Month: September 2024
Mars’ Long-Lost Atmosphere Might Be Hiding in Plain Sight
Newsweek writes that the missing atmosphere of Mars “may be locked up in the planet’s clay-rich surface, a new study by MIT geologists has suggested.”
According to the researchers, ancient water trickling through Mars’ rocks could have triggered a series of chemical reactions, converting CO2 into methane and trapping the carbon in clay minerals for billions of years…
The dominant explanation relies on an interaction between the sun’s rays and gases in the atmosphere. Mars lost its protective magnetic field billions of years ago, likely allowing high-energy solar particles to strike the upper atmosphere, kicking molecules off into space, according to NASA… But this might not be the whole story. The researchers focused on a type of clay mineral called smectite, known for its ability to trap carbon. These minerals, abundant on Mars, contain tiny folds that can store carbon molecules for aeons. The study was published in the journal Science Advances.
“There is plenty of evidence for a thick clay layer on the Martian surface. Almost 80 percent of satellite spectra detect these high-surface-area clay minerals on the Martian surface. Clay has been detected in craters as deep as 17 kilometers [10.5 miles],” [lead author Joshua] Murray said… Their model suggested that Mars’ surface could contain up to 1.7 bar of CO2 — roughly 80 percent of its early atmospheric volume — sequestered as methane within clay deposits. This methane could still be present today, lying beneath the planet’s dry and barren crust. “We know this process happens, and it is well-documented on Earth. And these rocks and clays exist on Mars,” Oliver Jagoutz, the study’s author, said in a statement. “So, we wanted to try and connect the dots.”
The discovery that Mars’ ancient atmosphere could be hidden within its surface clays offers a new perspective on the planet’s history and raises intriguing possibilities for future exploration. For example, if the sequestered carbon could be recovered and converted, it could serve as a propellant for future space missions between Earth, Mars and beyond.
“In some ways, Mars’ missing atmosphere could be hiding in plain sight,” says the study’s lead author — and the article adds that this raises some interesting possibilities.
“For example, if the sequestered carbon could be recovered and converted, it could serve as a propellant for future space missions between Earth, Mars and beyond…”
Read more of this story at Slashdot.
Newsweek writes that the missing atmosphere of Mars “may be locked up in the planet’s clay-rich surface, a new study by MIT geologists has suggested.”
According to the researchers, ancient water trickling through Mars’ rocks could have triggered a series of chemical reactions, converting CO2 into methane and trapping the carbon in clay minerals for billions of years…
The dominant explanation relies on an interaction between the sun’s rays and gases in the atmosphere. Mars lost its protective magnetic field billions of years ago, likely allowing high-energy solar particles to strike the upper atmosphere, kicking molecules off into space, according to NASA… But this might not be the whole story. The researchers focused on a type of clay mineral called smectite, known for its ability to trap carbon. These minerals, abundant on Mars, contain tiny folds that can store carbon molecules for aeons. The study was published in the journal Science Advances.
“There is plenty of evidence for a thick clay layer on the Martian surface. Almost 80 percent of satellite spectra detect these high-surface-area clay minerals on the Martian surface. Clay has been detected in craters as deep as 17 kilometers [10.5 miles],” [lead author Joshua] Murray said… Their model suggested that Mars’ surface could contain up to 1.7 bar of CO2 — roughly 80 percent of its early atmospheric volume — sequestered as methane within clay deposits. This methane could still be present today, lying beneath the planet’s dry and barren crust. “We know this process happens, and it is well-documented on Earth. And these rocks and clays exist on Mars,” Oliver Jagoutz, the study’s author, said in a statement. “So, we wanted to try and connect the dots.”
The discovery that Mars’ ancient atmosphere could be hidden within its surface clays offers a new perspective on the planet’s history and raises intriguing possibilities for future exploration. For example, if the sequestered carbon could be recovered and converted, it could serve as a propellant for future space missions between Earth, Mars and beyond.
“In some ways, Mars’ missing atmosphere could be hiding in plain sight,” says the study’s lead author — and the article adds that this raises some interesting possibilities.
“For example, if the sequestered carbon could be recovered and converted, it could serve as a propellant for future space missions between Earth, Mars and beyond…”
Read more of this story at Slashdot.
