For $14, you can fish and roll sushi to your heart’s content in the quirky Dave the Diver. Slay the Spire is just over $6 and the perennial favorite Stardew Valley is down to $8.

A bunch of classic titles are up to 90 percent off. Stellar first-person shooter Titanfall 2 is a mere $3. Go nuclear in Fallout 4 for $8. The trio of games in the Mass Effect Legendary Edition can all be yours for $5. Divinity Original Sin, the sprawling RPG that helped prove Larian Studios was the right team to make Baldur’s Gate 3, is $4.

That’s just scratching the surface of what’s included in this season’s Steam sale. Take a look over your wishlist and see what else you might want to buy. Happy holidays!

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/tis-the-season-for-the-steam-winter-sale-to-take-all-your-money-202852825.html?src=rss

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The best USB-C hub for 2025

When Apple put its new M4 chip in the iPad Pro before adding it to a MacBook, that was a pretty clear sign that tablets are more than just idle couch companions. But with just one or two ports, you’ll need a hub if you want to maximize that potential. The same goes for laptops: they can be more powerful than desktops, but they almost always have fewer ports. USB-C hubs give you some combo of extra USB, HDMI, memory card, Ethernet and/or 3.5 mm ports so you can connect peripherals like monitors or wired mice and keyboards. You can hook up external drives for more storage — some hubs even have memory card slots. We tested 15 different USB-C hubs to see how they perform and put the best of what we tested below.
What to look for in a USB-C hub
Hub vs docking station
The first thing to decide is whether you need a USB-C hub or a docking station. There’s no set standard for what differentiates the two, but docking stations tend to have more ports, offer a separate DC power supply and cost more, with some reaching upwards of $400. We have a separate guide to the best docking stations to check out if you’re looking for something bigger than what we’re discussing here. USB-C hubs, in contrast, have between four and 10 ports, can support pass-through charging and typically cost between $30 and $150.
Hubs make more sense for smaller setups with just a few peripherals, such as a monitor, a wired keyboard and mouse, and the occasional external drive. They’re also more portable, since they’re small and require no dedicated power. That could be useful if you change work locations but want to bring your accessories with you, or if you want to replace your laptop with a more powerful tablet. A docking station makes more sense for someone who needs a robust setup for their laptop, including multiple external monitors, webcams, stream decks, microphones and so on.
Both docks and hubs make it easy to grab your laptop off your desk for a meeting or other brief relocation and when you get back, plugging in one cable gets all your accessories reconnected.
Ports
The first port to consider is the one on your laptop or tablet. For a USB-C hub to work, it needs to connect to a port that supports video, data and power — all of which is covered by anything listed as USB 3.0 or better. The port, of course, needs to be Type-C as well. The sea of laptops out there is vast, so it’s hard to make generalizations, but modern laptops should have at least one USB-C port that will suffice, and indeed, every one of our top picks for the best laptops do.
Next, it’s a matter of finding a hub that has the right connections for your needs. Most hubs offer some combo of HDMI, USB, memory card, Ethernet and 3.5 mm ports. If you have a 4K monitor and would like at least a 60Hz refresh rate, you’ll need a hub with an HDMI 2.0 port — HDMI 1.4 only goes up to 30Hz. HDMI 2.1 will handle 4K at up to 120Hz, but hubs that have adopted that standard aren’t as common just yet. Keep in mind that a low refresh rate can cause your screen to feel laggy, making your mouse appear glitchy and your webcam movements to look delayed.
Additional USB ports on these accessories are usually Type-A or Type-C. They can support data with different transfer rates, typically 5Gbps or 10Gbps. Some ports only handle passthrough power and no data, and some can do data, power and video, so it’s best to check the spec list to make sure you’re getting the support you need. Keep in mind that a hub may bill itself as a 7-in-1, but one of those ports may not be usable for anything other than charging.
Standard SD and microSD slots are useful for transferring data from cameras and the like. Ethernet ports may deliver faster internet speeds than your Wi-Fi and a hub with a 3.5mm jack can bring back the wired headphone connection that some laptops have ditched.

