Month: February 2024
Sony’s new ‘slim’ PlayStation 5 is already on sale with Marvel’s Spider-Man 2
Sony’s latest console is still a big boi, even if it is more than 30 percent smaller. | Photo by Antonio G. Di Benedetto / The Verge
PlayStation 5 sales have already surpassed 50 million units — a solid figure for a console that has rarely received a substantial price drop since it arrived on the scene more than three years ago. If you have yet to pick up Sony’s latest console, however, Best Buy is now offering the new PS5 “slim” with a digital copy of Marvel’s Spider-Man 2 for $449.99 ($50 off), which marks the first discount we’ve seen on the bundle.
The revised PS5 isn’t all that different from Sony’s standard disc-based offering. The midcycle refresh is slightly smaller and more refined, and it tackles all the same games as the original models at the same 4K graphical fidelity. The biggest change is the detachable disc drive — which you can easily remove and attach without any tools — and a modest spec bump to 1TB of built-in storage (up from 825GB on the OG model). It also features a rearranged port selection, with two front-facing USB-C ports as opposed to a single USB-C and USB-A.
Timing-wise, Best Buy’s discount is landing at a great time. Final Fantasy VII Rebirth launches today on the PS5, and FromSoftware recently confirmed that Elden Ring’s Shadow of the Erdtree DLC is set to arrive in late June. Hi-Fi Rush and Sea of Thieves are also coming to Sony’s platform in the coming months as part of Microsoft’s recent strategy shift — something that seemed unimaginable a year ago.
Read our hands-on impressions of the new PS5 (slim)
Having picked up a Keychron Q1 Pro for around $200 last year, I will be the first to admit that mechanical keyboards are a capital-C Choice, one that can easily destroy your wallet and even your mortgage payment if you’re not careful. Not all mech boards will cost you an arm and leg, however. The Keychron C3 Pro is a good example of a budget board that can be had for very little, especially since it’s nearly matching its all-time low at Amazon, where you can pick it up through March 3rd with either red or brown switches for $29.91 (about $7 off).
As you might expect based on the price, the budget-friendly C3 Pro is all about compromises. The wired, tenkeyless starter board isn’t outfitted with hot-swappable switches or premium PBT keycaps, though it does provide an enjoyable typing experience, red backlighting, and the ability to easily toggle between Windows and macOS. It’s also relatively sturdy — which, frankly, can be hard to find at this price point — and supports QMK, a type of open-source firmware for keyboards. The latter means it’s pretty simple to adjust the keyboard’s lighting effects, assign custom macros, and remap keys using the VIA app, letting you customize the board to your liking that much easier.
It’s certainly not going to offer the look and feel of some of the more premium models out there, but for $30, the tradeoffs make sense.
More deals, discounts, and ways to save
Xgimi’s MoGo 2 Pro is currently available for around $449 ($150 off) from Amazon and Xgimi, which is the best price we’ve seen on the Android TV projector / speaker. Our own Thomas Ricker toted it with him around Europe last year, and though he had a few qualms with its so-so image quality under certain conditions, he was quick to point out how well it performs in dark rooms with minimal lighting. You can even run it via USB-C power bank, rendering it a great option for those on the move. Read our review.
If you’re a Samsung Galaxy phone owner looking for a worthwhile alternative to the new entry-level Galaxy Buds FE, the Galaxy Buds 2 are back down to $99.99 ($50 off) at Amazon and Best Buy. The last-gen earbuds boast a lot of the same hallmarks — including good sound, ANC, and about five hours of continuous playback — except they support wireless charging and eschew the wing tip design of the FE for a more traditional fit. Read our review.