The Morning After: Apple’s rumored smart display may arrive next year
Remember those rumors of an Apple smart display suspended on a robot arm? According to Bloomberg’s Mark Gurman, Apple is planning to debut the first device as soon as 2025, alongside a new operating system called homeOS.
It could be a device with a robotic arm or a simpler HomePod-with-screen affair. Gurman elaborated on this, claiming two versions are in the works: a low-end display for the basics, like FaceTime and smart home controls, and a high-end robotic variant that’ll cost upwards of $1,000. According to the report, Apple Intelligence will be a key part of the experience for both devices. I’m intrigued to see how Apple’s flavor of AI can help me run my home. I literally have no idea how it would.
— Mat Smith
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How to mirror your iPhone on macOS Sequoia
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The 6 best cordless vacuums for 2024
Ditch the heavy machines and get a cordless stick vacuum.
Engadget
Old-school upright vacuums left a lot to be desired, and cordless models right many of those wrongs. They’re thinner, lighter and easier to maneuver, and you don’t really have to sacrifice suction power anymore. Dyson isn’t your only option these days either — there are dozens of cordless vacuums. After testing a bunch of the best cordless stick vacuums, we’ve come up with our top picks, including our best budget pick at $300.
Continue reading.
Fujifilm GFX100S II review
Outstanding performance at a reduced price.
Fujifilm’s original GFX100S was a popular alternative to the GFX100, offering the same picture quality in a slimmer body at a much lower price. It did have some flaws, though. Now, the company has released the $5,000 GFX100S II as a smaller, cheaper alternative to the $7,500 flagship GFX100 II. It’s a big improvement on the original and offers the same picture quality as the GFX100 II for $2,500 less. It lacks all the video talents of the pricier camera, though.
Check out our full review.
A peek at how A Minecraft Movie will handle crafting
A new clip of the film was teased during Minecraft Live 2024.
Engadget
A Minecraft Movie is slated for release in April 2025 and will star Jack Black as Steve, alongside Jason Momoa, Danielle Brooks and Emma Myers. The team behind it shared a new clip during Minecraft Live, which expands on the brief crafting moment seen in the first trailer. The segment also gives us our first look at the movie’s interpretation of a Minecraft bee. I’ll let you form your own opinions — the teaser starts at 4:51.
Continue reading.This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-apples-rumored-smart-display-may-arrive-next-year-112222362.html?src=rss
Remember those rumors of an Apple smart display suspended on a robot arm? According to Bloomberg’s Mark Gurman, Apple is planning to debut the first device as soon as 2025, alongside a new operating system called homeOS.
It could be a device with a robotic arm or a simpler HomePod-with-screen affair. Gurman elaborated on this, claiming two versions are in the works: a low-end display for the basics, like FaceTime and smart home controls, and a high-end robotic variant that’ll cost upwards of $1,000. According to the report, Apple Intelligence will be a key part of the experience for both devices. I’m intrigued to see how Apple’s flavor of AI can help me run my home. I literally have no idea how it would.
— Mat Smith
The biggest tech stories you might have missed
How to mirror your iPhone on macOS Sequoia
Engadget review recap: iPhones, AirPods, Pixel Buds and an early look at the PS5 Pro
YouTube blocks songs from Adele and Green Day amid licensing negotiations
The 6 best cordless vacuums for 2024
Ditch the heavy machines and get a cordless stick vacuum.
Old-school upright vacuums left a lot to be desired, and cordless models right many of those wrongs. They’re thinner, lighter and easier to maneuver, and you don’t really have to sacrifice suction power anymore. Dyson isn’t your only option these days either — there are dozens of cordless vacuums. After testing a bunch of the best cordless stick vacuums, we’ve come up with our top picks, including our best budget pick at $300.
Fujifilm GFX100S II review
Outstanding performance at a reduced price.
Fujifilm’s original GFX100S was a popular alternative to the GFX100, offering the same picture quality in a slimmer body at a much lower price. It did have some flaws, though. Now, the company has released the $5,000 GFX100S II as a smaller, cheaper alternative to the $7,500 flagship GFX100 II. It’s a big improvement on the original and offers the same picture quality as the GFX100 II for $2,500 less. It lacks all the video talents of the pricier camera, though.