Photo by Amy Skorheim / Engadget

Power delivery
Nearly all of the USB-C hubs I tested support passthrough charging. That means if your laptop or tablet only charges via USB, you don’t have to take up another port on your laptop to keep everything topped up. Unlike a docking station, powering a hub is optional. The one exception is if you want to close the lid on your laptop while you work on an external monitor. Most computers will go into sleep mode if the lid is closed without power, so either the laptop or the hub will need to be plugged into the wall to prevent that from happening.
Many of the newer hubs include a 100W power delivery (PD) port, with a healthy 80 to 85 watts going to your computer (the hubs take a little of the juice for themselves, hence the 15-watt or so difference). In my tests, sending power through the hub made them run even hotter than they do already, so I prefer to charge the computer directly. But for tablets or other devices with no extra ports, that PD option is important.
Some PD ports are also data ports — which is both good and bad. On one hand, it feels wasteful to use a perfectly good data port just for boring old electricity. But on the other hand, USB-C connections that only carry a charge are less versatile, and it makes it seem like it has more accessory hookups than it actually does.
Design
There’s surprisingly little design variation among hubs. Most look like a flat slab, a little smaller than a smartphone, and have an attached Type-C host cable. The hues range from a silvery black to a silvery gray. Some are thinner than others, some have all ports on one edge and some have ports on both sides. All of this is just to say that aesthetics probably won’t make or break your buying decision.
One variation that could tip the scales is the length of the cable. A longer one will give you more freedom as you arrange the hub on your desk, potentially even letting you hide it behind your laptop. Or you may prefer a shorter one to keep the hub neatly set beside your laptop.
How we test USB-C hubs
Before we test anything, we take a look at what’s available and how they’ve been received by shoppers, forum-goers and other publications. I became familiar with a few reputable brands when I was testing docking stations, so I looked into hubs from those companies as well. I focused on items that would help with an average day of productivity — not high-end setups or demanding gaming situations. Once I settled on a dozen or so that would make good candidates, I had them shipped to my humble office in the desert and started testing them out over the course of a few weeks.
I used an M1 MacBook Pro as the host computer and plugged in accessories that include a 4K Dell monitor, a ZSA USB-C ergo keyboard, a Logitech USB-A gaming mouse, an Elgato USB-C 4K webcam, a Logitech streaming light, a USB-A 3.0 Sandisk thumb drive, a USB-C Samsung T7 Shield external drive and a pair of wired headphones I got for free on an airplane (I should probably invest in some wired headphones, but the cord dangling on my chest drives me nutty so all my earbuds are wireless). I used high-end HDMI and USB-C cables to ensure that any data or connectivity issues weren’t related to my equipment.
Then I put each USB-C hub through a gamut of basic tests. I looked at what could be plugged in at once, the resolution on the monitor, data transfer speeds, the overall build quality of the hub and general usability factors, like the placement of the ports and the length of the cords. And, finally, the price to value ratio helped determine the best ones for a few different use cases.
Best USB-C hubs for 2025

Other hubs we tested
HyperDrive Next 10 Port USB-C Hub
There’s a lot to like about HyperDrive’s Next 10 Port USB-C Hub. The tethered cable is a lavish 13 inches long, the HDMI 2.0 port outputs clear and crisp 4K visuals at 60Hz and the data transfers are screaming fast. It has the coveted two USB-C data ports plus a PD port, and there’s even a headphone jack. The only thing that holds back a full-throated endorsement is the way our unit handled a streaming light. Having it on at full brightness made the webcam flicker every time. The issue went away at 75 percent brightness, but the same problem didn’t happen on any other hub I tested.
Anker 341 USB-C Hub (7-in-1)
There’s nothing wrong with the Anker 341 USB-C hub. In fact it’s a current recommendation in our iPad accessories guide and it comes at a great $35 price. It gives you two USB-A ports as well as SD slots. But at this point, a 1.4 HDMI connection, which only supports 4K resolution at 30Hz feels a little retro. There’s also just a single USB-C downstream port and the data transfer tests proved to be a touch slower than the other hubs. But if you’ve got a lower resolution monitor and don’t need more than one USB-C, you won’t be disappointed with it.
Startech 4-Port USB-C Hub (data only)
I only became aware of Startech when I started researching for this guide. The quality is decent and the yellow accents are a welcome bit of color in the otherwise very gray world of hubs. The performance is solid, with no hiccups that I encountered. The brand’s 4-Port USB-C Hub has a long cord that wraps around the hub itself, which is unique. It doesn’t bother with power delivery, which isn’t an issue if you can power your computer directly. But the four USB ports (three Type-A and one Type-C) max out at 5Gbps and there’s no HDMI connector. It goes for $46, and unfortunately for it, there are cheaper ways to get a few more USB ports for your setup.This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/best-usb-c-hub-120051833.html?src=rss

When Apple put its new M4 chip in the iPad Pro before adding it to a MacBook, that was a pretty clear sign that tablets are more than just idle couch companions. But with just one or two ports, you’ll need a hub if you want to maximize that potential. The same goes for laptops: they can be more powerful than desktops, but they almost always have fewer ports. USB-C hubs give you some combo of extra USB, HDMI, memory card, Ethernet and/or 3.5 mm ports so you can connect peripherals like monitors or wired mice and keyboards. You can hook up external drives for more storage — some hubs even have memory card slots. We tested 15 different USB-C hubs to see how they perform and put the best of what we tested below.

What to look for in a USB-C hub

Hub vs docking station

The first thing to decide is whether you need a USB-C hub or a docking station. There’s no set standard for what differentiates the two, but docking stations tend to have more ports, offer a separate DC power supply and cost more, with some reaching upwards of $400. We have a separate guide to the best docking stations to check out if you’re looking for something bigger than what we’re discussing here. USB-C hubs, in contrast, have between four and 10 ports, can support pass-through charging and typically cost between $30 and $150.

Hubs make more sense for smaller setups with just a few peripherals, such as a monitor, a wired keyboard and mouse, and the occasional external drive. They’re also more portable, since they’re small and require no dedicated power. That could be useful if you change work locations but want to bring your accessories with you, or if you want to replace your laptop with a more powerful tablet. A docking station makes more sense for someone who needs a robust setup for their laptop, including multiple external monitors, webcams, stream decks, microphones and so on.

