Month: August 2024

The Borderlands movie hides its best ideas under painful jokes

Image: Lionsgate

And now you can watch it at home. The Borderlands movie, which released in theaters all of 21 days ago, is already available to watch at home through video on demand. This three-week turnaround could be indicative of the movie’s poor box office performance coupled with its poor critical reception. After seeing it for myself, I agree it’s not the best example of a video game movie. However, I also saw moments where the movie took its source material and remixed it into something entertaining. Whether you watch this movie in theaters, at home, or not at all, Borderlands deserves your respect.
Part of that is because honestly, the movie isn’t that bad. It’s visually impressive, with gorgeous styling and action sequences that were actually intelligible instead of greasy-looking smears of CG. It has a bog standard found family / magical MacGuffin plot that manages to say something interesting about the whole “chosen one” trope.

Cate Blanchett stars as Lilith, a bounty hunter who travels to the planet Pandora to rescue a girl named Tina (Ariana Greenblatt) from the clutches of Roland, a Crimson Lance soldier gone rogue (Kevin Hart) and his psycho accomplice — movie’s description, not mine — Krieg (Florian Munteanu). Lilith discovers that Tina went willingly with her captors and with the unhelpful help of the robot Claptrap (voiced by Jack Black) and the expertise of Dr. Patricia Tanis (Jamie Lee Curtis), Lilith decides to help Tina acquire a powerful artifact to keep it out of the hands of her disgustingly wealthy father, Deukalian Atlas (Edgar Ramírez), CEO of the Atlas Corporation.
“[Borderlands] isn’t a video game movie.”
Pandora is a harsh desert planet marred by prodigious amounts of waste from both its human and natural inhabitants. If the movie followed the trends currently dominating television and film, the planet would look dark even in the daytime, and everything would be cast in the sickly orange filter Hollywood trots out every time there’s a movie set in a desert — looking at you, Dune. Instead, locations and characters are thoughtfully designed — and adequately lit, imagine that! — making for a movie that is visually pleasing to watch.
I was thoroughly taken aback by how good Cate Blanchett looked as Lilith. With her bright orange hair and deep blue sparkly jacket, Blanchett looked like she had been ripped directly out of the first Borderlands game. When Lilith made her first appearance, I turned to my husband and remarked that this is the most video game looking-ass video game movie I’ve ever seen (affectionate!). Everything else, from the rest of the cast to the props and sets, matched that visual energy without looking cartoonish or fake.

Photo: Lionsgate
Blanchett looks great and performs even better as Lilith.

Borderlands, for good or ill, eschewed some of the typical conventions for making a video game movie. Usually, there’s some moment in these kinds of films that functions as a nod to its progenitor. The first-person action sequence in Doom or the Rainbow Road race in The Super Mario Bros. Movie come to mind.
In an interview with Randy Pitchford, creator of the Borderlands games and the film’s executive producer, I asked how he blurred the line between game and film. “We didn’t do any of that,” Pitchford answered. “I hate that shit.”
According to Pitchford, originally there were plans to make him the movie’s Easter egg for fans of the game, but seeing another video game movie made him change his mind.
“We didn’t do any of that. I hate that shit.”
“I voice a character in the games named Crazy Earl, and I did five hours of makeup to become Crazy Earl,” he said. Pitchford said that he shot scenes for the movie but had a change of heart after seeing the moment in Uncharted when Mark Wahlberg and Tom Holland randomly run into Nolan North, the voice actor who plays Nathan Drake in the games.
“There were two problems with that,” he said. “If you know who that is, you’re immediately pulled out of the universe. And if you don’t know, none of that makes any sense. It’s a complete non-sequitur to the storyline, so I asked them to cut me from the movie.”
According to Pitchford, Borderlands “isn’t a video game movie.” Rather, he says, it’s a movie that incorporates the characters, themes, and storylines from the first game, which have been greatly enhanced by stand-out performances from Blanchett and Greenblatt.
Lilith and Tina play well off each other. Neither has a loving family to speak of and is so desperate for one that they latch on to anyone and anything that comes within their orbit. Tina immediately adopts Kreig as her older brother / bodyguard. And despite the fact that Claptrap and Lilith hate each other, they still worked well together.

Image: Lionsgate
The infamous pee scene.

