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Huawei’s first tri-fold phone starts at an eye-watering $2,800

If you thought the price of a fully specced iPhone 16 Pro Max or Samsung Galaxy Z Fold 6 was high, Huawei has a new flagship that might require some folks to pull off a bank heist to afford. The Mate XT, which the company claims is the first triple-fold phone to hit the market, will debut in China and start at 19,999 yuan (approximately $2,800). That’s enough to buy an 11-inch iPad Pro, M3 MacBook Air and an iPhone 16 — and still have cash to spare.
It took Huawei five years to develop the Mate XT, according to the chairman of its consumer business, Richard Yu. As part of that process, the company is said to have made breakthroughs in screen and hinge technology. The device folds up accordion-style, with one hinge bending outward and the other inward, leaving one of the panels available to use as a 6.4-inch exterior display.
“Huawei Mate XT is the world’s first triple-fold smartphone, and the largest and thinnest foldable handset globally,” Yu said during a launch event, according to CNN. “We are the first in the world to achieve outward folding (in smartphones) and the first to create an inward-folding phone with no gaps.”

Despite the high price, the Mate XT has already caught the imagination of Chinese consumers. By early Tuesday, Huawei had received 3.7 million preorders. 
It’s no surprise as to why Huawei formally revealed the device hours after Monday’s iPhone event — it’s looking to steal some of Apple’s thunder. Given its pre-order numbers and the relatively modest iPhone hardware updates this year (Apple is banking on the delayed Apple Intelligence features as a key selling point), Huawei may have just pulled that off.
When completely unfolded, the Mate XT has a 10.2-inch 3K display with a 92 percent screen-to-body ratio. Buyers can use one, two or all three panels at once (the size of the two-panel display is 7.9 inches). It comes in red or black with a leather finish on the rear and gold trim on the edges and folds. When they’re out of range of a cell network, owners will be able to communicate with the rest of the world via satellite.
As you might imagine, there are a bunch of generative AI features too, including a voice input function that can polish and translate a transcript. There’s the option to have a chatbot open on one side of the screen to answer questions and summarize articles. There’s an AI photo-editing tool too. On that note, Huawei says the triple-camera system (which features a periscope telephoto camera and an ultra-wide-angle camera) includes an approximate optical zoom of 5.5x.
Huawei isn’t the first company to show off a tri-fold device, however. We had some hands-on time with a tri-fold TCL tablet back in 2020.
The rollout plans for the Mate XT outside China are not yet clear. The Mate XT is unlikely to officially come to the US, given sanctions that have been in place against the company over the last few years.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/huaweis-first-tri-fold-phone-starts-at-an-eye-watering-2800-145113669.html?src=rss

If you thought the price of a fully specced iPhone 16 Pro Max or Samsung Galaxy Z Fold 6 was high, Huawei has a new flagship that might require some folks to pull off a bank heist to afford. The Mate XT, which the company claims is the first triple-fold phone to hit the market, will debut in China and start at 19,999 yuan (approximately $2,800). That’s enough to buy an 11-inch iPad Pro, M3 MacBook Air and an iPhone 16 — and still have cash to spare.

It took Huawei five years to develop the Mate XT, according to the chairman of its consumer business, Richard Yu. As part of that process, the company is said to have made breakthroughs in screen and hinge technology. The device folds up accordion-style, with one hinge bending outward and the other inward, leaving one of the panels available to use as a 6.4-inch exterior display.

“Huawei Mate XT is the world’s first triple-fold smartphone, and the largest and thinnest foldable handset globally,” Yu said during a launch event, according to CNN. “We are the first in the world to achieve outward folding (in smartphones) and the first to create an inward-folding phone with no gaps.”

Despite the high price, the Mate XT has already caught the imagination of Chinese consumers. By early Tuesday, Huawei had received 3.7 million preorders. 

It’s no surprise as to why Huawei formally revealed the device hours after Monday’s iPhone event — it’s looking to steal some of Apple’s thunder. Given its pre-order numbers and the relatively modest iPhone hardware updates this year (Apple is banking on the delayed Apple Intelligence features as a key selling point), Huawei may have just pulled that off.

When completely unfolded, the Mate XT has a 10.2-inch 3K display with a 92 percent screen-to-body ratio. Buyers can use one, two or all three panels at once (the size of the two-panel display is 7.9 inches). It comes in red or black with a leather finish on the rear and gold trim on the edges and folds. When they’re out of range of a cell network, owners will be able to communicate with the rest of the world via satellite.

As you might imagine, there are a bunch of generative AI features too, including a voice input function that can polish and translate a transcript. There’s the option to have a chatbot open on one side of the screen to answer questions and summarize articles. There’s an AI photo-editing tool too. On that note, Huawei says the triple-camera system (which features a periscope telephoto camera and an ultra-wide-angle camera) includes an approximate optical zoom of 5.5x.

Huawei isn’t the first company to show off a tri-fold device, however. We had some hands-on time with a tri-fold TCL tablet back in 2020.

The rollout plans for the Mate XT outside China are not yet clear. The Mate XT is unlikely to officially come to the US, given sanctions that have been in place against the company over the last few years.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/huaweis-first-tri-fold-phone-starts-at-an-eye-watering-2800-145113669.html?src=rss

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Apple needs to remember what the iPhone 16 is for

