Month: August 2024

Google Can’t Defend Shady Chrome Data Hoarding As ‘Browser Agnostic,’ Court Says

An anonymous reader quotes a report from Ars Technica: Chrome users who declined to sync their Google accounts with their browsing data secured a big privacy win this week after previously losing a proposed class action claiming that Google secretly collected personal data without consent from over 100 million Chrome users who opted out of syncing. On Tuesday, the 9th US Circuit Court of Appeals reversed (PDF) the prior court’s finding that Google had properly gained consent for the contested data collection. The appeals court said that the US district court had erred in ruling that Google’s general privacy policies secured consent for the data collection. The district court failed to consider conflicts with Google’s Chrome Privacy Notice (CPN), which said that users’ “choice not to sync Chrome with their Google accounts meant that certain personal information would not be collected and used by Google,” the appeals court ruled.

Rather than analyzing the CPN, it appears that the US district court completely bought into Google’s argument that the CPN didn’t apply because the data collection at issue was “browser agnostic” and occurred whether a user was browsing with Chrome or not. But the appeals court — by a 3-0 vote — did not. In his opinion, Circuit Judge Milan Smith wrote that the “district court should have reviewed the terms of Google’s various disclosures and decided whether a reasonable user reading them would think that he or she was consenting to the data collection.” “By focusing on ‘browser agnosticism’ instead of conducting the reasonable person inquiry, the district court failed to apply the correct standard,” Smith wrote. “Viewed in the light most favorable to Plaintiffs, browser agnosticism is irrelevant because nothing in Google’s disclosures is tied to what other browsers do.”

Smith seemed to suggest that the US district court wasted time holding a “7.5-hour evidentiary hearing which included expert testimony about ‘whether the data collection at issue'” was “browser-agnostic.” “Rather than trying to determine how a reasonable user would understand Google’s various privacy policies,” the district court improperly “made the case turn on a technical distinction unfamiliar to most ‘reasonable'” users, Smith wrote. Now, the case has been remanded to the district court where Google will face a trial over the alleged failure to get consent for the data collection. If the class action is certified, Google risks owing currently unknown damages to any Chrome users who opted out of syncing between 2016 and 2024. According to Smith, the key focus of the trial will be weighing the CPN terms and determining “what a ‘reasonable user’ of a service would understand they were consenting to, not what a technical expert would.”

Read more of this story at Slashdot.

An anonymous reader quotes a report from Ars Technica: Chrome users who declined to sync their Google accounts with their browsing data secured a big privacy win this week after previously losing a proposed class action claiming that Google secretly collected personal data without consent from over 100 million Chrome users who opted out of syncing. On Tuesday, the 9th US Circuit Court of Appeals reversed (PDF) the prior court’s finding that Google had properly gained consent for the contested data collection. The appeals court said that the US district court had erred in ruling that Google’s general privacy policies secured consent for the data collection. The district court failed to consider conflicts with Google’s Chrome Privacy Notice (CPN), which said that users’ “choice not to sync Chrome with their Google accounts meant that certain personal information would not be collected and used by Google,” the appeals court ruled.

Rather than analyzing the CPN, it appears that the US district court completely bought into Google’s argument that the CPN didn’t apply because the data collection at issue was “browser agnostic” and occurred whether a user was browsing with Chrome or not. But the appeals court — by a 3-0 vote — did not. In his opinion, Circuit Judge Milan Smith wrote that the “district court should have reviewed the terms of Google’s various disclosures and decided whether a reasonable user reading them would think that he or she was consenting to the data collection.” “By focusing on ‘browser agnosticism’ instead of conducting the reasonable person inquiry, the district court failed to apply the correct standard,” Smith wrote. “Viewed in the light most favorable to Plaintiffs, browser agnosticism is irrelevant because nothing in Google’s disclosures is tied to what other browsers do.”

