Month: August 2024

Quordle today – hints and answers for Wednesday, August 21 (game #940)

Looking for Quordle clues? We can help. Plus get the answers to Quordle today and past solutions.

Quordle was one of the original Wordle alternatives and is still going strong now nearly 1,000 games later. It offers a genuine challenge, though, so read on if you need some Quordle hints today – or scroll down further for the answers.

Enjoy playing word games? You can also check out my Wordle today, NYT Connections today and NYT Strands today pages for hints and answers for those puzzles.

SPOILER WARNING: Information about Quordle today is below, so don’t read on if you don’t want to know the answers.

Quordle today (game #940) – hint #1 – Vowels

How many different vowels are in Quordle today?

The number of different vowels in Quordle today is 5*.

* Note that by vowel we mean the five standard vowels (A, E, I, O, U), not Y (which is sometimes counted as a vowel too).

Quordle today (game #940) – hint #2 – repeated letters

Do any of today’s Quordle answers contain repeated letters?

The number of Quordle answers containing a repeated letter today is 1.

Quordle today (game #940) – hint #3 – uncommon letters

Do the letters Q, Z, X or J appear in Quordle today?

• No. None of Q, Z, X or J appear among today’s Quordle answers.

Quordle today (game #940) – hint #4 – starting letters (1)

Do any of today’s Quordle puzzles start with the same letter?

The number of today’s Quordle answers starting with the same letter is 0.

If you just want to know the answers at this stage, simply scroll down. If you’re not ready yet then here’s one more clue to make things a lot easier:

Quordle today (game #940) – hint #5 – starting letters (2)

What letters do today’s Quordle answers start with?

• A

• S

• L

• C

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.

Quordle today (game #940) – the answers

(Image credit: Merriam-Webster)

The answers to today’s Quordle, game #940, are…

ALOFTSNUCKLAPSECOMIC

Well, that’s never happened to me before! Today, I nearly failed at Quordle due to a typo – yes, really. I’d struggled a bit with this one anyway, losing a guess to ALOFT (I played ALLOT first), but still had two guesses left for the final quadrant, with a green O and yellow I and C. COMIC was the obvious answer, but I was rushing and played COMIX by accident… and it was accepted. The horror! Fortunately I still had one guess left, but it was a reminder to be careful.

How did you do today? Send me an email and let me know.

Daily Sequence today (game #940) – the answers

(Image credit: Merriam-Webster)

The answers to today’s Quordle Daily Sequence, game #940, are…

POSERLEARNGAUZESKUNK

Quordle answers: The past 20

Quordle #939, Tuesday 20 August: CHIEF, SNORT, OUNCE, MILKYQuordle #938, Monday 19 August: GIVEN, STIFF, STOOL, ANTICQuordle #937, Sunday 18 August: DEPTH, JUICY, GAWKY, INLAYQuordle #936, Saturday 17 August: HUMUS, FRONT, FUNNY, DRYLYQuordle #935, Friday 16 August: BRICK, CABLE, INBOX, FLOSSQuordle #934, Thursday 15 August: STINT, TRAIL, DECAL, BRAINQuordle #933, Wednesday 14 August: TENOR, CLEFT, USHER, CREEPQuordle #932, Tuesday 13 August: LIMIT, AMBLE, ALBUM, BULLYQuordle #931, Monday 12 August: CHEER, FUNKY, TRITE, THUMPQuordle #930, Sunday 11 August: COURT, LOAMY, TOAST, OCCURQuordle #929, Saturday 10 August: MOLAR, FLIER, HEFTY, JAZZYQuordle #928, Friday 9 August: WEARY, SWILL, CUMIN, COBRAQuordle #927, Thursday 8 August: GUSTO, SPRIG, SOLID, SWOREQuordle #926, Wednesday 7 August: GONER, PEACH, SWUNG, USHERQuordle #925, Tuesday 6 August: AWFUL, BLAST, WRING, SCOLDQuordle #924, Monday 5 August: CHUCK, VILLA, JIFFY, FLAKEQuordle #923, Sunday 4 August: MUDDY, SCARF, DECAL, SURLYQuordle #922, Saturday 3 August: UNMET, EJECT, MAPLE, LUCKYQuordle #921, Friday 2 August: TIGHT, HONEY, RETRY, SPOUTQuordle #920, Thursday 1 August: SUING, CRAFT, STUFF, SPIKE

Read More 

NYT Strands today — hints, answers and spangram for Wednesday, August 21 (game #171)

Looking for NYT Strands answers and hints? Here’s all you need to know to solve today’s game, including the spangram.