For the past several years, nearly every device that offers wireless charging has relied on the Qi wireless charging standard. Times are a-changing, however, and we’re already beginning to see discounts on new Qi2 chargers like Anker’s MagGo Power Bank, which is available for $59.49 (about $10 off) from Amazon and Anker (with offer code WSCP0VPZ9Z). The 6,600mAh charger functions better as a stand than something you’d throw on your phone on the go, but it offers speedy 15W passthrough charging without MagSafe — that is, assuming you’re using a Qi2-certified phone such as the iPhone 13, 14, or 15. Read our impressions.
Earlier this week, we flagged a pair of excellent deals on Seagate’s Storage Expansion Cards, which are some of the only proprietary forms of SSD storage available for the Xbox Series X / S. Amazon quickly sold out of the 1TB expansion card, but, thankfully, Seagate is now discounting the 1TB and 2TB models for $129.99 ($20 off) and $229.99 ($50 off), respectively, which are some of the lowest prices we’ve seen on the plug-and-play storage upgrades.
Sony’s latest console is still a big boi, even if it is more than 30 percent smaller. | Photo by Antonio G. Di Benedetto / The Verge
PlayStation 5 sales have already surpassed 50 million units — a solid figure for a console that has rarely received a substantial price drop since it arrived on the scene more than three years ago. If you have yet to pick up Sony’s latest console, however, Best Buy is now offering the new PS5 “slim” with a digital copy of Marvel’s Spider-Man 2 for $449.99 ($50 off), which marks the first discount we’ve seen on the bundle.
The revised PS5 isn’t all that different from Sony’s standard disc-based offering. The midcycle refresh is slightly smaller and more refined, and it tackles all the same games as the original models at the same 4K graphical fidelity. The biggest change is the detachable disc drive — which you can easily remove and attach without any tools — and a modest spec bump to 1TB of built-in storage (up from 825GB on the OG model). It also features a rearranged port selection, with two front-facing USB-C ports as opposed to a single USB-C and USB-A.
Timing-wise, Best Buy’s discount is landing at a great time. Final Fantasy VII Rebirth launches today on the PS5, and FromSoftware recently confirmed that Elden Ring’s Shadow of the Erdtree DLC is set to arrive in late June. Hi-Fi Rush and Sea of Thieves are also coming to Sony’s platform in the coming months as part of Microsoft’s recent strategy shift — something that seemed unimaginable a year ago.
Read our hands-on impressions of the new PS5 (slim)
Having picked up a Keychron Q1 Pro for around $200 last year, I will be the first to admit that mechanical keyboards are a capital-C Choice, one that can easily destroy your wallet and even your mortgage payment if you’re not careful. Not all mech boards will cost you an arm and leg, however. The Keychron C3 Pro is a good example of a budget board that can be had for very little, especially since it’s nearly matching its all-time low at Amazon, where you can pick it up through March 3rd with either red or brown switches for $29.91 (about $7 off).
As you might expect based on the price, the budget-friendly C3 Pro is all about compromises. The wired, tenkeyless starter board isn’t outfitted with hot-swappable switches or premium PBT keycaps, though it does provide an enjoyable typing experience, red backlighting, and the ability to easily toggle between Windows and macOS. It’s also relatively sturdy — which, frankly, can be hard to find at this price point — and supports QMK, a type of open-source firmware for keyboards. The latter means it’s pretty simple to adjust the keyboard’s lighting effects, assign custom macros, and remap keys using the VIA app, letting you customize the board to your liking that much easier.
It’s certainly not going to offer the look and feel of some of the more premium models out there, but for $30, the tradeoffs make sense.
More deals, discounts, and ways to save
Xgimi’s MoGo 2 Pro is currently available for around $449 ($150 off) from Amazon and Xgimi, which is the best price we’ve seen on the Android TV projector / speaker. Our own Thomas Ricker toted it with him around Europe last year, and though he had a few qualms with its so-so image quality under certain conditions, he was quick to point out how well it performs in dark rooms with minimal lighting. You can even run it via USB-C power bank, rendering it a great option for those on the move. Read our review.
