Month: January 2025
The obsession with huge in-car screens has to stop – nobody needs that much information when behind the wheel
A reliance on screens by tech-hungry carmakers is driving me crazy
Anyone who has attended the Consumer Electronics Show (CES) over recent years will have spotted that major automotive players have been muscling in on consumer tech turf. Autonomous driving, AI-powered voice assistants and masses of high-definition touchscreen displays have been employed to snare column inches and take over TikTok feeds.
This year was no different, with BMW choosing the platform to introduce the latest generation of its iconic iDrive infotainment system that, unsurprisingly, now involves a frankly terrifying amount of screen real estate.
Due to arrive in the upcoming BMW Neue Klasse X electric SUV, with the system slated to roll out to all new BMW models in the near future, the Panoramic iDrive offering features a 3D head-up display in front of the driver, a mammoth 17.9-inch central touchscreen and, to top it all off, a separate head-up display that spans the entire width of the windshield.
As is the way with most infotainment systems now, the central touchscreen is customizable, in so much as drivers can pin their most-used apps and key information to the home screen. Judging by imagery and video released by BMW, there’s at least three tiles that are available to constantly display information.
What’s more, the epic Panoramic Vision head-up display (HUD) offers space for up to six fully customizable widgets, while the three directly in front of the driver are reserved for key vehicle information, such as speed and remaining battery charge.
Already, we are up to 12 points of information, and that is before we even consider the third and final head-up display that’s projected onto the windscreen in front of the driver, which will show enormous, animated turn-by-turn directions when BMW’s navigation is in use.
Some of the examples BMW cites when it comes to the tiles that can be pinned to its Panoramic Vision HUD are a weather app and a compass. Now call me old fashioned, but can’t you just look out of the window to see what the weather is doing and when was the last time you used a compass while driving? It’s 2025, not 1925.
Finally, there has been no word on how BMW’s flashy Panoramic Display and slightly angled central touchscreen will interact with the likes of Apple CarPlay and Android Auto – two systems that the majority of the driving public are perfectly happy with.
An industry issue
(Image credit: Harman)
To only berate BMW would be wrong, because Hyundai Mobis also revealed that it has created the world’s first full-windshield holographic display, which beams a glut of information across the entire width of a windshield.
According to the Korean automotive supplier, its system uses a specialized film that’s embedded with a Holographic Optical Element (HOE), which utilizes the “principle of light diffraction to project images and videos directly to the viewer’s eyes”. Say what?
Using a Kia EV9 as a testbed at this year’s CES, it’s easy to see this sort of technology appearing in some of the Hyundai Motor Group’s more premium products in the coming years.
Harman also debuted its home-theater-quality Ready Display, with Quantum Dot and Blue Mini LED-based local dimming technology. That’s high-end television specification, shrunk down to something that will fit in a family SUV and will likely rarely be fully appreciated.
After all, when was the last time you watched an entire Hollywood blockbuster while waiting for your EV to charge?
Killing interior design
(Image credit: Mercedes-Benz)
Meanwhile, Mercedes-Benz is set to unleash its all-new CLA model onto the world soon and it comes with the promise of a ‘user-friendly MBUX Superscreen’ that, in the early concept cars at least, takes up the entire width of the cockpit.
It’s not that I’m necessarily anti-touchscreens in vehicles; I write for a tech site, after all. However, dedicating so much space to them, like Mercedes-Benz and BMW have chosen to, leaves little to no room for individual acts of interesting physical design.
Rewind a few years and car interiors all looked vastly different: it was easy to differentiate between the quirky interior flourishes of a Citroen and the more upmarket polish of an Audi, for example.
But the over-reliance on the digital space means that, without interior designers pushing for more unique physical elements, modern vehicle interiors look eerily similar, especially when powered down.
Consider the fact that many manufacturers have turned to Epic Games, which offers its Unreal Engine to produce much of the interface, and even the digital domain is becoming homogeneous.
I’ve noticed the interface that visualizes an operational advanced driver assistance system (ADAS), for example, is practically the same in numerous modern cars. The small digital representations of trucks, cars and motorcycles that the external cameras pick up look largely identical, no matter if you are in a Tesla or a Volvo EX90.
Of course, the notion of good design is a very personal thing, but there’s also the sticky issue of user experience. Brands (ahem, Volkswagen) have had their fingers burnt in the past, unleashing bouji, sparse interiors that might look like an LA A-lister’s apartment but prove nightmarish to use and live with.
Plastering a vehicle’s interior with screens and irritating haptic buttons typically comes at the expense of easy-to-locate physical switches that, when you are in the midst of driving (a cerebrally taxing task), are essential for distraction-free and safe motoring.
Designing for the future
(Image credit: BMW)
Right now, it feels like automotive companies are designing vehicle cockpits for a time when high levels of autonomous driving are both legal and commonplace.