The dialogue, though, didn’t work so well. Make no mistake: Borderlands isn’t funny. Its style of irreverent humor and stream-of-consciousness dialogue stopped being entertaining around the time Tales for the Borderlands came out in 2014. Hearing Kevin Hart deadpan, “It’s pee. Now I got pee all in the middle of my truck,” made me white knuckle my armrests to keep me from scratching out my eyes.
The movie also didn’t make good use of its ensemble cast. Take Dr. Patricia Tanis, for example. In the movie, she’s just a plot exposition vehicle, but she could have been much more. According to Tanis’ actress, Jamie Lee Curtis, she brought herself into the role of the reclusive, socially awkward doctor and her attraction to inanimate objects — but that didn’t make it into the final film.
“The whole idea of objective sexuality — the idea of an isolated person falling in love with inanimate objects — I find it a fascinating character trait and played the shit out of it,” Curtis said. “And they cut it all because, I think, people just wouldn’t understand it.”
Lilith and Tina are the main drivers of the film, but the rest of the cast did absolutely nothing until the plot gave them something to shoot, smash, or exposit. I don’t understand how a movie that has both Jack Black and Kevin Hart — two of the most successful comedians in Hollywood — didn’t make me laugh. On top of being woefully miscast as the stoic soldier Roland, Hart was simply window dressing. The movie gave him a big hero moment similar to the one in Borderlands 2, but since he had no personality beyond “There’s pee in my truck,” I didn’t care. Meanwhile, it seemed like the only direction Black got was to be as annoying as possible. Fitting for his character, sure, but ultimately a waste of Black’s manifold talents.
Paying $20–25 to watch Borderlands at home is a tough sell but ultimately worth it. For all the bad decisions in Borderlands, putting Lilith at its center was by far its smartest. Characters like her — cranky, jaded, childless, older women — do not lead action films. And in real life, women like that are all but invisible. But Borderlands, in its styling and storytelling, made Lilith pop off the screen. You couldn’t miss her if you tried. Borderlands earned its poor reception, but for what it does with Lilith, it’s also earned my respect.

Image: Lionsgate

And now you can watch it at home.

The Borderlands movie, which released in theaters all of 21 days ago, is already available to watch at home through video on demand. This three-week turnaround could be indicative of the movie’s poor box office performance coupled with its poor critical reception. After seeing it for myself, I agree it’s not the best example of a video game movie. However, I also saw moments where the movie took its source material and remixed it into something entertaining. Whether you watch this movie in theaters, at home, or not at all, Borderlands deserves your respect.

Part of that is because honestly, the movie isn’t that bad. It’s visually impressive, with gorgeous styling and action sequences that were actually intelligible instead of greasy-looking smears of CG. It has a bog standard found family / magical MacGuffin plot that manages to say something interesting about the whole “chosen one” trope.

Cate Blanchett stars as Lilith, a bounty hunter who travels to the planet Pandora to rescue a girl named Tina (Ariana Greenblatt) from the clutches of Roland, a Crimson Lance soldier gone rogue (Kevin Hart) and his psycho accomplice — movie’s description, not mine — Krieg (Florian Munteanu). Lilith discovers that Tina went willingly with her captors and with the unhelpful help of the robot Claptrap (voiced by Jack Black) and the expertise of Dr. Patricia Tanis (Jamie Lee Curtis), Lilith decides to help Tina acquire a powerful artifact to keep it out of the hands of her disgustingly wealthy father, Deukalian Atlas (Edgar Ramírez), CEO of the Atlas Corporation.

“[Borderlands] isn’t a video game movie.”

Pandora is a harsh desert planet marred by prodigious amounts of waste from both its human and natural inhabitants. If the movie followed the trends currently dominating television and film, the planet would look dark even in the daytime, and everything would be cast in the sickly orange filter Hollywood trots out every time there’s a movie set in a desert — looking at you, Dune. Instead, locations and characters are thoughtfully designed — and adequately lit, imagine that! — making for a movie that is visually pleasing to watch.

I was thoroughly taken aback by how good Cate Blanchett looked as Lilith. With her bright orange hair and deep blue sparkly jacket, Blanchett looked like she had been ripped directly out of the first Borderlands game. When Lilith made her first appearance, I turned to my husband and remarked that this is the most video game looking-ass video game movie I’ve ever seen (affectionate!). Everything else, from the rest of the cast to the props and sets, matched that visual energy without looking cartoonish or fake.

Photo: Lionsgate
Blanchett looks great and performs even better as Lilith.

Borderlands, for good or ill, eschewed some of the typical conventions for making a video game movie. Usually, there’s some moment in these kinds of films that functions as a nod to its progenitor. The first-person action sequence in Doom or the Rainbow Road race in The Super Mario Bros. Movie come to mind.