Strands is the NYT’s latest word game after the likes of Wordle, Spelling Bee and Connections – and it’s great fun. It can be difficult, though, so read on for my Strands hints.

Want more word-based fun? Then check out my Wordle today, NYT Connections today and Quordle today pages for hints and answers for those games.

SPOILER WARNING: Information about NYT Strands today is below, so don’t read on if you don’t want to know the answers.

NYT Strands today (game #171) – hint #1 – today’s theme

What is the theme of today’s NYT Strands?

Today’s NYT Strands theme is… One for the ages

NYT Strands today (game #171) – hint #2 – clue words

Play any of these words to unlock the in-game hints system.

RASHTRASHDASHHATSBATSRATS

NYT Strands today (game #171) – hint #3 – spangram

What is a hint for today’s spangram?

It’s your special day!

NYT Strands today (game #171) – hint #4 – spangram position

What are two sides of the board that today’s spangram touches?

First: top, 3rd column

Last: bottom, 4th column

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.

NYT Strands today (game #171) – the answers

(Image credit: New York Times)

The answers to today’s Strands, game #171, are…

CAKEPARTYGIFTSCARDSCANDLESCELEBRATESPANGRAM: HAPPYBIRTHDAY

My rating: EasyMy score: 1 hint

I’m unusual (in the TechRadar office at least) in not caring in the slightest about my birthday. I don’t celebrate it, and haven’t done for years – it’s just another day. I don’t resent people who go big on their birthdays as such, but I do wonder why it’s so important that we mark the fact the Earth has rotated various multiples of 365 times since the day we were born. I think this might just be me, though.

Anyway, this was one of those Strands games where I simply could not get started without help. The theme clue of ‘one for the ages’ simply didn’t give me enough to go on to work out the concept, so I used up a hint, which gave me the word CAKE, and after that it wasn’t so bad.

How did you do today? Send me an email and let me know.

Yesterday’s NYT Strands answers (Tuesday 20 August, game #170)

UMBRELLAHOODSLICKERPONCHOGALOSHESGAITERSSPANGRAM: RAINGEAR

What is NYT Strands?

Strands is the NYT’s new word game, following Wordle and Connections. It’s now out of beta so is a fully fledged member of the NYT’s games stable and can be played on the NYT Games site on desktop or mobile.

I’ve got a full guide to how to play NYT Strands, complete with tips for solving it, so check that out if you’re struggling to beat it each day.

Read More 

NYT Connections today — hints and answers for Wednesday, August 21 (game #437)

Looking for NYT Connections answers and hints? Here’s all you need to know to solve today’s game, plus my commentary on the puzzles.

Good morning! Let’s play Connections, the NYT’s clever word game that challenges you to group answers in various categories. It can be tough, so read on if you need clues.

What should you do once you’ve finished? Why, play some more word games of course. I’ve also got daily Wordle hints and answers, Strands hints and answers and Quordle hints and answers articles if you need help for those too.

SPOILER WARNING: Information about NYT Connections today is below, so don’t read on if you don’t want to know the answers.

NYT Connections today (game #437) – today’s words

(Image credit: New York Times)

Today’s NYT Connections words are…

BALLOONBARCAKEFIZZPIEBUBBLETIRECOATSLINGSMEARPUNCHLINEFLOATIESOURPLASTERBASKETBALL

NYT Connections today (game #437) – hint #1 – group hints

What are some clues for today’s NYT Connections groups?

Yellow: Slap it on topGreen: Pump it upBlue: Data displaysPurple: Alcoholic mixes

Need more clues?