There’s a meme that comes around when people are urged to see a movie on the biggest screen as the filmmaker intended. People then mock up images of them watching it on the worst, least-immersive devices possible, from iPods to Game Boys. It came to mind during the iPhones 16 launch event, Apple said its new models have CPUs that can challenge “even high-end desktop PCs” and “desktop-class GPU architecture.” And it made me wonder if anyone is actually playing AAA games on a 6-inch smartphone for any real length of time?
Look, we all know this is just Apple flexing the power of its homegrown silicon, given even its A-Series SOCs run almost as fast as a flagship Intel CPU. We also all know that if you tried to run your iPhone with the same load as you could put on a desktop, you’d quickly burn it out. (Case in point, Resident Evil Village caused GamesHub’s iPhone 15 Pro to run “uncomfortably hot” and burned through 30 percent of its battery life in an hour.) All of that power is great for the sort of tasks an iPhone needs to do which are only demanding in short bursts. Processing audio and video, or the odd blast of generative AI (when it arrives) that Apple is understandably proud of being able to do on-device.
But this emphasis on raw power suggests the company has lost sight of what the iPhone is for, and what its limitations are. Yes, I’m sure some people love playing Death Stranding on the bus into school, or work. I’m sure there are some people who will try and use the Notes app to write their term papers, and one or two filmmakers who will use the iPhone instead of a Red, but those can’t be massive constituencies of the overall user base.
It’s hard to see people using their iPhone to get the sort of Serious Work done that you’d need a better user interface to achieve. iPhones are great for photography, social media, communication, casual gaming, but they can’t be a comprehensive replacement for a laptop or games console. Well, you can use them for those purposes, but I’m not sure anyone should.
Another telling example was the demo showing a person using Voice Notes to record a new vocal over a backing track they’d previously recorded. It’s a great way to show the iPhones 16’s ability to isolate audio even when the sources are so close together. Apple added the feature to Voice Notes because it has seen user feedback that it’s become a valuable tool in a musician’s arsenal. But it’s also something of an own-goal given Apple’s own multi-track recording platform, Garageband, has been left (deservedly) ignored and unloved for the last decade.
I suspect all of this points to the fact that Apple, with its key strengths of merging hardware and software, has run out of worlds to conquer in the former. After all, as glorious as the new iPhone is, the upgrades have been incremental for a long while now. As fancy and high-tech as the new camera shutter button is, it’s not as if adding a dedicated button for capture is groundbreaking — I had one of those on my Sony Ericsson K750i. I’m also curious how many iPhone users actually harness those extra camera features (like adjusting the focal length, or shooting in RAW) when they’re snapping clips for TikTok. And if you, like me, don’t really value Apple Intelligence, or just think those features aren’t really compelling, then there’s little reason to rush out and upgrade.
It doesn’t help that I was also reminded of what Steve Jobs said in 2010, describing personal computers as “trucks” whose prominence would fall as people switched to the “cars” of phones and tablets. Trucks were go-anywhere, do-anything tools that were vital a century or more ago but were phased out when people started using more specific tools suited to their needs. The iPhone 16 launch event, however, felt like Apple showing everyone that it’d managed to cram a Big Rig engine into a Porsche.
Catch up on all the news from Apple’s iPhone 16 event!This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-needs-to-remember-what-the-iphone-16-is-for-134535338.html?src=rss

There’s a meme that comes around when people are urged to see a movie on the biggest screen as the filmmaker intended. People then mock up images of them watching it on the worst, least-immersive devices possible, from iPods to Game Boys. It came to mind during the iPhones 16 launch event, Apple said its new models have CPUs that can challenge “even high-end desktop PCs” and “desktop-class GPU architecture.” And it made me wonder if anyone is actually playing AAA games on a 6-inch smartphone for any real length of time?

Look, we all know this is just Apple flexing the power of its homegrown silicon, given even its A-Series SOCs run almost as fast as a flagship Intel CPU. We also all know that if you tried to run your iPhone with the same load as you could put on a desktop, you’d quickly burn it out. (Case in point, Resident Evil Village caused GamesHub’s iPhone 15 Pro to run “uncomfortably hot” and burned through 30 percent of its battery life in an hour.) All of that power is great for the sort of tasks an iPhone needs to do which are only demanding in short bursts. Processing audio and video, or the odd blast of generative AI (when it arrives) that Apple is understandably proud of being able to do on-device.

But this emphasis on raw power suggests the company has lost sight of what the iPhone is for, and what its limitations are. Yes, I’m sure some people love playing Death Stranding on the bus into school, or work. I’m sure there are some people who will try and use the Notes app to write their term papers, and one or two filmmakers who will use the iPhone instead of a Red, but those can’t be massive constituencies of the overall user base.

It’s hard to see people using their iPhone to get the sort of Serious Work done that you’d need a better user interface to achieve. iPhones are great for photography, social media, communication, casual gaming, but they can’t be a comprehensive replacement for a laptop or games console. Well, you can use them for those purposes, but I’m not sure anyone should.

Another telling example was the demo showing a person using Voice Notes to record a new vocal over a backing track they’d previously recorded. It’s a great way to show the iPhones 16’s ability to isolate audio even when the sources are so close together. Apple added the feature to Voice Notes because it has seen user feedback that it’s become a valuable tool in a musician’s arsenal. But it’s also something of an own-goal given Apple’s own multi-track recording platform, Garageband, has been left (deservedly) ignored and unloved for the last decade.

I suspect all of this points to the fact that Apple, with its key strengths of merging hardware and software, has run out of worlds to conquer in the former. After all, as glorious as the new iPhone is, the upgrades have been incremental for a long while now. As fancy and high-tech as the new camera shutter button is, it’s not as if adding a dedicated button for capture is groundbreaking — I had one of those on my Sony Ericsson K750i. I’m also curious how many iPhone users actually harness those extra camera features (like adjusting the focal length, or shooting in RAW) when they’re snapping clips for TikTok. And if you, like me, don’t really value Apple Intelligence, or just think those features aren’t really compelling, then there’s little reason to rush out and upgrade.

It doesn’t help that I was also reminded of what Steve Jobs said in 2010, describing personal computers as “trucks” whose prominence would fall as people switched to the “cars” of phones and tablets. Trucks were go-anywhere, do-anything tools that were vital a century or more ago but were phased out when people started using more specific tools suited to their needs. The iPhone 16 launch event, however, felt like Apple showing everyone that it’d managed to cram a Big Rig engine into a Porsche.