A peek at how A Minecraft Movie will handle crafting
A new clip of the film was teased during Minecraft Live 2024.
A Minecraft Movie is slated for release in April 2025 and will star Jack Black as Steve, alongside Jason Momoa, Danielle Brooks and Emma Myers. The team behind it shared a new clip during Minecraft Live, which expands on the brief crafting moment seen in the first trailer. The segment also gives us our first look at the movie’s interpretation of a Minecraft bee. I’ll let you form your own opinions — the teaser starts at 4:51.
This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-apples-rumored-smart-display-may-arrive-next-year-112222362.html?src=rss
Reminder: Disney Plus, Hulu and ESPN Plus are about to see a scary price hike in October
Disney Plus, Hulu and ESPN Plus are about to see a price rise on October 17.
Disney’s impending price hike that is set to impact its ad-free and with-ads tiers on Disney Plus, Hulu, and ESPN Plus is happening soon. Now that October is around the corner, customers will have to make the decision to either pay more to continue streaming or cancel their subscription.
Disney Plus, ESPN Plus, and Hulu are all expected to get more expensive on October 17, 2024, which means that you if you want to continue being signed up to one of the best streaming services you’ll have to pay extra to stay subscribed.
What should we expect from October’s price hike?
It’s happening again. I’m so tired……… from r/Anticonsumption
As mentioned above, it will come into effect from October 17 and effects Disney Plus, ESPN and Hulu, so it’s worth checking to see how your subscription will be effected – otherwise, you’ll no longer have access to the best Disney Plus movies and best Disney Plus shows or the best Hulu movies and best Hulu shows.
In a recent update to subscribers (see Reddit post above), Disney said: “Your payment method on file will be charged unless you cancel before your next billing cycle on or after October 17, 2024.” So you’ll want to make adjustments before that cut off point to avoid the hike.
Here’s the list of how each tier will be affected in mid-October again:
Disney Plus Basic (with ads) moves from $7.99 to $9.99 a monthDisney Plus Premium (without ads) moves from $13.99 to $15.99 a monthHulu with ads moves from $7.99 to $9.99 a monthHulu without ads moves from $17.99 to $18.99 a monthESPN Plus moves from $10 to $11.99 a month
If this price hike is the final straw and you want to make the most of your last weeks, we recommend looking at everything new on Hulu in October and everything leaving Hulu in October, so you can make the most of your subscription.
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Epic is suing Google — again — and now Samsung too
Photo illustration by Cath Virginia / The Verge | Photo by Philip Pacheco, Getty Images
Four years after Epic sued Google for running an illegal app store monopoly — a case it won this past December — Epic is suing again. The Fortnite game developer has filed a second antitrust lawsuit against Google, and now additionally Samsung, accusing them of illegally conspiring to undermine third-party app stores.
The lawsuit revolves around Samsung’s “Auto Blocker” feature, which now comes turned-on-by-default on new Samsung phones. While it’s turned on, it automatically keeps users from installing apps unless they come from “authorized sources” — namely, Google and Samsung’s app stores. Epic claims there’s no process for any rival store to become “authorized.”
When Epic filed its original lawsuits against Google and Apple in August 2020, it didn’t yet have its own mobile app store. Now, it does: On August 16th, it launched the Epic Games Store on Android globally and on iPhones in the European Union where the EU Digital Markets Act forced Apple to allow alternate stores.
But a month before it could launch its own store, Epic alleges, Samsung suddenly decided to make Auto Blocker more or less on-by-default — making it harder for new phone buyers to install competing apps themselves.
Photo by Sean Hollister / The Verge
Sure enough, I can’t install the Epic Games Store with Auto Blocker on. It works fine with it off.
Epic claims it now requires “an exceptionally onerous 21-step process” to download a third-party app store onto a Samsung phone, making it that much more likely users will give up somewhere along the way.
While “21 steps” seems like an exaggeration to me (Epic’s own website claims turning off Auto Blocker takes just four!) I can see the company’s point when I try it on my own Samsung phone. Not only does Auto Blocker prevent me from installing the new Epic Games Store, the “can’t install app” pop-up no longer tells me how to turn Auto Blocker off.