If you’re a Samsung Galaxy phone owner looking for a worthwhile alternative to the new entry-level Galaxy Buds FE, the Galaxy Buds 2 are back down to $99.99 ($50 off) at Amazon and Best Buy. The last-gen earbuds boast a lot of the same hallmarks — including good sound, ANC, and about five hours of continuous playback — except they support wireless charging and eschew the wing tip design of the FE for a more traditional fit. Read our review.
For the past several years, nearly every device that offers wireless charging has relied on the Qi wireless charging standard. Times are a-changing, however, and we’re already beginning to see discounts on new Qi2 chargers like Anker’s MagGo Power Bank, which is available for $59.49 (about $10 off) from Amazon and Anker (with offer code WSCP0VPZ9Z). The 6,600mAh charger functions better as a stand than something you’d throw on your phone on the go, but it offers speedy 15W passthrough charging without MagSafe — that is, assuming you’re using a Qi2-certified phone such as the iPhone 13, 14, or 15. Read our impressions.
Earlier this week, we flagged a pair of excellent deals on Seagate’s Storage Expansion Cards, which are some of the only proprietary forms of SSD storage available for the Xbox Series X / S. Amazon quickly sold out of the 1TB expansion card, but, thankfully, Seagate is now discounting the 1TB and 2TB models for $129.99 ($20 off) and $229.99 ($50 off), respectively, which are some of the lowest prices we’ve seen on the plug-and-play storage upgrades.
2024’s first big Windows 11 update extends Copilot’s capabilities, does other stuff
Grab bag of updates is mostly available now, rolls out automatically in April.
For the third year running, Microsoft is releasing a batch of small- to medium-sized Windows 11 updates in February. This year’s collection of tweaks includes the now-obligatory smattering of generative AI features but also some window-snapping changes, better Android phone integration, and accessibility upgrades, among other things.
Starting with the non-AI features: If you’ve paired an Android phone with your PC in the Your Phone app, Microsoft says that “soon” you will be able to use the phone’s camera as a webcam during video calls. This mirrors a similar Mac-to-iPhone feature that Apple added to macOS a couple of years ago; though most PCs these days are sold with webcams, the camera on any reasonably recent Android phone will be a visual upgrade.
Window snapping is getting some “intelligent suggestions” that Microsoft says will “help you quickly organize open apps based on how you use them.” And the Widgets view gets a new “focused” view and subcategories that will let you easily switch between widget boards if you want different widgets for different contexts (one for home and one for work, for example).
The iPhone 16 needs to steal the TCL 50 XL NxtPaper’s best feature pronto
Apple already does a great job with the always-on displays on its Pro iPhones but the screen used by the TCL 50 XL NxtPaper would take things to the next level.
Back at CES last month, TCL announced a swath of new phones and tablets touting the latest generation (3.0) of its NxtPaper display technology, and after seeing it in person at MWC 2024, it’s the kind of upgrade we hope rivals like Apple consider adopting too.
TCL’s NxtPaper tech essentially combines the convenience and readability of E Ink displays – like those you’d find on the best Kindles – with the color, brightness, and super-smooth refresh rates of modern smartphone LCDs. In the case of the TCL 50 XL NxtPaper – launching in Q3 this year – it’ll be the first time the company has brought a smartphone with the technology to the US market.
Being able to seamlessly switch between a monochromatic UI and a full-color one (with ‘color paper’ mode serving as a halfway house) opens up the viewing experience on TCL’s smartphones to no end.
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
(Image credit: Future | Alex Walker-Todd)
Not a huge leap, but a small step for Apple
Apple already does a great job with its take on the always-on display that we’ve had on various Android phones for generations now, but add to that Galaxy S24 Ultra-beating levels of low reflectivity and technology that is far better adapted to reading without compromising on high-fidelity full-color visuals at up to 120Hz, and you start to wonder why it’s the iPhone 16 that might be playing catch-up here.