Catch up on all the news from Apple’s iPhone 16 event!

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-needs-to-remember-what-the-iphone-16-is-for-134535338.html?src=rss

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Glorious Gaming’s GMMK 3 is a flagship keyboard with tons of premium features

Glorious Gaming just released its latest flagship keyboard, the GMMK 3. The company didn’t skimp on the bells and whistles with this one. As a matter of fact, it’s calling the GMMK 3 the “world’s most customizable keyboard.”
To that end, the keyboard offers nine points of modularity, from the keycaps to the switch plates, cables, accent pieces and, well, “every aesthetic part of the keyboard, from top and bottom.” Glorious Gaming says there are so many ways to customize this model, that it’s actually “over one billion keyboards in one.”
Gaming keyboards, however, are about way more than aesthetics. Fortunately, the GMMK 3 checks all of the boxes for premium keyboard features. There are Hall Effect sensors, support for a rapid trigger feature and up to an 8,000 Hz polling rate. There’s also customizable actuation and 4:1 dynamic keystroke mapping. There’s even a modular gasket system to adjust the precise sound and feel of keystrokes.
Some of the customization comes into play during the ordering process. The online configurator lets you select the color scheme and make other adjustments. There are also a bunch of accessories available, including key capsules, badges, rotary knobs and more. Additionally, each keyboard is available in three sizes.
Glorious Gaming
Beyond sizing, the keyboards are split into three different versions. There’s the standard GMMK 3, which includes everything mentioned above, but the max polling rate shoots down to 1,000 Hz. The GMMK 3 Pro ships with a durable full aluminum body, but keeps that max polling rate of 1,000 Hz. The baddest of the bunch, the GMMK 3 Pro HE, includes the advertised 8,000 Hz polling rate, along with a revamped RGB lighting system and other goodies.
Finally, there are “barebones” versions of each keyboard that don’t include switches or keycaps, so you can hit the ground running when it comes to customization. All of the keyboards come with tools to help remove switches and keycaps, but it’s nice to have that part of the job finished already.
The GMMK 3 is available now in all of its many configurations. Prices range from $120 to $260.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/glorious-gamings-gmmk-3-is-a-flagship-keyboard-with-tons-of-premium-features-130100429.html?src=rss

Glorious Gaming just released its latest flagship keyboard, the GMMK 3. The company didn’t skimp on the bells and whistles with this one. As a matter of fact, it’s calling the GMMK 3 the “world’s most customizable keyboard.”

To that end, the keyboard offers nine points of modularity, from the keycaps to the switch plates, cables, accent pieces and, well, “every aesthetic part of the keyboard, from top and bottom.” Glorious Gaming says there are so many ways to customize this model, that it’s actually “over one billion keyboards in one.”

Gaming keyboards, however, are about way more than aesthetics. Fortunately, the GMMK 3 checks all of the boxes for premium keyboard features. There are Hall Effect sensors, support for a rapid trigger feature and up to an 8,000 Hz polling rate. There’s also customizable actuation and 4:1 dynamic keystroke mapping. There’s even a modular gasket system to adjust the precise sound and feel of keystrokes.

Some of the customization comes into play during the ordering process. The online configurator lets you select the color scheme and make other adjustments. There are also a bunch of accessories available, including key capsules, badges, rotary knobs and more. Additionally, each keyboard is available in three sizes.

Glorious Gaming

Beyond sizing, the keyboards are split into three different versions. There’s the standard GMMK 3, which includes everything mentioned above, but the max polling rate shoots down to 1,000 Hz. The GMMK 3 Pro ships with a durable full aluminum body, but keeps that max polling rate of 1,000 Hz. The baddest of the bunch, the GMMK 3 Pro HE, includes the advertised 8,000 Hz polling rate, along with a revamped RGB lighting system and other goodies.

Finally, there are “barebones” versions of each keyboard that don’t include switches or keycaps, so you can hit the ground running when it comes to customization. All of the keyboards come with tools to help remove switches and keycaps, but it’s nice to have that part of the job finished already.

The GMMK 3 is available now in all of its many configurations. Prices range from $120 to $260.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/glorious-gamings-gmmk-3-is-a-flagship-keyboard-with-tons-of-premium-features-130100429.html?src=rss

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Apple Intelligence for iPhone, iPad and Mac arrives in October

Apple Intelligence is coming next month. The company has revealed that its artificial intelligence platform is arriving on iPhones, iPads and MacBooks with the iOS 18.1, iPadOS 18.1 and macOS Sequoia 15.1 updates rolling out in October. It will only work on Apple’s newer and more powerful devices, though, including the iPhone 15 Pro and the upcoming iPhone 16 models, as well as MacBooks and iPads running on M-series chips. In addition, the first batch of Apple Intelligence features will only be available in US English. Support for English in Australia, Canada, New Zealand, South Africa and the UK will be available in December, while for other languages, including Chinese, French, Japanese and Spanish is coming next year. 
One of the first Apple Intelligence features you’ll be able to use is Writing Tools, which can rewrite, proofread and summarize text for you in Mail, Notes, Pages and even in third-party apps. The Memories feature will give you a way to easily create movies in Photos when you type a description for the kind of images you’re looking for. You’ll even be able to search for specific photos and videos by using natural language. And if you want to quickly remove background objects in images without damaging the rest of the photo, you can use the Clean Up tool. 
There’s also a feature you can use to record, transcribe and summarize audio in Notes and Phone. If you initiate a recording while on a call, for instance, Apple Intelligence will generate a summary after it ends. A new Focus feature called “Reduce Interruptions” will surface only notifications that need immediate attention, while Priority Messages in Mail will put time-sensitive messages at the top based on the contents of those emails. You’ll also see summaries of an email’s most important information across your inbox and then use Smart Reply, which identifies questions and suggests quick responses, to fire off a quick message. 
Apple says its AI technology will make Siri more natural and more integrated into its platforms, as well. The voice assistant will apparently be able to understand your inquiries, even if you stutter or stumble over your words, and it can follow your train of thought even if you switch between text and voice. Apple says it’s releasing more AI features over the next few months, including one that can generate an image using context when you circle an empty space and another that can create original emoji (or “Genmoji”) based on a description you type.
Catch up on all the news from Apple’s iPhone 16 event!This article originally appeared on Engadget at https://www.engadget.com/ai/apple-intelligence-for-iphone-ipad-and-mac-arrives-in-october-120502268.html?src=rss