We’re firmly in spoiler territory now, but read on if you want to know what the four theme answers are for today’s NYT Connections puzzles…

NYT Connections today (game #437) – hint #2 – group answers

What are the answers for today’s NYT Connections groups?

YELLOW: COVER WITH A THICK LAYERGREEN: THINGS THAT ARE INFLATED BALLOON, BASKETBALL, FLOATIE, TIREBLUE: KINDS OF CHARTSPURPLE: CLASSIC COCKTAIL TYPES FIZZ, PUNCH, SLING, SOUR

Right, the answers are below, so DO NOT SCROLL ANY FURTHER IF YOU DON’T WANT TO SEE THEM.

NYT Connections today (game #437) – the answers

(Image credit: New York Times)

The answers to today’s Connections, game #437, are…

YELLOW: COVER WITH A THICK LAYER CAKE, COAT, PLASTER, SMEARGREEN: THINGS THAT ARE INFLATED BALLOON, BASKETBALL, FLOATIE, TIREBLUE: KINDS OF CHARTS BAR, BUBBLE, LINE, PIEPURPLE: CLASSIC COCKTAIL TYPES FIZZ, PUNCH, SLING, SOUR

My rating: HardMy score: Fail

This was, rather shamefully, a second Connections fail in only a couple of days for me. It is a difficult one, I think, but not impossible.

That said, I feel I was at a disadvantage compared to some people. FLOATIE is not a term I’ve ever heard used before, and I think that might be a popular term in the US that isn’t used in the UK, where I’m from. Plus, TIRE is spelled TYRE in the UK, so I only saw that as ‘getting tired’ rather than ‘the thing that goes on wheels) and didn’t think for it to go with other inflatables.

But even so, I should have solved this, especially given that I did get the blue group, but this was obviously another off day for me. Hope it was better for you.

How did you do today? Send me an email and let me know.

Yesterday’s NYT Connections answers (Tuesday, 20 August, game #436)

YELLOW: RUSH OF WIND BLOW, DRAFT, GUST, PUFFGREEN: ROTATE CRANK, REEL, TURN, WINDBLUE: ZODIAC SYMBOLS BULL, CRAB, LION, RAMPURPLE: DR. SEUSS TITLE FIGURES CAT, GRINCH, POP, TURTLE

What is NYT Connections?

NYT Connections is one of several increasingly popular word games made by the New York Times. It challenges you to find groups of four items that share something in common, and each group has a different difficulty level: green is easy, yellow a little harder, blue often quite tough and purple usually very difficult.

On the plus side, you don’t technically need to solve the final one, as you’ll be able to answer that one by a process of elimination. What’s more, you can make up to four mistakes, which gives you a little bit of breathing room.

It’s a little more involved than something like Wordle, however, and there are plenty of opportunities for the game to trip you up with tricks. For instance, watch out for homophones and other word games that could disguise the answers.

It’s playable for free via the NYT Games site on desktop or mobile.

Read More 

‘Civilization 7 Captures the Chaos of Human History In Manageable Doses’

An anonymous reader quotes a report from The Guardian, written by Julian Benson: It’s been eight years since Civilization 6 — the most recent in a very long-running strategy game series that sees you take a nation from the prehistoric settlement of their first town through centuries of development until they reach the space age. Since 2016 it has amassed an abundance of expansions, scenario packs, new nations, modes and systems for players to master — but series producer Dennis Shirk at Firaxis Games feels that enough it enough. “It was getting too big for its britches,” he says. “It was time to make something new.”

“It’s tough to even get through the whole game,” designer Ed Beach says, singling out the key problem that Firaxis aims to solve with the forthcoming Civilization 7. While the early turns of a campaign in Civilization 6 can be swift, when you’re only deciding the actions for the population of a single town, “the number of systems, units, and entities you must manage explodes after a while,” Beach says. From turn one to victory, a single campaign can take more than 20 hours, and if you start falling behind other nations, it can be tempting to restart long before you see the endgame. That’s why Civilization 7’s campaign has been split into three ages — Antiquity, Exploration and Modern — with each ending in a dramatic explosion of global crises. “Breaking the game into chapters lets people get through history in a more digestible fashion,” Beach says.