While TCL’s NxtPaper tech is proprietary and thus would have to be licensed by the likes of Apple, the underpinnings don’t appear to be horrendously expensive, when you consider that the latest of TCL’s phones boasting NxtPaper 3.0 panels – the TCL 50 XL NxtPaper and TCL 50 XE NxtPaper – will cost less than $229 and $199, respectively.
More from MWC 2024
Motorola’s bendable concept phone is the biggest, silliest smartwatch I’ve ever seenThe Nothing Phone 2a was just shown off in person. And we were thereOnePlus Watch 2 unveiled, with 100-hour battery life and Wear OS 4
Microsoft is Working With Nvidia, AMD and Intel To Improve Upscaling Support in PC Games
Microsoft has outlined a new Windows API designed to offer a seamless way for game developers to integrate super resolution AI-upscaling features from Nvidia, AMD, and Intel. From a report: In a new blog post, program manager Joshua Tucker describes Microsoft’s new DirectSR API as the “missing link” between games and super resolution technologies, and says it should provide “a smoother, more efficient experience that scales across hardware.”
“This API enables multi-vendor SR [super resolution] through a common set of inputs and outputs, allowing a single code path to activate a variety of solutions including Nvidia DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS,” the post reads. The pitch seems to be that developers will be able to support this DirectSR API, rather than having to write code for each and every upscaling technology.
The blog post comes a couple of weeks after an “Automatic Super Resolution” feature was spotted in a test version of Windows 11, which promised to “use AI to make supported games play more smoothly with enhanced details.” Now, it seems the feature will plug into existing super resolution technologies like DLSS, FSR, and XeSS rather than offering a Windows-level alternative.
Read more of this story at Slashdot.
Microsoft has outlined a new Windows API designed to offer a seamless way for game developers to integrate super resolution AI-upscaling features from Nvidia, AMD, and Intel. From a report: In a new blog post, program manager Joshua Tucker describes Microsoft’s new DirectSR API as the “missing link” between games and super resolution technologies, and says it should provide “a smoother, more efficient experience that scales across hardware.”
“This API enables multi-vendor SR [super resolution] through a common set of inputs and outputs, allowing a single code path to activate a variety of solutions including Nvidia DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS,” the post reads. The pitch seems to be that developers will be able to support this DirectSR API, rather than having to write code for each and every upscaling technology.
The blog post comes a couple of weeks after an “Automatic Super Resolution” feature was spotted in a test version of Windows 11, which promised to “use AI to make supported games play more smoothly with enhanced details.” Now, it seems the feature will plug into existing super resolution technologies like DLSS, FSR, and XeSS rather than offering a Windows-level alternative.
Read more of this story at Slashdot.
3D printer users say their devices were hacked to warn of a security flaw
A benevolent hacker is warning of a 3D printer vulnerability and asking the company to make the printer open source.
Users of a popular 3D printer were recently met with an ominous message on their devices: disconnect the gadget from the internet, or face the consequences. Apparently, the devices carry a severe vulnerability which could be abused in different ways.
Users of the Anycubic 3D printer flocked to Reddit to share their experience of receiving an unsolicited message via their device. The message was named “hacked-machine_readme”, and claimed that the device has a “critical vulnerability”. To “prevent potential exploitation”, the users should disconnect their devices from the internet, the message reads.
“This is just a harmless message. You have not been harmed in any way,” the message concludes.
Three million messages
According to the warning message, the printers carry an unspecified vulnerability in Anycubic’s MQTT service which, apparently, can be used to “connect and control” internet-connected 3D printers. MQTT is described as a “lightweight, publish-subscribe, machine to machine network protocol for message queue/message queuing service”.
It is designed to connect to remote devices with limited network bandwidth, or other constraints (which fits the description of your average IoT device).
“What can be done? Well, I could RM your whole printer but I don’t feel like wasting your prints or filament you have spent real money on,” the message reads. “It is also possible to put a startup script in the printer but I have not done so. Let’s just hope anycubic fixes their MQTT server. Also plz anycubic, make the printer open source.”