When I search for “turn off auto blocker” in my Samsung phone’s universal search bar, there are no relevant search results; when I search for “auto blocker,” I have to tap through several additional screens to shut it off. One of them asks me if I’m really sure, claiming “Auto Blocker keeps your phone safe by blocking threats and other suspicious activity.”
Today, Epic alleges that promise of safety is entirely bogus: “Auto Blocker conducts no assessment of the safety or security of any specific source or any specific app before blocking an installation,” the legal complaint reads.
“The thing’s not designed to protect against malware, which would be a completely legitimate purpose,” says Epic CEO Tim Sweeney. “The thing’s designed to prevent competition.”
“The thing’s not designed to protect against malware.”
In a roundtable interview with journalists, though, Sweeney admits he doesn’t yet have proof that Google and Samsung colluded — he’s hoping that comes out in the legal discovery process, like so very many embarrassing things did in Epic v. Google. He also admits he didn’t actually ask Samsung if the company would freely make the Epic Games Store an “authorized source.”
Like with Sweeney’s previous lawsuits, he claims that’s because he’s fighting on behalf of all app developers, not just Epic.
“If we’d fought Epic v. Apple and Epic v. Google solely on the basis of Epic getting special privileges, perhaps settlement discussions with Apple and Google might have been fruitful,” says Sweeney. “But if we did that, we’d be selling out all developers.”
Instead, he says, he privately asked Samsung to either change Auto Blocker so it’s turned off by default, or to create “an honest whitelisting process” that would automatically let honest apps through Samsung’s new barrier. When Samsung and Epic couldn’t agree on “the basis” of that whitelisting process, he says Epic threatened legal action, even sharing a draft version of today’s legal complaint with Samsung.
We’ve asked Samsung to confirm or deny whether Auto Blocker actually scans an app for threats or suspicious activity, and whether it worked with Google on the feature. We haven’t heard back yet.
I suspect Samsung will point out that it doesn’t secretly or quietly turn on Auto Blocker, though; it lets users choose. “The default setting for Auto Blocker is set to On in the phone’s initial setup wizard, but you can also change this setting to Off during the initial setup,” the company’s support page notes.
It’s also not yet clear whether Epic has been harmed by Auto Blocker. Only two new Samsung phones have shipped since Samsung turned it on-by-default. While Sweeney claims Google’s previous attempts to add friction to third-party apps (“Unknown Sources”) caused half the people who clicked “download” to give up partway, he admits he doesn’t yet have data showing that the Samsung feature is making things worse.
He says the Epic Games Store has now reached 10 million mobile installs, against a “totally achievable” 100 million target by the end of the year. He characterizes that as “traction but not an enormous amount.”
In Epic v. Google, the company argued that the Unknown Sources install flow made it so hard to attract new users to a rival app store, Sweeney was eventually forced to bring Fortnite to Google’s store even though he promised Samsung he wouldn’t. Though the jury wasn’t asked to decide on “Unknown Sources” specifically, they did decide that Epic was harmed by Google’s behavior overall.
Epic is asking for a jury trial this time as well.
Speaking of Epic v. Google, we’re expecting Judge James Donato to issue his final order there any day now, and it’s easy to imagine a world where Epic v. Samsung gets affected by how he decides to change Google’s behavior. If he grants Epic’s biggest asks, the Google Play Store would be forced to carry the Epic Games Store and other app stores inside of it and third-party app stores like Epic’s would also get access to Google Play’s entire app catalog. In that world, Auto Blocker seems a little less relevant.
But a Google appeal is guaranteed, and Epic is positioning today’s new lawsuit as a way to prevent and dissuade Google and partners from pursuing a “malicious compliance strategy” in the meanwhile. You could even argue that’s what Judge Donato asked for: in Epic v. Google, he repeatedly told Epic’s lawyers that he wouldn’t grant their request for an anti-circumvention provision to keep Google from getting creative with workarounds.
“We don’t do don’t-break-the-law injunctions… if you have a problem, you can come back,” he said last November.
Sweeney wouldn’t necessarily commit to suing other companies that erect barriers to third-party app stores, but says Epic is “watching that very closely.”
“Fortunately nobody has done this but Samsung, and we hope to keep it that way.”