When you start a new campaign, you pick a leader and civilization to govern, and direct your people in establishing their first settlements and encounters with the other peoples populating a largely undeveloped land. You’ll choose the technologies they research, the expansions they make to their cities, and whom they try to befriend or conquer. Every turn you complete or scientific, economic, cultural and military milestone you pass adds points to a meter running in the background. Once that meter hits 200, you and all the other surviving civilizations on the map will transition into the next age. When moving from Antiquity to Exploration and later Exploration to Modern, you select a new civilization to lead. You’ll retain all the cities you controlled before but have access to different technologies and attributes. This may seem strange, but it’s built to reflect history: think of London, which was once run by the Romans before being supplanted by the Anglo-Saxons. No empire lasts for ever, but they don’t all collapse, either.

Breaking Civilization 7 into chapters also gives campaigns a new rhythm. As you approach the end of an age, you’ll begin to face global crises. In Antiquity, for instance, you can see a proliferation of independent powers similar to the tribes that tore down Rome. “We’re not calling them barbarians any more,” Beach says. “It’s a more nuanced way to present them.” These crises multiply and strengthen until you reach the next age. “It’s like a sci-fi or fantasy series with a huge, crazy conclusion, and then the next book starts nice and calm,” Beach says. “There’s a point where getting to the next age is a relief.” Here’s a round-up of thoughts on Civilization 7 from some of the most respected gaming outlets and reviewers:

Civilization VII hands-on: This strategy sequel rethinks the long game — Ars Technica’s Samuel Axon
Civilization 7 pairs seismic changes with a lovably familiar formula — Eurogamer’s Chris Tapsell
Civilization 7 hands-on: Huge changes are coming to the classic strategy series – PC Gamer’s Tyler Wilde
Civilization 7 lets you mix and match history — and it’s a blast – The Verge’s Ash Parrish
Civilization 7 Hands-On Preview: Creating Your Legacy – Game Rant’s Joshua Duckworth
Sid Meier’s Civilization VII preview — possibly the freshest sequel yet – GamesHub’s Jam Walker
How Civilization 7 Rethinks The Series’ Structure – GameSpot’s Steve Watts

Read more of this story at Slashdot.

An anonymous reader quotes a report from The Guardian, written by Julian Benson: It’s been eight years since Civilization 6 — the most recent in a very long-running strategy game series that sees you take a nation from the prehistoric settlement of their first town through centuries of development until they reach the space age. Since 2016 it has amassed an abundance of expansions, scenario packs, new nations, modes and systems for players to master — but series producer Dennis Shirk at Firaxis Games feels that enough it enough. “It was getting too big for its britches,” he says. “It was time to make something new.”

“It’s tough to even get through the whole game,” designer Ed Beach says, singling out the key problem that Firaxis aims to solve with the forthcoming Civilization 7. While the early turns of a campaign in Civilization 6 can be swift, when you’re only deciding the actions for the population of a single town, “the number of systems, units, and entities you must manage explodes after a while,” Beach says. From turn one to victory, a single campaign can take more than 20 hours, and if you start falling behind other nations, it can be tempting to restart long before you see the endgame. That’s why Civilization 7’s campaign has been split into three ages — Antiquity, Exploration and Modern — with each ending in a dramatic explosion of global crises. “Breaking the game into chapters lets people get through history in a more digestible fashion,” Beach says.

When you start a new campaign, you pick a leader and civilization to govern, and direct your people in establishing their first settlements and encounters with the other peoples populating a largely undeveloped land. You’ll choose the technologies they research, the expansions they make to their cities, and whom they try to befriend or conquer. Every turn you complete or scientific, economic, cultural and military milestone you pass adds points to a meter running in the background. Once that meter hits 200, you and all the other surviving civilizations on the map will transition into the next age. When moving from Antiquity to Exploration and later Exploration to Modern, you select a new civilization to lead. You’ll retain all the cities you controlled before but have access to different technologies and attributes. This may seem strange, but it’s built to reflect history: think of London, which was once run by the Romans before being supplanted by the Anglo-Saxons. No empire lasts for ever, but they don’t all collapse, either.