Apple Intelligence is coming next month. The company has revealed that its artificial intelligence platform is arriving on iPhones, iPads and MacBooks with the iOS 18.1, iPadOS 18.1 and macOS Sequoia 15.1 updates rolling out in October. It will only work on Apple’s newer and more powerful devices, though, including the iPhone 15 Pro and the upcoming iPhone 16 models, as well as MacBooks and iPads running on M-series chips. In addition, the first batch of Apple Intelligence features will only be available in US English. Support for English in Australia, Canada, New Zealand, South Africa and the UK will be available in December, while for other languages, including Chinese, French, Japanese and Spanish is coming next year. 

One of the first Apple Intelligence features you’ll be able to use is Writing Tools, which can rewrite, proofread and summarize text for you in Mail, Notes, Pages and even in third-party apps. The Memories feature will give you a way to easily create movies in Photos when you type a description for the kind of images you’re looking for. You’ll even be able to search for specific photos and videos by using natural language. And if you want to quickly remove background objects in images without damaging the rest of the photo, you can use the Clean Up tool. 

There’s also a feature you can use to record, transcribe and summarize audio in Notes and Phone. If you initiate a recording while on a call, for instance, Apple Intelligence will generate a summary after it ends. A new Focus feature called “Reduce Interruptions” will surface only notifications that need immediate attention, while Priority Messages in Mail will put time-sensitive messages at the top based on the contents of those emails. You’ll also see summaries of an email’s most important information across your inbox and then use Smart Reply, which identifies questions and suggests quick responses, to fire off a quick message. 

Apple says its AI technology will make Siri more natural and more integrated into its platforms, as well. The voice assistant will apparently be able to understand your inquiries, even if you stutter or stumble over your words, and it can follow your train of thought even if you switch between text and voice. Apple says it’s releasing more AI features over the next few months, including one that can generate an image using context when you circle an empty space and another that can create original emoji (or “Genmoji”) based on a description you type.

Catch up on all the news from Apple’s iPhone 16 event!

This article originally appeared on Engadget at https://www.engadget.com/ai/apple-intelligence-for-iphone-ipad-and-mac-arrives-in-october-120502268.html?src=rss

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Sony raises PS5 DualSense controller prices by $5

You’ll have to pay a bit more for a PS5 DualSense controller that you might be expecting if you’re getting a new one. As IGN reports, Sony has raised the controllers’ prices worldwide by $5, even in its own shop. The standard DualSense controllers in the basic colors will now cost you $75 instead of $70, while the more expensive metallic variants — sterling silver, cobalt blue and volcanic red — will set you back $80. Retailers selling the controllers have already changed their prices upon checking, including Amazon, Best Buy and Target. The new prices seem to have taken effect in other regions, as well, including the UK, EU countries and Australia. 
Back in August, Sony raised PlayStation 5 prices in Japan by 19 percent due to “challenging economic decisions.” The company didn’t elaborate, but it is expecting fewer PS5 sales in 2025, even though the console is still outselling the Xbox Series X/S. It also raised the prices of PS5 accessories in Japan at the time, and now the rest of the world has followed suit. 
Sony will hold an event today, September 10, for a PlayStation 5 Technical Presentation that will stream live on its YouTube channel starting at 11AM ET. It didn’t say what the event is about, but all signs point towards the unveiling of the PS5 Pro. PS5’s lead architect, Mark Cerny, will lead the event, which will focus on “PS5 and innovations in gaming technology.” We’ll be covering the presentation and let you know the latest PS5 news when it comes out. This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-raises-ps5-dualsense-controller-prices-by-5-120030046.html?src=rss

You’ll have to pay a bit more for a PS5 DualSense controller that you might be expecting if you’re getting a new one. As IGN reports, Sony has raised the controllers’ prices worldwide by $5, even in its own shop. The standard DualSense controllers in the basic colors will now cost you $75 instead of $70, while the more expensive metallic variants — sterling silver, cobalt blue and volcanic red — will set you back $80. Retailers selling the controllers have already changed their prices upon checking, including Amazon, Best Buy and Target. The new prices seem to have taken effect in other regions, as well, including the UK, EU countries and Australia. 

Back in August, Sony raised PlayStation 5 prices in Japan by 19 percent due to “challenging economic decisions.” The company didn’t elaborate, but it is expecting fewer PS5 sales in 2025, even though the console is still outselling the Xbox Series X/S. It also raised the prices of PS5 accessories in Japan at the time, and now the rest of the world has followed suit. 

Sony will hold an event today, September 10, for a PlayStation 5 Technical Presentation that will stream live on its YouTube channel starting at 11AM ET. It didn’t say what the event is about, but all signs point towards the unveiling of the PS5 Pro. PS5’s lead architect, Mark Cerny, will lead the event, which will focus on “PS5 and innovations in gaming technology.” We’ll be covering the presentation and let you know the latest PS5 news when it comes out. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-raises-ps5-dualsense-controller-prices-by-5-120030046.html?src=rss

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The Morning After: Should you upgrade to an iPhone 16?