Both docks and hubs make it easy to grab your laptop off your desk for a meeting or other brief relocation and when you get back, plugging in one cable gets all your accessories reconnected.

Ports

The first port to consider is the one on your laptop or tablet. For a USB-C hub to work, it needs to connect to a port that supports video, data and power — all of which is covered by anything listed as USB 3.0 or better. The port, of course, needs to be Type-C as well. The sea of laptops out there is vast, so it’s hard to make generalizations, but modern laptops should have at least one USB-C port that will suffice, and indeed, every one of our top picks for the best laptops do.

Next, it’s a matter of finding a hub that has the right connections for your needs. Most hubs offer some combo of HDMI, USB, memory card, Ethernet and 3.5 mm ports. If you have a 4K monitor and would like at least a 60Hz refresh rate, you’ll need a hub with an HDMI 2.0 port — HDMI 1.4 only goes up to 30Hz. HDMI 2.1 will handle 4K at up to 120Hz, but hubs that have adopted that standard aren’t as common just yet. Keep in mind that a low refresh rate can cause your screen to feel laggy, making your mouse appear glitchy and your webcam movements to look delayed.

Additional USB ports on these accessories are usually Type-A or Type-C. They can support data with different transfer rates, typically 5Gbps or 10Gbps. Some ports only handle passthrough power and no data, and some can do data, power and video, so it’s best to check the spec list to make sure you’re getting the support you need. Keep in mind that a hub may bill itself as a 7-in-1, but one of those ports may not be usable for anything other than charging.

Standard SD and microSD slots are useful for transferring data from cameras and the like. Ethernet ports may deliver faster internet speeds than your Wi-Fi and a hub with a 3.5mm jack can bring back the wired headphone connection that some laptops have ditched.

Photo by Amy Skorheim / Engadget

Power delivery

Nearly all of the USB-C hubs I tested support passthrough charging. That means if your laptop or tablet only charges via USB, you don’t have to take up another port on your laptop to keep everything topped up. Unlike a docking station, powering a hub is optional. The one exception is if you want to close the lid on your laptop while you work on an external monitor. Most computers will go into sleep mode if the lid is closed without power, so either the laptop or the hub will need to be plugged into the wall to prevent that from happening.

Many of the newer hubs include a 100W power delivery (PD) port, with a healthy 80 to 85 watts going to your computer (the hubs take a little of the juice for themselves, hence the 15-watt or so difference). In my tests, sending power through the hub made them run even hotter than they do already, so I prefer to charge the computer directly. But for tablets or other devices with no extra ports, that PD option is important.

Some PD ports are also data ports — which is both good and bad. On one hand, it feels wasteful to use a perfectly good data port just for boring old electricity. But on the other hand, USB-C connections that only carry a charge are less versatile, and it makes it seem like it has more accessory hookups than it actually does.

Design

There’s surprisingly little design variation among hubs. Most look like a flat slab, a little smaller than a smartphone, and have an attached Type-C host cable. The hues range from a silvery black to a silvery gray. Some are thinner than others, some have all ports on one edge and some have ports on both sides. All of this is just to say that aesthetics probably won’t make or break your buying decision.

One variation that could tip the scales is the length of the cable. A longer one will give you more freedom as you arrange the hub on your desk, potentially even letting you hide it behind your laptop. Or you may prefer a shorter one to keep the hub neatly set beside your laptop.

How we test USB-C hubs

Before we test anything, we take a look at what’s available and how they’ve been received by shoppers, forum-goers and other publications. I became familiar with a few reputable brands when I was testing docking stations, so I looked into hubs from those companies as well. I focused on items that would help with an average day of productivity — not high-end setups or demanding gaming situations. Once I settled on a dozen or so that would make good candidates, I had them shipped to my humble office in the desert and started testing them out over the course of a few weeks.

I used an M1 MacBook Pro as the host computer and plugged in accessories that include a 4K Dell monitor, a ZSA USB-C ergo keyboard, a Logitech USB-A gaming mouse, an Elgato USB-C 4K webcam, a Logitech streaming light, a USB-A 3.0 Sandisk thumb drive, a USB-C Samsung T7 Shield external drive and a pair of wired headphones I got for free on an airplane (I should probably invest in some wired headphones, but the cord dangling on my chest drives me nutty so all my earbuds are wireless). I used high-end HDMI and USB-C cables to ensure that any data or connectivity issues weren’t related to my equipment.

Then I put each USB-C hub through a gamut of basic tests. I looked at what could be plugged in at once, the resolution on the monitor, data transfer speeds, the overall build quality of the hub and general usability factors, like the placement of the ports and the length of the cords. And, finally, the price to value ratio helped determine the best ones for a few different use cases.

Best USB-C hubs for 2025

Other hubs we tested

HyperDrive Next 10 Port USB-C Hub

There’s a lot to like about HyperDrive’s Next 10 Port USB-C Hub. The tethered cable is a lavish 13 inches long, the HDMI 2.0 port outputs clear and crisp 4K visuals at 60Hz and the data transfers are screaming fast. It has the coveted two USB-C data ports plus a PD port, and there’s even a headphone jack. The only thing that holds back a full-throated endorsement is the way our unit handled a streaming light. Having it on at full brightness made the webcam flicker every time. The issue went away at 75 percent brightness, but the same problem didn’t happen on any other hub I tested.