I’m not simply talking about SAE Level 3, which allows drivers to ‘enjoy’ eyes-off driving under some fairly strict parameters (highways, speeds under 30mph etc), but Level 4 and 5, where the vehicle does the majority of the heavy lifting.
We are still some way from this technology becoming a reality, and an even larger leap from legislators creating a proper legal framework for the widespread adoption. So it begs the question, why are manufacturers choosing to offer so much potentially distracting information now?
As if to protect themselves from a potential torrent of driver distraction accusations, most modern manufacturers are also working with artificial intelligence and large language models to allow drivers and occupants to interact with their vehicles via natural speech prompts, negating the need to prod around a touchscreen or hunt for buttons.
Having a vehicle predict when you are feeling chilly with a cutting-edge suite of bio-sensing technology is a very expensive and complicated way of admitting that burying the climate control adjuster in a series of annoying sub-menus was probably a bad idea.
Listen, I understand that space-age vehicle interiors is, essentially, what technological progress looks like and I’m not suggesting we head back to the days of walnut wood trim and cigarette lighters (although wood interiors are still cool, IMHO).
But designing vehicles – that are slated for imminent release – with NASA control room-levels of interactive displays seems counterintuitive.
Until the day arrives that I can genuinely kick back and enjoy what’s beaming out of those screens, I want to be able to drive a vehicle – not pilot Falcon 9.
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‘Snowball Earth’ Evolution Hypothesis Gains New Momentum
The University of Colorado Boulder’s magazine recently wrote:
What happened during the “Snowball Earth” period is perplexing: Just as the planet endured about 100 million years of deep freeze, with a thick layer of ice covering most of Earth and with low levels of atmospheric oxygen, forms of multicellular life emerged. Why? The prevailing scientific view is that such frigid temperatures would slow rather than speed evolution. But fossil records from 720 to 635 million years ago show an evolutionary spurt preceding the development of animals…
Carl Simpson, a macroevolutionary paleobiologist at CU Boulder, has found evidence that cold seawater could have jump-started — rather than suppressed — evolution from single-celled to multicellular life forms.
That evidence is described in Quanta magazine:
Simpson proposes an answer linked to a fundamental physical fact: As seawater gets colder, it gets more viscous, and therefore more difficult for very small organisms to navigate. Imagine swimming through honey rather than water… To test the idea, Simpson, a paleobiologist at the University of Colorado, Boulder, and his team conducted an experiment designed to see what a modern single-celled organism does when confronted with higher viscosity… In an enormous, custom-made petri dish, [grad student Andrea] Halling and Simpson created a bull’s-eye target of agar gel — their own experimental gauntlet of viscosity. At the center, it was the standard viscosity used for growing these algae in the lab. [Green algae, which swims with a tail-like flagellum.] Moving outward, each concentric ring had higher and higher viscosity, finally reaching a medium with four times the standard level. The scientists placed the algae in the middle, turned on a camera, and left them alone for 30 days — enough time for about 70 generations of algae to live, swim around for nutrients and die…
After 30 days, the algae in the middle were still unicellular. As the scientists put algae from thicker and thicker rings under the microscope, however, they found larger clumps of cells. The very largest were wads of hundreds. But what interested Simpson the most were mobile clusters of four to 16 cells, arranged so that their flagella were all on the outside. These clusters moved around by coordinating the movement of their flagella, the ones at the back of the cluster holding still, the ones at the front wriggling.
“One thing that you learn about small organisms from a physics point of view is that they don’t experience the world the same way that we do, as larger-bodied organisms,” Simpson says in the university’s article. It says that instead unicellular organisms are specifically “affected by the viscosity, or thickness, of sea water,” and Simpson adds that “basically, that would trigger the origin of animals, potentially.”
Last year Simpson posted a preprint on biorxiv.org. (And he also co-authored an article on “physical constraints during Snowball Earth drive the evolution of multicellularity.”)
There’s a video showing algae in Simpson’s lab clumping together in viscous water. “This observed behavior adds evidence to Simpson’s hypothesis that single-celled organisms clumped together to their mutual advantage during the ‘Snowball Earth’ period,” says the video’s description, “thus adding momentum to the rise of multicellular organisms.” But Simpson says in the university’s article, “To actually see it empirically means there’s something to this idea.”
Simpson and colleagues have now received a $1 million grant to study grains of sand made from calcium carbonate and called ooids, since their diameter “could be a proxy measurement of Earth’s temperature for the last 2.5 billion years,” according to the university’s article. Geologist Lizzy Trower says the research “can tell us something about the chemistry and water temperature in which they formed.” And more importantly, “Does the fossil record agree with the predictions we would make based on this theory from this new record of temperature?”
Trower and Simpson’s work also has potential implications for the human quest to find life elsewhere in the universe, Trower said. If extremely harsh and cold environments can spur evolutionary change, “then that is a really different type of thing to look for in exoplanets (potentially life-sustaining planets in other solar systems), or think about when and where (life) would exist.”