If you missed it, Apple unveiled all the new iPhones we expected, a new Apple Watch that might steal a lot of the headlines (bigger, thinner, better!) and a surprising new push for its wireless headphones, with three new models and a software update for AirPods Pro that brings the company into a new product category, through software alone.
We’ll chew over those below, but first up: the iPhone 16 and the iPhone 16 Pro. There’s a surprising parity of new features in the two devices this year. The iPhone 16 gets an action button (left edge, above the volume buttons) and a new camera button, too.
Well, it’s more than just a button. With all sorts of sensors and tech crammed inside, you can adjust controls and settings in the camera — think zoom, exposure and aperture — with gentle slides and presses. Apple is already planning an update for a half-press to focus the camera and a full press to capture. 
Apple
Why did Apple redesign the iPhone 16 camera module? The cynic in me thought this change, with lenses stacked vertically, was just a desperate indicator to show that folks had the newest iPhone, but there’s a reason. Apparently, this arrangement means the cameras can work in tandem to capture spatial video and photos.
The iPhone 16 Pro (and Pro Max) both get an array of upgraded shooting features. There is (thankfully!) parity between the 6.9-inch Pro Max and 6.2-inch Pro, with the smaller Pro getting 5x optical zoom this year. The ultra-wide-angle camera has been upgraded from 12 megapixels to 48 megapixels in both Pro models. The iPhone 16 Pro can shoot video in 4K at 120 fps, so you can switch to and from slow-mo footage after the fact — no slow-motion recording mode necessary.
The iPhone 16 Pros have a larger battery, delivering us that perennial line: the “best iPhone battery life ever.” However, on Apple’s own specification cheat sheet, it gets a little more specific, saying it was the “Best iPhone battery life on Pro Max.” That’s something to scrutinize in reviews. But after last year’s shift to USB-C, the lightness of a titanium build and an action button is not quite as convincing an upgrade.
Having said that, what am I doing? I currently juggle an Apple iPhone 15 Pro Max and a Pixel 9 Pro XL, which are too big for me. Last year, I leaned on the iPhone 15 Pro Max, instead of the iPhone 15 Pro, for 5x camera zoom… and nothing else.
This time around, like the iPhone 14 series, there are pretty much identical specs across the iPhone 16 Pro duo — which is how it should be — so I’m lining up a pre-order for a black iPhone 16 Pro, with 1TB of storage. I might change my mind.
If you’re a Pro Max kind of iPhone owner, I think you could probably wait a year, but it’s also a great time to upgrade to the base iPhone 16. It gets those new buttons, it’ll work with Apple Intelligence in a few months and it has a pretty gorgeous lineup of colors.
We’ve got hands-on impressions on everything below.
— Mat Smith

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The biggest stories you might have missed

Apple Watch Series 10 hands-on: Bigger, lighter and thinner than ever
iPhone 16 Pro hands-on: How does a faux camera control button feel so real?
Apple’s AirPods Pro update turns them into a clinical grade hearing aid
Everything Apple revealed at the iPhone 16 launch event

Apple Watch Series 10 has a bigger screen and is even slimmer
Can you notice 9 percent?
Apple
Apple’s wearable had the biggest spec jump at its event yesterday, with the biggest display and thinnest design ever on an Apple Watch. The wide-angle OLED display is even a bit larger than the Apple Watch Ultra 2. Apple claims the screen is 40 percent brighter when looked at from an angle, thanks to that new OLED tech, and it’ll show a second hand ticking away even when your wrist is down. The company claims an 18-hour battery life, which someone needs to remind Apple is not a full day.
Continue reading.

Apple announces AirPods 4 with a more comfortable fit
And an extra ANC option to confuse shoppers.

Apple launched its fourth-generation AirPods this week, as rumors suggested. They have a redesigned bud shape that’s supposed to fit more ear shapes. The new entry-level AirPods also have the H2 chip to power features like Spatial Audio. The charging case has a USB-C port, and it’s the smallest AirPods charging case to date. To throw a wrench into the works, Apple announced a second model supporting active noise cancellation and Transparency mode. Not to be confused with the AirPods Pro, which still exist.
Continue reading.

Google Pixel Watch 3 review
Google finally got it right, especially with the battery life.

Engadget
Spare a thought for Deputy Editor Cherlynn Low. As we bundled her into a plane for Cupertino to report on all that Apple stuff, she was wrapping up her review of Google’s Pixel Watch 3. While we had compared Google’s latest wearable to Apple’s Watch Series 9, we think Apple has some wearable competition here, thanks to solid battery life and a comprehensive and intuitive suite of health-tracking features.
Continue reading.

It looks like Sony will announce the PS5 Pro later today
In under 9 minutes.

Sony has announced a PlayStation 5 Technical Presentation stream at 11AM ET today on the PlayStation YouTube channel. All indications point toward this being the official unveiling of the PS5 Pro. Mark Cerny, the lead architect of the PS5, will host the stream, which will focus on the PS5 and innovations in gaming technology. For less than 10 minutes.
Continue reading.This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-should-you-upgrade-to-an-iphone-16-111524098.html?src=rss

If you missed it, Apple unveiled all the new iPhones we expected, a new Apple Watch that might steal a lot of the headlines (bigger, thinner, better!) and a surprising new push for its wireless headphones, with three new models and a software update for AirPods Pro that brings the company into a new product category, through software alone.

We’ll chew over those below, but first up: the iPhone 16 and the iPhone 16 Pro. There’s a surprising parity of new features in the two devices this year. The iPhone 16 gets an action button (left edge, above the volume buttons) and a new camera button, too.

Well, it’s more than just a button. With all sorts of sensors and tech crammed inside, you can adjust controls and settings in the camera — think zoom, exposure and aperture — with gentle slides and presses. Apple is already planning an update for a half-press to focus the camera and a full press to capture. 

Apple

Why did Apple redesign the iPhone 16 camera module? The cynic in me thought this change, with lenses stacked vertically, was just a desperate indicator to show that folks had the newest iPhone, but there’s a reason. Apparently, this arrangement means the cameras can work in tandem to capture spatial video and photos.