Anker 341 USB-C Hub (7-in-1)

There’s nothing wrong with the Anker 341 USB-C hub. In fact it’s a current recommendation in our iPad accessories guide and it comes at a great $35 price. It gives you two USB-A ports as well as SD slots. But at this point, a 1.4 HDMI connection, which only supports 4K resolution at 30Hz feels a little retro. There’s also just a single USB-C downstream port and the data transfer tests proved to be a touch slower than the other hubs. But if you’ve got a lower resolution monitor and don’t need more than one USB-C, you won’t be disappointed with it.

Startech 4-Port USB-C Hub (data only)

I only became aware of Startech when I started researching for this guide. The quality is decent and the yellow accents are a welcome bit of color in the otherwise very gray world of hubs. The performance is solid, with no hiccups that I encountered. The brand’s 4-Port USB-C Hub has a long cord that wraps around the hub itself, which is unique. It doesn’t bother with power delivery, which isn’t an issue if you can power your computer directly. But the four USB ports (three Type-A and one Type-C) max out at 5Gbps and there’s no HDMI connector. It goes for $46, and unfortunately for it, there are cheaper ways to get a few more USB ports for your setup.

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/best-usb-c-hub-120051833.html?src=rss

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Lenovo’s extendable ThinkBook Plus laptop accidentally unrolled early

It looks like Lenovo’s next ThinkBook Plus laptop is going to have a rolling screen. According to images shared by prolific leaker Evan Blass, Lenovo’s sixth-generation ThinkBook Plus will have an extendable, rolling display that builds on the “rollable” laptop concept the company first introduced in 2022.
The leaked images show a laptop with a traditional, if slightly taller than average display, that can extend and unroll until you effectively have two screens stacked on top of each other. Lenovo’s images show a video call open on the top part of the display, and what looks like a PowerPoint presentation on the bottom, but one imagines the possibilities for what you can use the extra screen space for are pretty limitless. Blass didn’t share any other technical details about the new ThinkBook Plus, but with CES 2025 weeks away in January, it seems highly likely the new laptop could make an official appearance soon.

Lenovo’s been toying with the concept of a rollable laptop for a few years at this point, and this new ThinkBook Plus seems like a direct descendant of the company’s earlier concept device. Lenovo is no stranger to making weird laptops, either. The Lenovo Auto Twist from CES 2024 featured a display that could rotate and fold on its own, and the Lenovo Yoga Book 9i from 2023 joined two separate touchscreen displays to give owners even more screen space to play with.
Evan Blass
Up until this point, rollable displays have mostly existed in smartphone concepts and expensive televisions, so if Lenovo can sell a laptop with a unique screen at an approachable price, and guarantee it won’t suffer from hardware issues, it might have a hit on its hands. Then again, the previous fifth-generation ThinkBook Plus — a Windows computer when you attached a keyboard and an Android tablet when you didn’t — started at $2,000, so it might be wrong to expect affordability.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/lenovos-extendable-thinkbook-plus-laptop-accidentally-unrolled-early-193056769.html?src=rss

It looks like Lenovo’s next ThinkBook Plus laptop is going to have a rolling screen. According to images shared by prolific leaker Evan Blass, Lenovo’s sixth-generation ThinkBook Plus will have an extendable, rolling display that builds on the “rollable” laptop concept the company first introduced in 2022.

The leaked images show a laptop with a traditional, if slightly taller than average display, that can extend and unroll until you effectively have two screens stacked on top of each other. Lenovo’s images show a video call open on the top part of the display, and what looks like a PowerPoint presentation on the bottom, but one imagines the possibilities for what you can use the extra screen space for are pretty limitless. Blass didn’t share any other technical details about the new ThinkBook Plus, but with CES 2025 weeks away in January, it seems highly likely the new laptop could make an official appearance soon.

Lenovo’s been toying with the concept of a rollable laptop for a few years at this point, and this new ThinkBook Plus seems like a direct descendant of the company’s earlier concept device. Lenovo is no stranger to making weird laptops, either. The Lenovo Auto Twist from CES 2024 featured a display that could rotate and fold on its own, and the Lenovo Yoga Book 9i from 2023 joined two separate touchscreen displays to give owners even more screen space to play with.

Evan Blass

Up until this point, rollable displays have mostly existed in smartphone concepts and expensive televisions, so if Lenovo can sell a laptop with a unique screen at an approachable price, and guarantee it won’t suffer from hardware issues, it might have a hit on its hands. Then again, the previous fifth-generation ThinkBook Plus — a Windows computer when you attached a keyboard and an Android tablet when you didn’t — started at $2,000, so it might be wrong to expect affordability.