In an interview with Randy Pitchford, creator of the Borderlands games and the film’s executive producer, I asked how he blurred the line between game and film. “We didn’t do any of that,” Pitchford answered. “I hate that shit.”

According to Pitchford, originally there were plans to make him the movie’s Easter egg for fans of the game, but seeing another video game movie made him change his mind.

“We didn’t do any of that. I hate that shit.”

“I voice a character in the games named Crazy Earl, and I did five hours of makeup to become Crazy Earl,” he said. Pitchford said that he shot scenes for the movie but had a change of heart after seeing the moment in Uncharted when Mark Wahlberg and Tom Holland randomly run into Nolan North, the voice actor who plays Nathan Drake in the games.

“There were two problems with that,” he said. “If you know who that is, you’re immediately pulled out of the universe. And if you don’t know, none of that makes any sense. It’s a complete non-sequitur to the storyline, so I asked them to cut me from the movie.”

According to Pitchford, Borderlands “isn’t a video game movie.” Rather, he says, it’s a movie that incorporates the characters, themes, and storylines from the first game, which have been greatly enhanced by stand-out performances from Blanchett and Greenblatt.

Lilith and Tina play well off each other. Neither has a loving family to speak of and is so desperate for one that they latch on to anyone and anything that comes within their orbit. Tina immediately adopts Kreig as her older brother / bodyguard. And despite the fact that Claptrap and Lilith hate each other, they still worked well together.

Image: Lionsgate
The infamous pee scene.

The dialogue, though, didn’t work so well. Make no mistake: Borderlands isn’t funny. Its style of irreverent humor and stream-of-consciousness dialogue stopped being entertaining around the time Tales for the Borderlands came out in 2014. Hearing Kevin Hart deadpan, “It’s pee. Now I got pee all in the middle of my truck,” made me white knuckle my armrests to keep me from scratching out my eyes.

The movie also didn’t make good use of its ensemble cast. Take Dr. Patricia Tanis, for example. In the movie, she’s just a plot exposition vehicle, but she could have been much more. According to Tanis’ actress, Jamie Lee Curtis, she brought herself into the role of the reclusive, socially awkward doctor and her attraction to inanimate objects — but that didn’t make it into the final film.

“The whole idea of objective sexuality — the idea of an isolated person falling in love with inanimate objects — I find it a fascinating character trait and played the shit out of it,” Curtis said. “And they cut it all because, I think, people just wouldn’t understand it.”

Lilith and Tina are the main drivers of the film, but the rest of the cast did absolutely nothing until the plot gave them something to shoot, smash, or exposit. I don’t understand how a movie that has both Jack Black and Kevin Hart — two of the most successful comedians in Hollywood — didn’t make me laugh. On top of being woefully miscast as the stoic soldier Roland, Hart was simply window dressing. The movie gave him a big hero moment similar to the one in Borderlands 2, but since he had no personality beyond “There’s pee in my truck,” I didn’t care. Meanwhile, it seemed like the only direction Black got was to be as annoying as possible. Fitting for his character, sure, but ultimately a waste of Black’s manifold talents.

Paying $20–25 to watch Borderlands at home is a tough sell but ultimately worth it. For all the bad decisions in Borderlands, putting Lilith at its center was by far its smartest. Characters like her — cranky, jaded, childless, older women — do not lead action films. And in real life, women like that are all but invisible. But Borderlands, in its styling and storytelling, made Lilith pop off the screen. You couldn’t miss her if you tried. Borderlands earned its poor reception, but for what it does with Lilith, it’s also earned my respect.

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Midjourney is traveling into AI hardware territory – because that’s apparently what you do

Midjourney plans to build hardware for AI image generation.

Midjourney is famous for being among the better AI image generators, but now the company is looking to get into hardware, too. The company announced the shift in strategy on X (formerly Twitter) by soliciting people to apply to join the new team. 

There aren’t a lot of details about what kind of hardware Midjourney is looking to build. In follow-up posts, Midjourney said it won’t be a pendant and that it has “different form factors” under consideration. The company hinted it would create something more immersive, though it may have been a joke when one post described the hardware as something to “go inside of.” 

Though Midjourney is looking to staff up for the hardware team, there is at least one major name on board. Midjourney hired former Apple Vision Pro headset Hardware Engineering Manager Ahmad Abbas as the head of its hardware division last year. Abbas has a history with Midjourney CEO David Holz dating back to their time together at Leap Motion and has the virtual reality and hardware credentials to support some ambitious ideas at Midjourney.