Photo illustration by Cath Virginia / The Verge | Photo by Philip Pacheco, Getty Images
Four years after Epic sued Google for running an illegal app store monopoly — a case it won this past December — Epic is suing again. The Fortnite game developer has filed a second antitrust lawsuit against Google, and now additionally Samsung, accusing them of illegally conspiring to undermine third-party app stores.
The lawsuit revolves around Samsung’s “Auto Blocker” feature, which now comes turned-on-by-default on new Samsung phones. While it’s turned on, it automatically keeps users from installing apps unless they come from “authorized sources” — namely, Google and Samsung’s app stores. Epic claims there’s no process for any rival store to become “authorized.”
When Epic filed its original lawsuits against Google and Apple in August 2020, it didn’t yet have its own mobile app store. Now, it does: On August 16th, it launched the Epic Games Store on Android globally and on iPhones in the European Union where the EU Digital Markets Act forced Apple to allow alternate stores.
But a month before it could launch its own store, Epic alleges, Samsung suddenly decided to make Auto Blocker more or less on-by-default — making it harder for new phone buyers to install competing apps themselves.
Photo by Sean Hollister / The Verge
Sure enough, I can’t install the Epic Games Store with Auto Blocker on. It works fine with it off.
Epic claims it now requires “an exceptionally onerous 21-step process” to download a third-party app store onto a Samsung phone, making it that much more likely users will give up somewhere along the way.
While “21 steps” seems like an exaggeration to me (Epic’s own website claims turning off Auto Blocker takes just four!) I can see the company’s point when I try it on my own Samsung phone. Not only does Auto Blocker prevent me from installing the new Epic Games Store, the “can’t install app” pop-up no longer tells me how to turn Auto Blocker off.
When I search for “turn off auto blocker” in my Samsung phone’s universal search bar, there are no relevant search results; when I search for “auto blocker,” I have to tap through several additional screens to shut it off. One of them asks me if I’m really sure, claiming “Auto Blocker keeps your phone safe by blocking threats and other suspicious activity.”
Today, Epic alleges that promise of safety is entirely bogus: “Auto Blocker conducts no assessment of the safety or security of any specific source or any specific app before blocking an installation,” the legal complaint reads.
“The thing’s not designed to protect against malware, which would be a completely legitimate purpose,” says Epic CEO Tim Sweeney. “The thing’s designed to prevent competition.”
In a roundtable interview with journalists, though, Sweeney admits he doesn’t yet have proof that Google and Samsung colluded — he’s hoping that comes out in the legal discovery process, like so very many embarrassing things did in Epic v. Google. He also admits he didn’t actually ask Samsung if the company would freely make the Epic Games Store an “authorized source.”
Like with Sweeney’s previous lawsuits, he claims that’s because he’s fighting on behalf of all app developers, not just Epic.
“If we’d fought Epic v. Apple and Epic v. Google solely on the basis of Epic getting special privileges, perhaps settlement discussions with Apple and Google might have been fruitful,” says Sweeney. “But if we did that, we’d be selling out all developers.”
Instead, he says, he privately asked Samsung to either change Auto Blocker so it’s turned off by default, or to create “an honest whitelisting process” that would automatically let honest apps through Samsung’s new barrier. When Samsung and Epic couldn’t agree on “the basis” of that whitelisting process, he says Epic threatened legal action, even sharing a draft version of today’s legal complaint with Samsung.
We’ve asked Samsung to confirm or deny whether Auto Blocker actually scans an app for threats or suspicious activity, and whether it worked with Google on the feature. We haven’t heard back yet.
I suspect Samsung will point out that it doesn’t secretly or quietly turn on Auto Blocker, though; it lets users choose. “The default setting for Auto Blocker is set to On in the phone’s initial setup wizard, but you can also change this setting to Off during the initial setup,” the company’s support page notes.
It’s also not yet clear whether Epic has been harmed by Auto Blocker. Only two new Samsung phones have shipped since Samsung turned it on-by-default. While Sweeney claims Google’s previous attempts to add friction to third-party apps (“Unknown Sources”) caused half the people who clicked “download” to give up partway, he admits he doesn’t yet have data showing that the Samsung feature is making things worse.
He says the Epic Games Store has now reached 10 million mobile installs, against a “totally achievable” 100 million target by the end of the year. He characterizes that as “traction but not an enormous amount.”