This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/lenovos-extendable-thinkbook-plus-laptop-accidentally-unrolled-early-193056769.html?src=rss

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Meta’s AI video editing features are coming to Instagram next year

Earlier this year, Meta previewed Movie Gen, an AI video editing tool that looked impressively realistic (at least in the sample clips it released). At the time, though, Meta said it was still a research project with no immediate plans to make the features available to users.
But it now seems that Movie Gen could arrive on Instagram sooner than later. Instagram’s top exec Adam Mosseri posted a short video previewing the kind of seamless AI edits that will eventually be possible, saying that the company is “hoping to bring this to Instagram next year.”
In the clip, Mosseri says that Meta is “working on some really exciting AI tools” for video creators. “You should be able to do anything you want with your videos,” he says. “You should be able to change your outfit, or change the context in which you’re sitting, or add a chain — whatever you can think of.”

View this post on Instagram

A post shared by Adam Mosseri (@mosseri)

During the short clip, Mosseri’s backdrop and outfit changes several times, including a brief shot where he looks like a Muppet-inspired character. Throughout the clip, the transitions look pretty seamless without obvious AI artifacts. Of course, that won’t necessarily be the case once Movie Gen is actually available and videos of its abilities aren’t entirely controlled by Meta. But if it works anything like Mosseri’s teaser video, it could open up some interesting possibilities for Instagram creators.
It’s probably not a coincidence that Meta is teasing the feature just days after OpenAI released its video generation model to subscribers. Meta has repeatedly said it wants its AI assistant to be the “most used” in the world and in an update that was also published today, the company said Meta AI has “nearly” 600 million monthly users.
Unfortunately, Mosseri didn’t indicate exactly when Movie Gen features may actually arrive on Instagram, other than some time in 2024. But he did say that there would be “more to come” from the company.This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-ai-video-editing-features-are-coming-to-instagram-next-year-191501418.html?src=rss

Earlier this year, Meta previewed Movie Gen, an AI video editing tool that looked impressively realistic (at least in the sample clips it released). At the time, though, Meta said it was still a research project with no immediate plans to make the features available to users.

But it now seems that Movie Gen could arrive on Instagram sooner than later. Instagram’s top exec Adam Mosseri posted a short video previewing the kind of seamless AI edits that will eventually be possible, saying that the company is “hoping to bring this to Instagram next year.”

In the clip, Mosseri says that Meta is “working on some really exciting AI tools” for video creators. “You should be able to do anything you want with your videos,” he says. “You should be able to change your outfit, or change the context in which you’re sitting, or add a chain — whatever you can think of.”

During the short clip, Mosseri’s backdrop and outfit changes several times, including a brief shot where he looks like a Muppet-inspired character. Throughout the clip, the transitions look pretty seamless without obvious AI artifacts. Of course, that won’t necessarily be the case once Movie Gen is actually available and videos of its abilities aren’t entirely controlled by Meta. But if it works anything like Mosseri’s teaser video, it could open up some interesting possibilities for Instagram creators.

It’s probably not a coincidence that Meta is teasing the feature just days after OpenAI released its video generation model to subscribers. Meta has repeatedly said it wants its AI assistant to be the “most used” in the world and in an update that was also published today, the company said Meta AI has “nearly” 600 million monthly users.

Unfortunately, Mosseri didn’t indicate exactly when Movie Gen features may actually arrive on Instagram, other than some time in 2024. But he did say that there would be “more to come” from the company.

This article originally appeared on Engadget at https://www.engadget.com/social-media/metas-ai-video-editing-features-are-coming-to-instagram-next-year-191501418.html?src=rss

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Sonic the Hedgehog 4 movie confirmed by Paramount

Paramount Pictures is hoping to spin-dash to success for a fourth time. The studio has confirmed that it is working on Sonic the Hedgehog 4 and is targeting a theatrical release of spring 2027 for the movie. No details have leaked about the plot, but it’s likely that the project will see actors Ben Schwartz and Jim Carrey reprising their roles as Sonic and Dr. Robotnik.
The recent film adaptations of Sega’s famous game franchise have become a consistent hit for Paramount. The first film secured the biggest opening weekend in history for a video game movie, only to be dethroned in 2022 by its own sequel. Sonic the Hedgehog 3, which adds Keanu Reeves to the already star-studded cast of the series, releases tomorrow. Variety is currently projecting the third entry to fall short of the financial bar set by Sonic the Hedgehog 2, but anything could happen. The movies have also received a television spin-off on Paramount+ due to air next spring. The show will delve into the backstory of Sonic’s echidna ally Knuckles, voiced by Idris Elba.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/sonic-the-hedgehog-4-movie-confirmed-by-paramount-190234137.html?src=rss

Paramount Pictures is hoping to spin-dash to success for a fourth time. The studio has confirmed that it is working on Sonic the Hedgehog 4 and is targeting a theatrical release of spring 2027 for the movie. No details have leaked about the plot, but it’s likely that the project will see actors Ben Schwartz and Jim Carrey reprising their roles as Sonic and Dr. Robotnik.