Smith seemed to suggest that the US district court wasted time holding a “7.5-hour evidentiary hearing which included expert testimony about ‘whether the data collection at issue'” was “browser-agnostic.” “Rather than trying to determine how a reasonable user would understand Google’s various privacy policies,” the district court improperly “made the case turn on a technical distinction unfamiliar to most ‘reasonable'” users, Smith wrote. Now, the case has been remanded to the district court where Google will face a trial over the alleged failure to get consent for the data collection. If the class action is certified, Google risks owing currently unknown damages to any Chrome users who opted out of syncing between 2016 and 2024. According to Smith, the key focus of the trial will be weighing the CPN terms and determining “what a ‘reasonable user’ of a service would understand they were consenting to, not what a technical expert would.”

Read more of this story at Slashdot.

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Twitch is upping subscription prices on mobile

Illustration by Nick Barclay / The Verge

If you subscribe to Twitch channels from Twitch’s mobile app, you might have to pay a bit more starting in October.
Twitch announced on Wednesday that Tier 1 and gift subscriptions in more than 40 countries will have a higher price on the mobile app starting on October 1st. According to emails from Twitch shared by Dexerto and on Reddit, Tier 1 subscriptions will cost $7.99 per month, an increase from the current Tier 1 price on the app of $5.99 per month. The cost of Tier 2 and Tier 3 subscriptions will remain the same.
The July price hike, which affected subscriptions on the web, upped a Tier 1 subscription to $5.99 per month in the US, an increase of $1. (Once the new mobile price increase takes effect, subscribing via the app will once again be more expensive than on the web; like other companies, Twitch charges higher prices for subscriptions on mobile apps as a way to offset Apple’s and Google’s app store fees.)
Last year, in the US, Twitch increased the price of Twitch Turbo, its monthly subscription that removes ads, from $8.99 per month to $11.99 per month.

Illustration by Nick Barclay / The Verge

If you subscribe to Twitch channels from Twitch’s mobile app, you might have to pay a bit more starting in October.

Twitch announced on Wednesday that Tier 1 and gift subscriptions in more than 40 countries will have a higher price on the mobile app starting on October 1st. According to emails from Twitch shared by Dexerto and on Reddit, Tier 1 subscriptions will cost $7.99 per month, an increase from the current Tier 1 price on the app of $5.99 per month. The cost of Tier 2 and Tier 3 subscriptions will remain the same.

The July price hike, which affected subscriptions on the web, upped a Tier 1 subscription to $5.99 per month in the US, an increase of $1. (Once the new mobile price increase takes effect, subscribing via the app will once again be more expensive than on the web; like other companies, Twitch charges higher prices for subscriptions on mobile apps as a way to offset Apple’s and Google’s app store fees.)

Last year, in the US, Twitch increased the price of Twitch Turbo, its monthly subscription that removes ads, from $8.99 per month to $11.99 per month.

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This AI Graphics Startup Is a Cheap, Easy Alternative to Adobe and Canva

Napkin AI is a text-to-visual graphics generator that’s great for cleaning up your presentations or spicing up a report.

Napkin AI is a text-to-visual graphics generator that’s great for cleaning up your presentations or spicing up a report.

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Netflix Games Unveils Squid Game and More Coming to the Service Soon

Netflix showed a few of these games at Gamescom.

Netflix showed a few of these games at Gamescom.

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How to Set Up Parental Controls on Your Wi-Fi Router

Many routers let you manage who has access to what online content and when.

Many routers let you manage who has access to what online content and when.