In Epic v. Google, the company argued that the Unknown Sources install flow made it so hard to attract new users to a rival app store, Sweeney was eventually forced to bring Fortnite to Google’s store even though he promised Samsung he wouldn’t. Though the jury wasn’t asked to decide on “Unknown Sources” specifically, they did decide that Epic was harmed by Google’s behavior overall.
Epic is asking for a jury trial this time as well.
Speaking of Epic v. Google, we’re expecting Judge James Donato to issue his final order there any day now, and it’s easy to imagine a world where Epic v. Samsung gets affected by how he decides to change Google’s behavior. If he grants Epic’s biggest asks, the Google Play Store would be forced to carry the Epic Games Store and other app stores inside of it and third-party app stores like Epic’s would also get access to Google Play’s entire app catalog. In that world, Auto Blocker seems a little less relevant.
But a Google appeal is guaranteed, and Epic is positioning today’s new lawsuit as a way to prevent and dissuade Google and partners from pursuing a “malicious compliance strategy” in the meanwhile. You could even argue that’s what Judge Donato asked for: in Epic v. Google, he repeatedly told Epic’s lawyers that he wouldn’t grant their request for an anti-circumvention provision to keep Google from getting creative with workarounds.
“We don’t do don’t-break-the-law injunctions… if you have a problem, you can come back,” he said last November.
Sweeney wouldn’t necessarily commit to suing other companies that erect barriers to third-party app stores, but says Epic is “watching that very closely.”
“Fortunately nobody has done this but Samsung, and we hope to keep it that way.”
Loads more PS5 Pro enhanced games have been spotted on the PlayStation Store
The PS5 Pro enhanced library is already growing, with loads more games spotted on the PlayStation Store.
If you were holding out for some more details on the PS5 Pro games list then you’re in luck. A number of previously unknown PS5 Pro enhanced titles have been confirmed via the PlayStation Store, which now displays a “PS5 Pro Enhanced” label on certain games.
As spotted by an eagle-eyed Reddit user, the special label that denotes a PS5 Pro enhanced game is now out in the wild. According to the user, the full list of games where it currently appears is as follows.
Alan Wake 2Assassin’s Creed ShadowsThe Callisto ProtocolThe Crew MotorfestDead Rising Deluxe RemasterDemon’s SoulsDragon Age: The VeilguardDragon’s Dogma 2Dynasty Warriors: OriginsEA Sports College Football 25EA Sports FC 25Empire of the AntsEnlistedF1 24Final Fantasy VII RebirthThe First DescendantFortniteGran Turismo 7Hogwarts LegacyHorizon Zero Dawn RemasteredHorizon Forbidden WestThe Last of Us Part 1The Last of Us Part 2 RemasteredLies of PLike a Dragon: Pirate Yakuza in HawaiiMadden NFL 25Marvel RivalsMetal Gear Solid Delta: Snake EaterMortal Kombat 1My Little UniverseNaraka: BladepointNo Man’s SkyPro Baseball Spirits 2024-2025Ratchet & Clank: Rift ApartRedactedResident Evil 4Resident Evil VillageRetrievalRise of the RoninRogue FlightSpider-Man RemasteredSpider-Man Miles MoralesSpider-Man 2Spine: This is Gun FuStar Wars Jedi: SurvivorStar Wars OutlawsStellar BladeTest Drive Unlimited: Solar CrownTowers of AghasbaUntil DawnWarframeWar ThunderWolverineWorld of Warships: LegendscyubeVRKayak VR Mirage
That’s a total of 56 games, with two being exclusive to PSVR 2. Although a few of these were already confirmed to be part of the PS5 Pro enhanced library by Sony, there is some new information here.
We now know that Fortnite, Test Drive Unlimited: Solar Crown, and Warframe will all be receiving a boost on the console. As for what exactly this means, other PlayStation developers have said to expect something along the lines of higher framerates, increased resolution, and the use of new technologies like PSSR.
The PS5 Pro was announced and officially revealed by Sony earlier this month. It costs $699.99 / £699.99 / AU$1,999.95 and is set to release on November 7. PS5 Pro pre-orders are available right now via PlayStation Direct, with it set to come to other retailers on October 10.
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