The author of the message wrapped it up saying that it was sent to 2.8 million devices.
Anycubic’s website and Twitter account have not mentioned this incident by press time. An administrator on the Reddit forum replied to one of the threads, saying the company was investigating the matter.
Via TechCrunch
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Microsoft plans to streamline game upscaling across different graphics cards
Microsoft has developed a new API to simplify super-resolution coding in PC gaming. The company’s DirectSR, developed with hardware partners Nvidia, AMD and Intel, will provide a more streamlined tunnel for developers to tap into the companies’ three distinct approaches to graphical upscaling in Windows games.
The company describes DirectSR as enabling “seamless integration of Super Resolution (SR)” for Windows games. “DirectSR is the missing link developers have been waiting for when approaching SR integration, providing a smoother, more efficient experience that scales across hardware,” Microsoft program manager Joshua Tucker wrote in a company blog post.
Super-resolution is a technology that enhances games’ visual quality without pushing the graphics card too hard. It runs games internally in a lower resolution but uses machine learning (and other tricks) to upscale the resolution of what you see on the screen. The result is sharper graphics with only a minimal extra demand on the GPU.
An Nvidia demonstration of a Need for Speed Unbound screen with and without DLSS (super-resolution) activated.Nvidia
Microsoft says the DirectSR API opens the door to “multi-vendor” super-resolution via “a common set of inputs and outputs.” Tucker wrote that a single code path would enable “a variety of solutions” through the companies’ three (otherwise distinct) answers to super-resolution: Nvidia’s DLSS, AMD’s FidelityFX Super Resolution (FSR) and Intel’s XeSS.
The three GPU vendors’ SR solutions differ. Nvidia’s AI-powered DLSS appears to perform the best but requires an Nvidia graphics card. AMD’s FidelityFX is more versatile, supporting competitors’ hardware in addition to its own, while Intel’s XeSS offers AI upscaling for Intel hardware while still providing limited support for non-Intel GPUs.
Version 24H2 will have an AI “Super Resolution” feature, as previous reports mentioned. Here are some settings for it in Graphics settings – a default toggle and per-app options. (26052) pic.twitter.com/fI9t4ksTWH— PhantomOcean3 ☃️ (@PhantomOfEarth) February 10, 2024
Earlier this month, X (Twitter) user @PhantomofEarth noticed an AI-powered “Automatic super resolution” setting in a Windows Insider preview build (24H2). Although it isn’t confirmed that it’s the same thing, it sounds like it. The setting would allow you to “Use Al to make supported games play more smoothly with enhanced details.” The preview version offers the choice of using a universal / automatic upscaling approach or a per-game one. Initially speculated to be a rival super-resolution feature from Microsoft, it now appears “Automatic super resolution” may end up as the consumer-facing version of the DirectSR API.
Microsoft says DirectSR will arrive for developers “soon” in a public preview build of the Agility SDK (a component of DirectX 12). If you’re a PC gaming developer, the company plans to go into more detail about the new API in its DirectX State of the Union on March 21 at GDC.This article originally appeared on Engadget at https://www.engadget.com/microsoft-plans-to-streamline-game-upscaling-across-different-graphics-cards-183052450.html?src=rss
Microsoft has developed a new API to simplify super-resolution coding in PC gaming. The company’s DirectSR, developed with hardware partners Nvidia, AMD and Intel, will provide a more streamlined tunnel for developers to tap into the companies’ three distinct approaches to graphical upscaling in Windows games.
The company describes DirectSR as enabling “seamless integration of Super Resolution (SR)” for Windows games. “DirectSR is the missing link developers have been waiting for when approaching SR integration, providing a smoother, more efficient experience that scales across hardware,” Microsoft program manager Joshua Tucker wrote in a company blog post.