We’re officially getting into hardware. If you’re interested in joining the new team in San Francisco please email us at hardware@midjourney.comAugust 28, 2024

Midjourney Races On

Midjourney’s foray into hardware comes at a time when the company is facing stiff competition from other AI image creators, including Flux, which is embedded on X through the Grok AI chatbot, as well as the recently upgraded Ideogram. Diversifying into hardware makes sense on the face of it, but AI devices have had a rough path. That might be why Midjourney explicitly rejected the idea of a pendant, which is what the Humane AI Pin and new NotePin from Plaud.ai look like, and not too different from the Rabbit R1 device either.

Excitement among Midjourney’s fans aside, the company will have to do something to stand out as innovative if it wants its hardware to be interesting, useful, and well-received. Not even tech giants like Meta or Snapchat can reach their sales goals for AI-powered devices like their smart glasses. Still, it’s fun to imagine what the Midjourney’s hardware might be Perhaps it would involve more direct interaction with the AI-generated visuals it produces or even crossing over into the much-vaunted and now quietly ignored realm of the metaverse.  

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Call of Duty: Black Ops 6 Open Beta Is Out: Here’s How to Get In

The open beta runs until Sept. 4 and is available to anyone who pre-ordered or pre-purchased the game.

The open beta runs until Sept. 4 and is available to anyone who pre-ordered or pre-purchased the game.

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China leads in up to 89% of tech research, study shows

The US and China dominate despite the US’s recent slump.

New research from the Australian Strategic Policy Institute (ASPI) shows that China is now leading the way in 57 out of the 64 technologies assessed by its Critical Technology Tracker, which has now been updated to cover the last 20 years.

The tracker measures a country’s performance based on the high-impact research it produces, specifically looking at the number of publications its institutions released in the top ten percent of cited papers in that specific field.

The data studied was from a range of fields, like AI, cyber, defense, and robotics.

Potential Monopolies

From 2003-2007, the US led in 60 out of the 64 categories, with China picking up three, and Japan the final category of distributed ledgers. Whereas now, the US only leads in small satellites, genetic engineering, quantum computing, vaccines and medical countermeasures, nuclear medicine and radiotherapy, and natural language processing.

Among the things monitored by the ASPI is the potential for monopoly control of a technology by a single nation. The institute identified 24 categories that are ‘high risk’, an increase from last year’s 14. China leads in all newly classified monopoly technologies, and all could be considered defense oriented, like drones, satellite navigation, and radar. The report adds,

“Given the extent to which strategic influence will be determined by technological primacy, even the US has demonstrated that it needs trusted partners in research, innovation and industry to maintain an edge over major competitors such as China.“

Elsewhere, India is becoming a bigger player, ranking in the top 5 for 45 fields. The EU comes second in 30 technologies across the board and when measured as a bloc, reduces the monopoly risk by increasing the share of the research produced. The UK has fallen out of the top 5 categories in 8 technologies since last year, now only high ranking in 36 fields overall.

Via The Register

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Pakistani Businesses Warn of Internet Disruptions Amid Fears of ‘Firewall’ Censorship

Pakistani businesses say internet disruptions this month have harmed their businesses [non-paywalled link] and unsettled investors at a time when the country is counting on the information technology sector to help break a cycle of economic crises and bailouts. From a report: The warnings from executives, investors and a leading IT organisation come as internet watchdogs have reported a marked slowdown in connection speeds and service interruptions to applications such as WhatsApp, the Meta-owned messaging platform that is widely used in the country. Nadeem Elahi, managing director for TRG, a venture capital firm that operates Pakistan’s biggest outsourcing services provider, said internet connectivity was “by far the worst it has been in the last 12 months.”

“If we want to be a global business processing operation destination, then 100 per cent reliable connectivity is essential for customers,” he said, estimating that the quality of connection had degraded by 30 to 40 per cent. Technology is one of Pakistan’s few standout sectors, and Islamabad is relying on software developers and IT freelancers to help lift the country out of a chronic foreign exchange rut that has sent it to the IMF for support two dozen times. IT exports rose 24 per cent to $3.2bn, an all-time high, in the 12 months to the end of June, according to the State Bank of Pakistan.

Read more of this story at Slashdot.