The iPhone 16 Pro (and Pro Max) both get an array of upgraded shooting features. There is (thankfully!) parity between the 6.9-inch Pro Max and 6.2-inch Pro, with the smaller Pro getting 5x optical zoom this year. The ultra-wide-angle camera has been upgraded from 12 megapixels to 48 megapixels in both Pro models. The iPhone 16 Pro can shoot video in 4K at 120 fps, so you can switch to and from slow-mo footage after the fact — no slow-motion recording mode necessary.

The iPhone 16 Pros have a larger battery, delivering us that perennial line: the “best iPhone battery life ever.” However, on Apple’s own specification cheat sheet, it gets a little more specific, saying it was the “Best iPhone battery life on Pro Max.” That’s something to scrutinize in reviews. But after last year’s shift to USB-C, the lightness of a titanium build and an action button is not quite as convincing an upgrade.

Having said that, what am I doing? I currently juggle an Apple iPhone 15 Pro Max and a Pixel 9 Pro XL, which are too big for me. Last year, I leaned on the iPhone 15 Pro Max, instead of the iPhone 15 Pro, for 5x camera zoom… and nothing else.

This time around, like the iPhone 14 series, there are pretty much identical specs across the iPhone 16 Pro duo — which is how it should be — so I’m lining up a pre-order for a black iPhone 16 Pro, with 1TB of storage. I might change my mind.

If you’re a Pro Max kind of iPhone owner, I think you could probably wait a year, but it’s also a great time to upgrade to the base iPhone 16. It gets those new buttons, it’ll work with Apple Intelligence in a few months and it has a pretty gorgeous lineup of colors.

We’ve got hands-on impressions on everything below.

— Mat Smith

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The biggest stories you might have missed

Apple Watch Series 10 hands-on: Bigger, lighter and thinner than ever

iPhone 16 Pro hands-on: How does a faux camera control button feel so real?

Apple’s AirPods Pro update turns them into a clinical grade hearing aid

Everything Apple revealed at the iPhone 16 launch event

Apple Watch Series 10 has a bigger screen and is even slimmer

Can you notice 9 percent?

Apple

Apple’s wearable had the biggest spec jump at its event yesterday, with the biggest display and thinnest design ever on an Apple Watch. The wide-angle OLED display is even a bit larger than the Apple Watch Ultra 2. Apple claims the screen is 40 percent brighter when looked at from an angle, thanks to that new OLED tech, and it’ll show a second hand ticking away even when your wrist is down. The company claims an 18-hour battery life, which someone needs to remind Apple is not a full day.

Continue reading.

Apple announces AirPods 4 with a more comfortable fit

And an extra ANC option to confuse shoppers.

Apple launched its fourth-generation AirPods this week, as rumors suggested. They have a redesigned bud shape that’s supposed to fit more ear shapes. The new entry-level AirPods also have the H2 chip to power features like Spatial Audio. The charging case has a USB-C port, and it’s the smallest AirPods charging case to date. To throw a wrench into the works, Apple announced a second model supporting active noise cancellation and Transparency mode. Not to be confused with the AirPods Pro, which still exist.

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Google Pixel Watch 3 review

Google finally got it right, especially with the battery life.

Engadget

Spare a thought for Deputy Editor Cherlynn Low. As we bundled her into a plane for Cupertino to report on all that Apple stuff, she was wrapping up her review of Google’s Pixel Watch 3. While we had compared Google’s latest wearable to Apple’s Watch Series 9, we think Apple has some wearable competition here, thanks to solid battery life and a comprehensive and intuitive suite of health-tracking features.

Continue reading.

It looks like Sony will announce the PS5 Pro later today

In under 9 minutes.

Sony has announced a PlayStation 5 Technical Presentation stream at 11AM ET today on the PlayStation YouTube channel. All indications point toward this being the official unveiling of the PS5 Pro. Mark Cerny, the lead architect of the PS5, will host the stream, which will focus on the PS5 and innovations in gaming technology. For less than 10 minutes.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-should-you-upgrade-to-an-iphone-16-111524098.html?src=rss

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Apple ordered to pay back its illegal $14.4 billion Irish tax break

It’s a bad day for big tech in the EU. After rejecting Google’s appeal of a $2.7 billion antitrust fine, Europe’s highest court ruled that Apple must pay back its €13 billion ($14.4 billion) Irish tax break deemed illegal by the EU Commission way back in 2016. 
The decision by the European Court of Justice overturns an earlier 2020 decision by a lower court in Apple’s favor. “[The decision] confirms the European Commission’s 2016 decision: Ireland granted Apple unlawful aid which Ireland is required to recover,” the judges wrote. 
In a statement to the Financial Times, Apple said the EU was “trying to retroactively change the rules and ignore that, as required by international tax law, our income was already subject to taxes in the US.” 
Apple’s effective tax rate for revenue earned in Europe was an effective 1 percent on European profits and as low as .005 percent in 2014. Because the deal gave Apple a “significant advantage” over the competition, the EU Commission ordered it to pay back “illegal state aid” over the ten-year period before it began investigating its tax practices. 
The decision follows several setbacks for the European Commission against US corporations. Last year, the ECJ ruled that Amazon wouldn’t be required to pay €250 million ($276 million) in back taxes to Luxembourg and lost a similar case to Starbucks in the Netherlands. So despite today’s wins for the EU, those decisions could haunt future EU cases against big tech around tax havens in individual member states. This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-ordered-to-pay-back-its-illegal-144-billion-irish-tax-break-110041387.html?src=rss

It’s a bad day for big tech in the EU. After rejecting Google’s appeal of a $2.7 billion antitrust fine, Europe’s highest court ruled that Apple must pay back its €13 billion ($14.4 billion) Irish tax break deemed illegal by the EU Commission way back in 2016. 