Super-resolution is a technology that enhances games’ visual quality without pushing the graphics card too hard. It runs games internally in a lower resolution but uses machine learning (and other tricks) to upscale the resolution of what you see on the screen. The result is sharper graphics with only a minimal extra demand on the GPU.
An Nvidia demonstration of a Need for Speed Unbound screen with and without DLSS (super-resolution) activated.
Microsoft says the DirectSR API opens the door to “multi-vendor” super-resolution via “a common set of inputs and outputs.” Tucker wrote that a single code path would enable “a variety of solutions” through the companies’ three (otherwise distinct) answers to super-resolution: Nvidia’s DLSS, AMD’s FidelityFX Super Resolution (FSR) and Intel’s XeSS.
The three GPU vendors’ SR solutions differ. Nvidia’s AI-powered DLSS appears to perform the best but requires an Nvidia graphics card. AMD’s FidelityFX is more versatile, supporting competitors’ hardware in addition to its own, while Intel’s XeSS offers AI upscaling for Intel hardware while still providing limited support for non-Intel GPUs.
Version 24H2 will have an AI “Super Resolution” feature, as previous reports mentioned. Here are some settings for it in Graphics settings – a default toggle and per-app options. (26052) pic.twitter.com/fI9t4ksTWH
— PhantomOcean3 ☃️ (@PhantomOfEarth) February 10, 2024
Earlier this month, X (Twitter) user @PhantomofEarth noticed an AI-powered “Automatic super resolution” setting in a Windows Insider preview build (24H2). Although it isn’t confirmed that it’s the same thing, it sounds like it. The setting would allow you to “Use Al to make supported games play more smoothly with enhanced details.” The preview version offers the choice of using a universal / automatic upscaling approach or a per-game one. Initially speculated to be a rival super-resolution feature from Microsoft, it now appears “Automatic super resolution” may end up as the consumer-facing version of the DirectSR API.
Microsoft says DirectSR will arrive for developers “soon” in a public preview build of the Agility SDK (a component of DirectX 12). If you’re a PC gaming developer, the company plans to go into more detail about the new API in its DirectX State of the Union on March 21 at GDC.
This article originally appeared on Engadget at https://www.engadget.com/microsoft-plans-to-streamline-game-upscaling-across-different-graphics-cards-183052450.html?src=rss
Galaxy Z Fold and Z Flip 6 renders show off a few design tweaks
Both foldables should be announced in July sometime.
OnLeak’s render of the Z Fold 6. [credit:
https://www.smartprix.com/bytes/exclusive-samsung-galaxy-z-fold-6-say-hello-to-boxy-aesthetics/
]
Samsung has an event coming up in July, which will see the launch of the Galaxy Ring smart ring and new versions of Samsung’s foldable phones, the Galaxy Z Fold and Z Flip. We’re up to version six now! Both foldables have had renders posted recently from OnLeaks and Smartprix. These are usually based on CAD files passed around to accessory makers, so they should be spatially accurate down to the millimeter, with some guesses as to the colors, materials, and a few small details.
First up we have the big foldable, the Galaxy Z Fold 6. This year the device is getting a boxier design with sharper screen and body corners, making it more in line with the S24 Ultra. The dimensions of what a foldable should be is still something no one can seem to agree on, and the report says the Z Fold 6 is “1.4 mm shorter and 2.6 mm wider” than the Fold 5. The body has the same thickness as last year, 6.1 mm when open, but that doesn’t say how much thickness the hinge adds. (The Fold 5 is 13.4 mm when folded.)
The flat sides in the render look great, making the Z Fold look even more book-like than normal. There are three cameras on the back, a hole-punch camera on the front cover screen, and an under-screen camera on the inside. What would help the Z Fold keep pace with the competition is a big battery upgrade: The Z Fold 5 was thicker than the competition yet only packed a 4400 mAh battery. The Pixel Fold and Honor Magic V2 both shipped with a 5000 mAh battery.