Pakistani businesses say internet disruptions this month have harmed their businesses [non-paywalled link] and unsettled investors at a time when the country is counting on the information technology sector to help break a cycle of economic crises and bailouts. From a report: The warnings from executives, investors and a leading IT organisation come as internet watchdogs have reported a marked slowdown in connection speeds and service interruptions to applications such as WhatsApp, the Meta-owned messaging platform that is widely used in the country. Nadeem Elahi, managing director for TRG, a venture capital firm that operates Pakistan’s biggest outsourcing services provider, said internet connectivity was “by far the worst it has been in the last 12 months.”

“If we want to be a global business processing operation destination, then 100 per cent reliable connectivity is essential for customers,” he said, estimating that the quality of connection had degraded by 30 to 40 per cent. Technology is one of Pakistan’s few standout sectors, and Islamabad is relying on software developers and IT freelancers to help lift the country out of a chronic foreign exchange rut that has sent it to the IMF for support two dozen times. IT exports rose 24 per cent to $3.2bn, an all-time high, in the 12 months to the end of June, according to the State Bank of Pakistan.

Read more of this story at Slashdot.

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Major Atlassian flaw hacks systems for crypto mining

Multiple groups are competing for control over vulnerable endpoints, to run cryptocurrency miners.

Atlassian Confluence Data Center and Confluence Server used to carry a maximum severity vulnerability that allowed threat actors to remotely run any malicious code.

Despite the fix being available for months now, there are many unprotected endpoints out there.

As a result, hackers have been observed installing cryptocurrency miners on these devices, raking up huge electricity bills to the victims, as well as rendering their devices practically unusable.

Fighting for control

This is according to a new report from cybersecurity researchers Trend Micro. Published earlier this week, the report argues that crooks are competing with one another, deleting and installing cryptominers regularly.

The vulnerability is tracked as CVE-2023-22527. It is a critical, 10/10 severity flaw that allows for remote code execution, and that was patched in mid-January this year. However, since mid-June this year, crooks started scanning for vulnerable instances, dropping the XMRig miner where possible. XMRig is the most popular cryptominer out there, generating the Monero (XMR) cryptocurrency. Monero is described as a privacy coin, as it is virtually untraceable.

“The attacks involve threat actors that employ methods such as the deployment of shell scripts and XMRig miners, targeting of SSH endpoints, killing competing crypto mining processes, and maintaining persistence via cron jobs,” Trend Micro researcher Abdelrahman Esmail said.

The part about “killing competing crypto mining processes” is particularly interesting. The researcher said that there are at least three different actors struggling to maintain control over these endpoints. Once they compromise the device, they will use a shell script to terminate previous miners, delete all existing cron jobs, uninstall cloud security tools, and gather system information. After that, they will set up a channel with the C2 server, and launch a new miner.

“With its continuous exploitation by threat actors, CVE-2023-22527 presents a significant security risk to organizations worldwide,” the researcher added. “To minimize the risks and threats associated with this vulnerability, administrators should update their versions of Confluence Data Center and Confluence Server to the latest available versions as soon as possible.”

Via The Hacker News

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AnandTech, mainstay of computer hardware reviews, closes after 27 years

Site was founded by a 14-year-old Anand Lal Shimpi in 1997.

Enlarge (credit: AnandTech)

Few ’90s tech sites other than Ars Technica are still operating here in 2024, and today, there’s one fewer. AnandTech, a staple of CPU and GPU news and reviews since 1997, will stop publishing today, according to an announcement from Editor-in-Chief Ryan Smith.

“For better or worse, we’ve reached the end of a long journey—one that started with a review of an AMD processor, and has ended with the review of an AMD processor,” wrote Smith, referring to reviews of AMD’s K6 and Ryzen 9000-series chips, respectively. “It’s fittingly poetic, but it is also a testament to the fact that we’ve spent the last 27 years doing what we love, covering the chips that are the lifeblood of the computing industry.”

The site’s current owner, Future PLC, will keep the AnandTech archives online “indefinitely” and will continue to manage the site’s forums, Smith wrote. Several AnandTech staffers will continue to publish articles at Tom’s Hardware, another ’90s vintage technology site that continues to publish today (AnandTech and Tom’s have both been owned by the same company since 2014, though they retained separate sites and branding).

Read 9 remaining paragraphs | Comments

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Airbnb and fashion app By Rotation partner for free destination wedding outfits

By Rotation has a partnership with Airbnb to let those who’ve booked an Airbnb receive a complimentary outfit rental.
© 2024 TechCrunch. All rights reserved. For personal use only.

By Rotation has a partnership with Airbnb to let those who’ve booked an Airbnb receive a complimentary outfit rental.

© 2024 TechCrunch. All rights reserved. For personal use only.

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