Read more of this story at Slashdot.
The University of Colorado Boulder’s magazine recently wrote:
What happened during the “Snowball Earth” period is perplexing: Just as the planet endured about 100 million years of deep freeze, with a thick layer of ice covering most of Earth and with low levels of atmospheric oxygen, forms of multicellular life emerged. Why? The prevailing scientific view is that such frigid temperatures would slow rather than speed evolution. But fossil records from 720 to 635 million years ago show an evolutionary spurt preceding the development of animals…
Carl Simpson, a macroevolutionary paleobiologist at CU Boulder, has found evidence that cold seawater could have jump-started — rather than suppressed — evolution from single-celled to multicellular life forms.
That evidence is described in Quanta magazine:
Simpson proposes an answer linked to a fundamental physical fact: As seawater gets colder, it gets more viscous, and therefore more difficult for very small organisms to navigate. Imagine swimming through honey rather than water… To test the idea, Simpson, a paleobiologist at the University of Colorado, Boulder, and his team conducted an experiment designed to see what a modern single-celled organism does when confronted with higher viscosity… In an enormous, custom-made petri dish, [grad student Andrea] Halling and Simpson created a bull’s-eye target of agar gel — their own experimental gauntlet of viscosity. At the center, it was the standard viscosity used for growing these algae in the lab. [Green algae, which swims with a tail-like flagellum.] Moving outward, each concentric ring had higher and higher viscosity, finally reaching a medium with four times the standard level. The scientists placed the algae in the middle, turned on a camera, and left them alone for 30 days — enough time for about 70 generations of algae to live, swim around for nutrients and die…
After 30 days, the algae in the middle were still unicellular. As the scientists put algae from thicker and thicker rings under the microscope, however, they found larger clumps of cells. The very largest were wads of hundreds. But what interested Simpson the most were mobile clusters of four to 16 cells, arranged so that their flagella were all on the outside. These clusters moved around by coordinating the movement of their flagella, the ones at the back of the cluster holding still, the ones at the front wriggling.
“One thing that you learn about small organisms from a physics point of view is that they don’t experience the world the same way that we do, as larger-bodied organisms,” Simpson says in the university’s article. It says that instead unicellular organisms are specifically “affected by the viscosity, or thickness, of sea water,” and Simpson adds that “basically, that would trigger the origin of animals, potentially.”
Last year Simpson posted a preprint on biorxiv.org. (And he also co-authored an article on “physical constraints during Snowball Earth drive the evolution of multicellularity.”)
There’s a video showing algae in Simpson’s lab clumping together in viscous water. “This observed behavior adds evidence to Simpson’s hypothesis that single-celled organisms clumped together to their mutual advantage during the ‘Snowball Earth’ period,” says the video’s description, “thus adding momentum to the rise of multicellular organisms.” But Simpson says in the university’s article, “To actually see it empirically means there’s something to this idea.”
Simpson and colleagues have now received a $1 million grant to study grains of sand made from calcium carbonate and called ooids, since their diameter “could be a proxy measurement of Earth’s temperature for the last 2.5 billion years,” according to the university’s article. Geologist Lizzy Trower says the research “can tell us something about the chemistry and water temperature in which they formed.” And more importantly, “Does the fossil record agree with the predictions we would make based on this theory from this new record of temperature?”
Trower and Simpson’s work also has potential implications for the human quest to find life elsewhere in the universe, Trower said. If extremely harsh and cold environments can spur evolutionary change, “then that is a really different type of thing to look for in exoplanets (potentially life-sustaining planets in other solar systems), or think about when and where (life) would exist.”
Read more of this story at Slashdot.
Watch Duty was downloaded 2 million times during this week’s LA fires
Fire-tracking app Watch Duty has become a crucial source of information for Los Angeles residents threatened by the ongoing wildfires. As TechCrunch’s Maxwell Zeff explained, the app relies on a network of active and retired firefighters, first responders, official government reports, and volunteer reporters who monitor radio scanners to offer real-time updates on active wildfires.
© 2024 TechCrunch. All rights reserved. For personal use only.
Fire-tracking app Watch Duty has become a crucial source of information for Los Angeles residents threatened by the ongoing wildfires. As TechCrunch’s Maxwell Zeff explained, the app relies on a network of active and retired firefighters, first responders, official government reports, and volunteer reporters who monitor radio scanners to offer real-time updates on active wildfires. […]
© 2024 TechCrunch. All rights reserved. For personal use only.
‘I can’t go toe to toe with social media.’ Top U.S. health official reflects, regrets. Xavier Becerra, who has led the Department of Health and Human Services, says federal agencies are outmatched in a world of “instantaneous information and disinformation.”
submitted by /u/indig0sixalpha [link] [comments]
submitted by /u/indig0sixalpha
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The US clean energy manufacturing revolution is real
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submitted by /u/EricFromOuterSpace
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