The recent film adaptations of Sega’s famous game franchise have become a consistent hit for Paramount. The first film secured the biggest opening weekend in history for a video game movie, only to be dethroned in 2022 by its own sequel. Sonic the Hedgehog 3, which adds Keanu Reeves to the already star-studded cast of the series, releases tomorrow. Variety is currently projecting the third entry to fall short of the financial bar set by Sonic the Hedgehog 2, but anything could happen. The movies have also received a television spin-off on Paramount+ due to air next spring. The show will delve into the backstory of Sonic’s echidna ally Knuckles, voiced by Idris Elba.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/sonic-the-hedgehog-4-movie-confirmed-by-paramount-190234137.html?src=rss

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Starlink’s first nationwide satellite texting service goes live in New Zealand

SpaceX’s satellite-to-cell Starlink texting service can now operate throughout New Zealand, thanks to the telecommunications company One NZ. The New Zealand-based provider says this is the first time that a nationwide satellite text messaging service has been powered by Starlink. T-Mobile has been making a lot of noise about getting this going, but it looks like One NZ beat it to the punch.
What’s the benefit here for New Zealand residents? It’s a country with many rural areas without access to mobile towers, resulting in weak or no signals. This should even the playing field for people who don’t live near big cities.

Now onto the caveats, and there are a couple of big ones. Starlink texting is incredibly slow when compared to traditional methods. One NZ says that most messages should be sent and received within three minutes during the initial rollout, but admits that timeframe could increase to “10 minutes or longer.” It is for this reason that the company continues to urge folks to carry a personal locator beacon when traveling to a remote area.
The service is also only supported by four smartphone models, which includes the Samsung Galaxy Z Flip 6, Samsung Galaxy Z Fold 6, Samsung Galaxy S24 Ultra and OPPO Find X8 Pro. This list of eligible devices is expected to grow next year. The company also intends to eventually expand the service to include voice calling and data.
The satellite service is free for existing One NZ customers on paid-monthly plans, but we don’t know the pricing scheme for new customers or for those signed up for other types of contracts. Starlink has partnered with other telecommunications companies to bring comprehensive coverage to Japan, Peru, Switzerland and Chile. As previously mentioned, it’s also working with T-Mobile to do something similar in the US.This article originally appeared on Engadget at https://www.engadget.com/mobile/starlinks-first-nationwide-satellite-texting-service-goes-live-in-new-zealand-182343142.html?src=rss

SpaceX’s satellite-to-cell Starlink texting service can now operate throughout New Zealand, thanks to the telecommunications company One NZ. The New Zealand-based provider says this is the first time that a nationwide satellite text messaging service has been powered by Starlink. T-Mobile has been making a lot of noise about getting this going, but it looks like One NZ beat it to the punch.

What’s the benefit here for New Zealand residents? It’s a country with many rural areas without access to mobile towers, resulting in weak or no signals. This should even the playing field for people who don’t live near big cities.

Now onto the caveats, and there are a couple of big ones. Starlink texting is incredibly slow when compared to traditional methods. One NZ says that most messages should be sent and received within three minutes during the initial rollout, but admits that timeframe could increase to “10 minutes or longer.” It is for this reason that the company continues to urge folks to carry a personal locator beacon when traveling to a remote area.

The service is also only supported by four smartphone models, which includes the Samsung Galaxy Z Flip 6, Samsung Galaxy Z Fold 6, Samsung Galaxy S24 Ultra and OPPO Find X8 Pro. This list of eligible devices is expected to grow next year. The company also intends to eventually expand the service to include voice calling and data.

The satellite service is free for existing One NZ customers on paid-monthly plans, but we don’t know the pricing scheme for new customers or for those signed up for other types of contracts. Starlink has partnered with other telecommunications companies to bring comprehensive coverage to Japan, Peru, Switzerland and Chile. As previously mentioned, it’s also working with T-Mobile to do something similar in the US.

This article originally appeared on Engadget at https://www.engadget.com/mobile/starlinks-first-nationwide-satellite-texting-service-goes-live-in-new-zealand-182343142.html?src=rss

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Sony is now the largest shareholder of FromSoftware’s parent company

Sony has acquired a major stake in FromSoftware’s parent company Kadokawa. This follows reports that Sony was in talks to purchase the company outright. It looks like that isn’t happening, but Sony has boosted its total ownership of Kadokawa up to ten percent after spending around $300 million on more shares. This makes Sony the largest shareholder of the Japanese publisher.
Sony likely made this move to get its hands on some of Kadokawa’s IP, which includes the entire roster of FromSoftware games and franchises created by Spike Chunsoft and Gotcha Gotcha Games. Kadokawa also publishes a boatload of anime and manga. A press release noted that the two companies will now “discuss specific initiatives for collaboration,” which will include “live-action films and TV drama.”
Does this mean that we’ll soon get an Elden Ring or Dark Souls movie? These are some of Kadokawa’s most prominent franchises, so it’s certainly possible. The companies have also promised to promote the “global expansion of a wide range of entertainment, including anime and games.”

As for console exclusivity, don’t hold your breath. Sony already owns a 14 percent stake in FromSoftware and games like Elden Ring and Sekiro: Shadows Die Twice are available on PlayStation consoles, Xbox consoles and for PCs. To that end, there’s some co-op DLC coming to Elden Ring sometime next year. This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-is-now-the-largest-shareholder-of-fromsoftwares-parent-company-165934956.html?src=rss

Sony has acquired a major stake in FromSoftware’s parent company Kadokawa. This follows reports that Sony was in talks to purchase the company outright. It looks like that isn’t happening, but Sony has boosted its total ownership of Kadokawa up to ten percent after spending around $300 million on more shares. This makes Sony the largest shareholder of the Japanese publisher.