Breaking Civilization 7 into chapters also gives campaigns a new rhythm. As you approach the end of an age, you’ll begin to face global crises. In Antiquity, for instance, you can see a proliferation of independent powers similar to the tribes that tore down Rome. “We’re not calling them barbarians any more,” Beach says. “It’s a more nuanced way to present them.” These crises multiply and strengthen until you reach the next age. “It’s like a sci-fi or fantasy series with a huge, crazy conclusion, and then the next book starts nice and calm,” Beach says. “There’s a point where getting to the next age is a relief.” Here’s a round-up of thoughts on Civilization 7 from some of the most respected gaming outlets and reviewers:

Civilization VII hands-on: This strategy sequel rethinks the long game — Ars Technica’s Samuel Axon
Civilization 7 pairs seismic changes with a lovably familiar formula — Eurogamer’s Chris Tapsell
Civilization 7 hands-on: Huge changes are coming to the classic strategy series – PC Gamer’s Tyler Wilde
Civilization 7 lets you mix and match history — and it’s a blast – The Verge’s Ash Parrish
Civilization 7 Hands-On Preview: Creating Your Legacy – Game Rant’s Joshua Duckworth
Sid Meier’s Civilization VII preview — possibly the freshest sequel yet – GamesHub’s Jam Walker
How Civilization 7 Rethinks The Series’ Structure – GameSpot’s Steve Watts

Read more of this story at Slashdot.

Read More 

iPhone Photography Awards Highlight Best Images of 2024

Every year, the iPhone Photography Awards (IPPA) selects the best photographs captured with an ‌iPhone‌, and the 2024 award winners were announced today. Many of this year’s winning images were taken with Apple’s most recent iPhone 15 models.

The grand prize image features a boy at an aquarium, with the photo shot in black and white using an iPhone 15 Pro Max.

The first place image includes a group of swimmers at a lifeguard camp from an ‌iPhone‌ 11 Pro Pro Max, while the second place image features children in Cambodia shot on an ‌iPhone 15 Pro‌.

There are also winners across a number of categories, including abstract, animals, architecture, children, cityscape, landscape, lifestyle, nature, people, portrait, series, still life, travel, and other. All of the winning images can be viewed on the IPPA website.

IPPA has been running the ‌iPhone‌ Photography Awards since 2007, and 2024 marks the 17th annual competition. The contests are open to ‌iPhone‌ and iPad users worldwide, and images can be edited with iOS apps. It is worth noting that it costs money to send in a photo, but Apple devices are provided as prizes.This article, “iPhone Photography Awards Highlight Best Images of 2024” first appeared on MacRumors.comDiscuss this article in our forums

Every year, the iPhone Photography Awards (IPPA) selects the best photographs captured with an ‌iPhone‌, and the 2024 award winners were announced today. Many of this year’s winning images were taken with Apple’s most recent iPhone 15 models.

The grand prize image features a boy at an aquarium, with the photo shot in black and white using an iPhone 15 Pro Max.

The first place image includes a group of swimmers at a lifeguard camp from an ‌iPhone‌ 11 Pro Pro Max, while the second place image features children in Cambodia shot on an ‌iPhone 15 Pro‌.

There are also winners across a number of categories, including abstract, animals, architecture, children, cityscape, landscape, lifestyle, nature, people, portrait, series, still life, travel, and other. All of the winning images can be viewed on the IPPA website.

IPPA has been running the ‌iPhone‌ Photography Awards since 2007, and 2024 marks the 17th annual competition. The contests are open to ‌iPhone‌ and iPad users worldwide, and images can be edited with iOS apps. It is worth noting that it costs money to send in a photo, but Apple devices are provided as prizes.
This article, “iPhone Photography Awards Highlight Best Images of 2024” first appeared on MacRumors.com