The decision by the European Court of Justice overturns an earlier 2020 decision by a lower court in Apple’s favor. “[The decision] confirms the European Commission’s 2016 decision: Ireland granted Apple unlawful aid which Ireland is required to recover,” the judges wrote. 

In a statement to the Financial Times, Apple said the EU was “trying to retroactively change the rules and ignore that, as required by international tax law, our income was already subject to taxes in the US.” 

Apple’s effective tax rate for revenue earned in Europe was an effective 1 percent on European profits and as low as .005 percent in 2014. Because the deal gave Apple a “significant advantage” over the competition, the EU Commission ordered it to pay back “illegal state aid” over the ten-year period before it began investigating its tax practices. 

The decision follows several setbacks for the European Commission against US corporations. Last year, the ECJ ruled that Amazon wouldn’t be required to pay €250 million ($276 million) in back taxes to Luxembourg and lost a similar case to Starbucks in the Netherlands. So despite today’s wins for the EU, those decisions could haunt future EU cases against big tech around tax havens in individual member states. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-ordered-to-pay-back-its-illegal-144-billion-irish-tax-break-110041387.html?src=rss

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Polaris Dawn is finally headed to space for its groundbreaking civilian mission

A SpaceX Dragon capsule carrying the four private astronauts of the Polaris Dawn mission has launched from the Kennedy Space Center in Florida in the early hours of September 10 after a few weeks of delays. The mission was scheduled to lift off at the end of August but was postponed first due to technical issues, then because of poor weather conditions forecasted for the crew’s return. On board are Jared Isaacman — the billionaire who funded the mission — retired Air Force Lieutenant Colonel Scott “Kidd” Poteet, and SpaceX engineers Sarah Gillis and Anna Menon. They’ll attempt several firsts during the five-day flight, including the first-ever commercial spacewalk.
That attempt will also mark the first spacewalk from a Dragon capsule. Among Polaris Dawn’s other goals is to send its crew farther than anyone has traveled since the Apollo program, targeting an altitude of about 870 miles from Earth. The journey will take the capsule and its crew briefly into the Van Allen radiation belt.
The @PolarisProgram’s Polaris Dawn mission will be the first crew to perform a spacewalk from Dragon, fly higher in Earth’s orbit than anyone since the Apollo program, test laser-based @Starlink communications, and conduct research to help provide insight on human health during… pic.twitter.com/RW387QWShY— SpaceX (@SpaceX) August 22, 2024

Polaris Dawn is meant to be the first of three human spaceflight missions under Isaacman’s Polaris Program. Its crew will put SpaceX’s new Extravehicular Activity space suit to its most important test yet, as they’ll all wear it for protection against the vacuum of space when the Dragon’s doors open for the spacewalk. The spacewalk will take place at an elliptical orbit roughly 435 miles above Earth’s surface, and two crew members will leave the capsule.
Liftoff of Polaris Dawn! pic.twitter.com/VeGfJxzWKl— Polaris (@PolarisProgram) September 10, 2024

This article originally appeared on Engadget at https://www.engadget.com/science/space/polaris-dawn-is-finally-headed-to-space-for-its-groundbreaking-civilian-mission-093346616.html?src=rss

A SpaceX Dragon capsule carrying the four private astronauts of the Polaris Dawn mission has launched from the Kennedy Space Center in Florida in the early hours of September 10 after a few weeks of delays. The mission was scheduled to lift off at the end of August but was postponed first due to technical issues, then because of poor weather conditions forecasted for the crew’s return. On board are Jared Isaacman — the billionaire who funded the mission — retired Air Force Lieutenant Colonel Scott “Kidd” Poteet, and SpaceX engineers Sarah Gillis and Anna Menon. They’ll attempt several firsts during the five-day flight, including the first-ever commercial spacewalk.

That attempt will also mark the first spacewalk from a Dragon capsule. Among Polaris Dawn’s other goals is to send its crew farther than anyone has traveled since the Apollo program, targeting an altitude of about 870 miles from Earth. The journey will take the capsule and its crew briefly into the Van Allen radiation belt.

The @PolarisProgram’s Polaris Dawn mission will be the first crew to perform a spacewalk from Dragon, fly higher in Earth’s orbit than anyone since the Apollo program, test laser-based @Starlink communications, and conduct research to help provide insight on human health during… pic.twitter.com/RW387QWShY

— SpaceX (@SpaceX) August 22, 2024

Polaris Dawn is meant to be the first of three human spaceflight missions under Isaacman’s Polaris Program. Its crew will put SpaceX’s new Extravehicular Activity space suit to its most important test yet, as they’ll all wear it for protection against the vacuum of space when the Dragon’s doors open for the spacewalk. The spacewalk will take place at an elliptical orbit roughly 435 miles above Earth’s surface, and two crew members will leave the capsule.

Liftoff of Polaris Dawn! pic.twitter.com/VeGfJxzWKl

— Polaris (@PolarisProgram) September 10, 2024

This article originally appeared on Engadget at https://www.engadget.com/science/space/polaris-dawn-is-finally-headed-to-space-for-its-groundbreaking-civilian-mission-093346616.html?src=rss

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Google loses its seven-year fight against $2.7 billion EU antitrust fine