Sony likely made this move to get its hands on some of Kadokawa’s IP, which includes the entire roster of FromSoftware games and franchises created by Spike Chunsoft and Gotcha Gotcha Games. Kadokawa also publishes a boatload of anime and manga. A press release noted that the two companies will now “discuss specific initiatives for collaboration,” which will include “live-action films and TV drama.”

Does this mean that we’ll soon get an Elden Ring or Dark Souls movie? These are some of Kadokawa’s most prominent franchises, so it’s certainly possible. The companies have also promised to promote the “global expansion of a wide range of entertainment, including anime and games.”

As for console exclusivity, don’t hold your breath. Sony already owns a 14 percent stake in FromSoftware and games like Elden Ring and Sekiro: Shadows Die Twice are available on PlayStation consoles, Xbox consoles and for PCs. To that end, there’s some co-op DLC coming to Elden Ring sometime next year. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/sony-is-now-the-largest-shareholder-of-fromsoftwares-parent-company-165934956.html?src=rss

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Apple and Meta are beefing over the DMA’s mandated interoperability requests

Apple has issued a complaint about Meta regarding the DMA’s mandated interoperability requests, as reported by Reuters. The iPhone maker says that Meta has issued 15 of these requests, which it says could impact the privacy and security of users. Meta disagrees.
First, a quick primer. The EU’s Digital Markets Act (DMA) requires that Apple allow rivals and third-party app developers to inter-operate with its own services or risk a steep fine, as much as ten percent of global turnover. Under the terms of the DMA, Apple must allow other companies to submit interoperability requests for hardware and software that affect iOS and iPadOS devices.
Apple must assess these requests and, if approved, have to design a solution to allow for effective interoperability. Meta has issued 15 of these requests, more than any other company, and Apple says that compliance would give the company extensive access to its technology stack. Apple also says that doing so could put the privacy and security of users at risk.
“If Apple were to have to grant all of these requests, Facebook, Instagram and WhatsApp could enable Meta to read on a user’s device all of their messages and emails, see every phone call they make or receive, track every app that they use, scan all of their photos, look at their files and calendar events, log all of their passwords and more,” Apple wrote in a statement to Reuters.
The company also referred to Meta’s recent privacy issues throughout Europe. Meta has been fined in various countries for data breaches and for tracking users across apps, among other concerns.
Meta, of course, has a different take on things. The social media and VR giant wrote that “what Apple is actually saying is they don’t believe in interoperability. Every time Apple is called out for its anticompetitive behavior, they defend themselves on privacy grounds that have no basis in reality.”

We sent preliminary findings to Apple under the Digital Markets Act.Apple should open iOS features like notifications, AirPlay, and AirDrop to third-party devices, enhancing innovation and user choice.It should also improve transparency and predictability for developers ↓— European Commission (@EU_Commission) December 19, 2024

We don’t know if the EU will intervene on behalf of Apple or Meta in this case, but the European Commission recently published preliminary directions on how Apple should open up to rivals. These measures would require Apple to be transparent regarding the different phases, deadlines and criteria involving the completion of interoperability requests.
These proposed measures are open for debate until January 9. In March, a decision is expected as to whether or not Apple has complied with the DMA’s interoperability provision.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-and-meta-are-beefing-over-the-dmas-mandated-interoperability-requests-155851120.html?src=rss

Apple has issued a complaint about Meta regarding the DMA’s mandated interoperability requests, as reported by Reuters. The iPhone maker says that Meta has issued 15 of these requests, which it says could impact the privacy and security of users. Meta disagrees.

First, a quick primer. The EU’s Digital Markets Act (DMA) requires that Apple allow rivals and third-party app developers to inter-operate with its own services or risk a steep fine, as much as ten percent of global turnover. Under the terms of the DMA, Apple must allow other companies to submit interoperability requests for hardware and software that affect iOS and iPadOS devices.

Apple must assess these requests and, if approved, have to design a solution to allow for effective interoperability. Meta has issued 15 of these requests, more than any other company, and Apple says that compliance would give the company extensive access to its technology stack. Apple also says that doing so could put the privacy and security of users at risk.

“If Apple were to have to grant all of these requests, Facebook, Instagram and WhatsApp could enable Meta to read on a user’s device all of their messages and emails, see every phone call they make or receive, track every app that they use, scan all of their photos, look at their files and calendar events, log all of their passwords and more,” Apple wrote in a statement to Reuters.

The company also referred to Meta’s recent privacy issues throughout Europe. Meta has been fined in various countries for data breaches and for tracking users across apps, among other concerns.

Meta, of course, has a different take on things. The social media and VR giant wrote that “what Apple is actually saying is they don’t believe in interoperability. Every time Apple is called out for its anticompetitive behavior, they defend themselves on privacy grounds that have no basis in reality.”

We sent preliminary findings to Apple under the Digital Markets Act.

Apple should open iOS features like notifications, AirPlay, and AirDrop to third-party devices, enhancing innovation and user choice.