Discuss this article in our forums

Read More 

Genshin Impact is coming to Xbox this fall

Genshin Impact is bringing its fantastical world to the Xbox this fall. During Gamescom 2024, developer HoYoverse announced that the free-to-play open-world game will be available on Xbox Series X|S and Xbox Cloud Gaming beginning on November 20.
With that release, Xbox players will receive all the same updates, cross-play and cross-progression as Genshin has on other platforms. It can be wishlisted today and Xbox Game Pass players can pre-install it today as well.
Since its debut in September 2020, Genshin Impact has gotten many content updates, arrived on additional platforms, and even spawned an anime series. HoYoverse followed up this international success with a similar science fiction title, Honkai: Star Rail, last spring and then with Zenless Zone Zero this spring.This article originally appeared on Engadget at https://www.engadget.com/gaming/genshin-impact-is-coming-to-xbox-this-fall-224105925.html?src=rss

Genshin Impact is bringing its fantastical world to the Xbox this fall. During Gamescom 2024, developer HoYoverse announced that the free-to-play open-world game will be available on Xbox Series X|S and Xbox Cloud Gaming beginning on November 20.

With that release, Xbox players will receive all the same updates, cross-play and cross-progression as Genshin has on other platforms. It can be wishlisted today and Xbox Game Pass players can pre-install it today as well.

Since its debut in September 2020, Genshin Impact has gotten many content updates, arrived on additional platforms, and even spawned an anime series. HoYoverse followed up this international success with a similar science fiction title, Honkai: Star Rail, last spring and then with Zenless Zone Zero this spring.

This article originally appeared on Engadget at https://www.engadget.com/gaming/genshin-impact-is-coming-to-xbox-this-fall-224105925.html?src=rss

Read More 

Federal Judge Strikes Down Ban On Worker ‘Noncompete’ Agreements

U.S. District Judge Ada Brown in Dallas blocked the FTC’s rule banning noncompete agreements, arguing the FTC lacks authority to implement such broad regulations and did not adequately justify the sweeping prohibition. Reuters reports: Brown had temporarily blocked the rule in July while she considered a bid by the U.S. Chamber of Commerce, the country’s largest business lobby, and tax service firm Ryan to strike it down entirely. The rule was set to take effect Sept. 4. Brown in her ruling said that even if the FTC had the power to adopt the rule, the agency had not justified banning virtually all noncompete agreements. “The Commission’s lack of evidence as to why they chose to impose such a sweeping prohibition … instead of targeting specific, harmful non-competes, renders the Rule arbitrary and capricious,” wrote Brown, an appointee of Republican former President Donald Trump.

FTC spokesperson Victoria Graham said the agency was disappointed with the ruling and is “seriously considering a potential appeal.”
“Today’s decision does not prevent the FTC from addressing noncompetes through case-by-base enforcement actions,” Graham said in a statement. The Democratic-controlled FTC approved the ban on noncompete agreements in a 3-2 vote in May. The commission and supporters of the rule say the agreements are an unfair restraint on competition that violate U.S. antitrust law and suppress workers’ wages and mobility.

Read more of this story at Slashdot.

U.S. District Judge Ada Brown in Dallas blocked the FTC’s rule banning noncompete agreements, arguing the FTC lacks authority to implement such broad regulations and did not adequately justify the sweeping prohibition. Reuters reports: Brown had temporarily blocked the rule in July while she considered a bid by the U.S. Chamber of Commerce, the country’s largest business lobby, and tax service firm Ryan to strike it down entirely. The rule was set to take effect Sept. 4. Brown in her ruling said that even if the FTC had the power to adopt the rule, the agency had not justified banning virtually all noncompete agreements. “The Commission’s lack of evidence as to why they chose to impose such a sweeping prohibition … instead of targeting specific, harmful non-competes, renders the Rule arbitrary and capricious,” wrote Brown, an appointee of Republican former President Donald Trump.

FTC spokesperson Victoria Graham said the agency was disappointed with the ruling and is “seriously considering a potential appeal.”
“Today’s decision does not prevent the FTC from addressing noncompetes through case-by-base enforcement actions,” Graham said in a statement. The Democratic-controlled FTC approved the ban on noncompete agreements in a 3-2 vote in May. The commission and supporters of the rule say the agreements are an unfair restraint on competition that violate U.S. antitrust law and suppress workers’ wages and mobility.

Read more of this story at Slashdot.

Read More 

Scroll to top
Generated by Feedzy