Google has lost a seven-year battle with the European Commission as the EU’s highest court upheld a $2.7 billion antitrust fine against the search giant, Reuters reported. Antitrust regulators originally levied the penalty against Google in 2017 for favoring its own shopping service against local rivals. 
“Google’s strategy for its comparison shopping service wasn’t just about attracting customers by making its product better than those of its rivals,” EU commissioner Margrethe Vestager said at the time. “Instead, Google abused its market dominance as a search engine by promoting its own comparison shopping service in its search results, and demoting those of competitors.”
Google lost its first appeal with a lower court in 2021, sending the appeal to Luxembourg’s Court of Justice of the European Union (CJEU). The company argued that it was being punished for its dominant position in the market and that the original decision “erred in law by treating quality improvements… as abusive.” 
However, the CJEU judges upheld the lower court’s decision that the company is allowed to have a dominant position but not to abuse it. “In particular, the conduct of undertakings in a dominant position that has the effect of hindering competition on the merits and is thus likely to cause harm to individual undertakings and consumers is prohibited,” they noted. 
An unnamed Google spokesperson has already responded to the decision, saying the company is “disappointed” with the judgment. They added “this judgment relates to a very specific set of facts. We made changes back in 2017 to comply with the European Commission’s decision. Our approach has worked successfully for more than seven years, generating billions of clicks for more than 800 comparison shopping services.”
Google is also fighting a legal battle in the EU that could force it to sell parts of its adtech businesses over similar arguments that it favors its own services over those of competitors. The EU commission found preliminarily that since Google is unlikely to change its behavior, only the “mandatory divestment” of part of its services would address competition concerns. All told, Google has accumulated 8.25 billion euros ($9.12 billion) in EU antitrust fines over the last ten years.This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-loses-its-seven-year-fight-against-27-billion-eu-antitrust-fine-090638804.html?src=rss

Google has lost a seven-year battle with the European Commission as the EU’s highest court upheld a $2.7 billion antitrust fine against the search giant, Reuters reported. Antitrust regulators originally levied the penalty against Google in 2017 for favoring its own shopping service against local rivals. 

“Google’s strategy for its comparison shopping service wasn’t just about attracting customers by making its product better than those of its rivals,” EU commissioner Margrethe Vestager said at the time. “Instead, Google abused its market dominance as a search engine by promoting its own comparison shopping service in its search results, and demoting those of competitors.”

Google lost its first appeal with a lower court in 2021, sending the appeal to Luxembourg’s Court of Justice of the European Union (CJEU). The company argued that it was being punished for its dominant position in the market and that the original decision “erred in law by treating quality improvements… as abusive.” 

However, the CJEU judges upheld the lower court’s decision that the company is allowed to have a dominant position but not to abuse it. “In particular, the conduct of undertakings in a dominant position that has the effect of hindering competition on the merits and is thus likely to cause harm to individual undertakings and consumers is prohibited,” they noted. 

An unnamed Google spokesperson has already responded to the decision, saying the company is “disappointed” with the judgment. They added “this judgment relates to a very specific set of facts. We made changes back in 2017 to comply with the European Commission’s decision. Our approach has worked successfully for more than seven years, generating billions of clicks for more than 800 comparison shopping services.”

Google is also fighting a legal battle in the EU that could force it to sell parts of its adtech businesses over similar arguments that it favors its own services over those of competitors. The EU commission found preliminarily that since Google is unlikely to change its behavior, only the “mandatory divestment” of part of its services would address competition concerns. All told, Google has accumulated 8.25 billion euros ($9.12 billion) in EU antitrust fines over the last ten years.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-loses-its-seven-year-fight-against-27-billion-eu-antitrust-fine-090638804.html?src=rss

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Apple AirPods 4 don’t come with a cable to charge them

The new AirPods that Apple just announced at its iPhone 16 event come with cases that have USB-C ports, but they will not ship with USB-C charging cables in the box. As 9to5Mac has noticed, the new devices’ official page states that USB-C charge cables are sold separately for both the basic AirPods 4 and the AirPods 4 with Active Noise Cancellation. Apple didn’t reveal the lack of cable in the earbuds’ package in the event, but perhaps the company’s assumption was that most people already have a bunch of USB-C cables in their possession. Still, it has just switched out the AirPods’ cases lightning port, so current users got lighting cables with their previous models.

Apple started selling its devices without charging bricks years ago, and it also stopped shipping the Apple TV with a USB cable for its Siri charger in 2022. So, no, this isn’t unprecedented, but those who don’t have an extra cable to use with an AirPods 4 will have to buy one. The latest version of the AirPods Max does come with a cable, though, so those looking to get a pair don’t have to put an extra one in their shopping cart.
For those now undecided whether to get the AirPods 4: We did find the ANC version’s performance impressive. Engadget Senior Reporter Billy Steele got to try it at Apple Park’s chaotic hands-on area, and the active noise cancellation nearly silenced the room full of event attendees. Apple also called the new models the “best fitting AirPods ever.”
Catch up on all the news from Apple’s iPhone 16 event!This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/apple-airpods-4-dont-come-with-a-cable-to-charge-them-035629606.html?src=rss

The new AirPods that Apple just announced at its iPhone 16 event come with cases that have USB-C ports, but they will not ship with USB-C charging cables in the box. As 9to5Mac has noticed, the new devices’ official page states that USB-C charge cables are sold separately for both the basic AirPods 4 and the AirPods 4 with Active Noise Cancellation. Apple didn’t reveal the lack of cable in the earbuds’ package in the event, but perhaps the company’s assumption was that most people already have a bunch of USB-C cables in their possession. Still, it has just switched out the AirPods’ cases lightning port, so current users got lighting cables with their previous models.

Apple started selling its devices without charging bricks years ago, and it also stopped shipping the Apple TV with a USB cable for its Siri charger in 2022. So, no, this isn’t unprecedented, but those who don’t have an extra cable to use with an AirPods 4 will have to buy one. The latest version of the AirPods Max does come with a cable, though, so those looking to get a pair don’t have to put an extra one in their shopping cart.

For those now undecided whether to get the AirPods 4: We did find the ANC version’s performance impressive. Engadget Senior Reporter Billy Steele got to try it at Apple Park’s chaotic hands-on area, and the active noise cancellation nearly silenced the room full of event attendees. Apple also called the new models the “best fitting AirPods ever.”

Catch up on all the news from Apple’s iPhone 16 event!

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/apple-airpods-4-dont-come-with-a-cable-to-charge-them-035629606.html?src=rss

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