It should also improve transparency and predictability for developers ↓

— European Commission (@EU_Commission) December 19, 2024

We don’t know if the EU will intervene on behalf of Apple or Meta in this case, but the European Commission recently published preliminary directions on how Apple should open up to rivals. These measures would require Apple to be transparent regarding the different phases, deadlines and criteria involving the completion of interoperability requests.

These proposed measures are open for debate until January 9. In March, a decision is expected as to whether or not Apple has complied with the DMA’s interoperability provision.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-and-meta-are-beefing-over-the-dmas-mandated-interoperability-requests-155851120.html?src=rss

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The 10th-gen iPad is back on sale for $250

It’s been available for over two years, but Apple’s 10th-generation iPad is still the newest model available for the base iPads. Our choice for best budget iPad is a great option for some last-minute present shopping. That’s especially the case, right now, as the Apple 10th-gen iPad is down to $250 from $349.
The great markdown comes courtesy of a 20 percent discount and a $29 off coupon that you can apply on the product page. It’s available on the Wi-Fi model with 64GB and with a silver finish. The deal also doesn’t include AppleCare+, but, for this great a price, all the specificities might be worth it. 

Apple’s 10th-gen iPad has a 10.9-inch Liquid Retina display with a 2360x1640p resolution. We gave it an 85 in our review thanks to features like its landscape 12MP Ultra Wide front camera and an updated design from its predecessor. It also offers up to 10 hours of battery and recharges using a USB-C port, so you don’t have to worry about a lightning charger. 
Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/the-10th-gen-ipad-is-back-on-sale-for-250-143153900.html?src=rss

It’s been available for over two years, but Apple’s 10th-generation iPad is still the newest model available for the base iPads. Our choice for best budget iPad is a great option for some last-minute present shopping. That’s especially the case, right now, as the Apple 10th-gen iPad is down to $250 from $349.

The great markdown comes courtesy of a 20 percent discount and a $29 off coupon that you can apply on the product page. It’s available on the Wi-Fi model with 64GB and with a silver finish. The deal also doesn’t include AppleCare+, but, for this great a price, all the specificities might be worth it. 

Apple’s 10th-gen iPad has a 10.9-inch Liquid Retina display with a 2360x1640p resolution. We gave it an 85 in our review thanks to features like its landscape 12MP Ultra Wide front camera and an updated design from its predecessor. It also offers up to 10 hours of battery and recharges using a USB-C port, so you don’t have to worry about a lightning charger. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-10th-gen-ipad-is-back-on-sale-for-250-143153900.html?src=rss

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Google accused of using novices to fact-check Gemini’s AI answers

There’s no arguing that AI still has quite a few unreliable moments, but one would hope that at least its evaluations would be accurate. However, last week Google allegedly instructed contract workers evaluating Gemini not to skip any prompts, regardless of their expertise, TechCrunch reports based on internal guidance it viewed. Google shared a preview of Gemini 2.0 earlier this month.  
Google reportedly instructed GlobalLogic, an outsourcing firm whose contractors evaluate AI-generated output, not to have reviewers skip prompts outside of their expertise. Previously, contractors could choose to skip any prompt that fell far out of their expertise — such as asking a doctor about laws. The guidelines had stated, “If you do not have critical expertise (e.g. coding, math) to rate this prompt, please skip this task.”
Now, contractors have allegedly been instructed, “You should not skip prompts that require specialized domain knowledge” and that they should “rate the parts of the prompt you understand” while adding a note that it’s not an area they have knowledge in. Apparently, the only times contracts can skip now are if a big chunk of the information is missing or if it has harmful content which requires specific consent forms for evaluation. 
One contractor aptly responded to the changes stating, “I thought the point of skipping was to increase accuracy by giving it to someone better?” 
Google has not responded to a request for comment. This article originally appeared on Engadget at https://www.engadget.com/ai/google-accused-of-using-novices-to-fact-check-geminis-ai-answers-143044552.html?src=rss

There’s no arguing that AI still has quite a few unreliable moments, but one would hope that at least its evaluations would be accurate. However, last week Google allegedly instructed contract workers evaluating Gemini not to skip any prompts, regardless of their expertise, TechCrunch reports based on internal guidance it viewed. Google shared a preview of Gemini 2.0 earlier this month.  

Google reportedly instructed GlobalLogic, an outsourcing firm whose contractors evaluate AI-generated output, not to have reviewers skip prompts outside of their expertise. Previously, contractors could choose to skip any prompt that fell far out of their expertise — such as asking a doctor about laws. The guidelines had stated, “If you do not have critical expertise (e.g. coding, math) to rate this prompt, please skip this task.”

Now, contractors have allegedly been instructed, “You should not skip prompts that require specialized domain knowledge” and that they should “rate the parts of the prompt you understand” while adding a note that it’s not an area they have knowledge in. Apparently, the only times contracts can skip now are if a big chunk of the information is missing or if it has harmful content which requires specific consent forms for evaluation. 

One contractor aptly responded to the changes stating, “I thought the point of skipping was to increase accuracy by giving it to someone better?” 

Google has not responded to a request for comment. 

This article originally appeared on Engadget at https://www.engadget.com/ai/google-accused-of-using-novices-to-fact-check-geminis-ai-answers-143044552.html?src=rss

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