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Microsoft’s latest accessible controllers include the Xbox Adaptive Joystick

Xbox continues to impress with its accessibility accommodations for gamers with disabilities. Alongside some updates to the Xbox console lineup, Microsoft unveiled several new controllers on Wednesday to help more people experience the joy of frictionless gaming.
The Xbox Adaptive Joystick fills what Microsoft called a widely expressed “need for an affordable, singular joystick” to use with other Xbox controllers. Designed for people with limited mobility, it has four customizable button inputs on the front, a standard thumbstick and two more mappable bumper and trigger-style buttons.
You can plug the wired stick into the Xbox Adaptive Controller or the console. Alternatively, you can link it with a standard Xbox gamepad using Xbox Controller Assist (solo or couch co-op). The Xbox Adaptive Joystick also has a quarter-inch thread for mounting, adding to its versatility.
The joystick will only cost $30 when it arrives in early 2025.

Microsoft is also rolling out 3D-printable files for adaptive thumbstick toppers, designed for those who have trouble gripping the standard Xbox sticks. You can print adapters in the shapes of a plate, dome, narrow stick, “pull” (a deep, bowl-shaped surface), sphere and a custom base for adding materials like clay or moldable plastic.
Of course, you’ll need to own a 3D printer, use a friend’s or find a professional service to print them. The printable files are free from Xbox Design Lab.

In partnership with 8BitDo, the Lite SE 2.4G Wireless Controller is a gamepad with all inputs on its top surface. It has low-resistance buttons and “highly sensitive” Hall effect joysticks. It even includes a non-slip silicone mat to keep things steady. As a bonus, it includes 8BitDo’s coveted Super Buttons, first packaged with the Nintendo-inspired mechanical keyboard.
The 8BitDo Lite SE 2.4G is available starting today for $60.

Finally, the ByoWave Proteus Controller, revealed earlier this year for Global Accessibility Awareness Day, is now available to order. The innovative, modular gamepad has “snap and play” parts that offer over 100 million combinations tailored to your needs. The Proteus is available for $299 in the US, EU, UK and Canada.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsofts-latest-accessible-controllers-include-the-xbox-adaptive-joystick-184800659.html?src=rss

Xbox continues to impress with its accessibility accommodations for gamers with disabilities. Alongside some updates to the Xbox console lineup, Microsoft unveiled several new controllers on Wednesday to help more people experience the joy of frictionless gaming.

The Xbox Adaptive Joystick fills what Microsoft called a widely expressed “need for an affordable, singular joystick” to use with other Xbox controllers. Designed for people with limited mobility, it has four customizable button inputs on the front, a standard thumbstick and two more mappable bumper and trigger-style buttons.

You can plug the wired stick into the Xbox Adaptive Controller or the console. Alternatively, you can link it with a standard Xbox gamepad using Xbox Controller Assist (solo or couch co-op). The Xbox Adaptive Joystick also has a quarter-inch thread for mounting, adding to its versatility.

The joystick will only cost $30 when it arrives in early 2025.

Microsoft is also rolling out 3D-printable files for adaptive thumbstick toppers, designed for those who have trouble gripping the standard Xbox sticks. You can print adapters in the shapes of a plate, dome, narrow stick, “pull” (a deep, bowl-shaped surface), sphere and a custom base for adding materials like clay or moldable plastic.

Of course, you’ll need to own a 3D printer, use a friend’s or find a professional service to print them. The printable files are free from Xbox Design Lab.

In partnership with 8BitDo, the Lite SE 2.4G Wireless Controller is a gamepad with all inputs on its top surface. It has low-resistance buttons and “highly sensitive” Hall effect joysticks. It even includes a non-slip silicone mat to keep things steady. As a bonus, it includes 8BitDo’s coveted Super Buttons, first packaged with the Nintendo-inspired mechanical keyboard.

The 8BitDo Lite SE 2.4G is available starting today for $60.

Finally, the ByoWave Proteus Controller, revealed earlier this year for Global Accessibility Awareness Day, is now available to order. The innovative, modular gamepad has “snap and play” parts that offer over 100 million combinations tailored to your needs. The Proteus is available for $299 in the US, EU, UK and Canada.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/microsofts-latest-accessible-controllers-include-the-xbox-adaptive-joystick-184800659.html?src=rss

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